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From: David R. B. (JIRA) <ji...@pc...> - 2010-09-24 17:50:27
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[SRD] Dragon natural attacks: Tail Slap damage bonus wrong -- Summary: All Damages are having an issue, must investigate this.
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Key: DATA-115
URL: http://jira.pcgen.org/browse/DATA-115
Project: Data
Issue Type: Bug
Components: SRD (3.0E)
Reporter: David R. Bender
Tracker #6
[SRD] Dragon natural attacks: Tail Slap damage bonus wrong - ID: 1340053
TYPE: Data Bug
Summary: All Damages are having an issue, must investigate this.
DESC: Make Gold Dragon (Old)
All attacks get +14 to Damage. Instead only the Primary and the Tail Slap should be getting the +14; Code Bug or Data Bug?
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Details:
Moved from PCGenDM:
Tracker [782130] originally submitted by papa_drb
Date Submitted: 2003-08-03 01:08
<https://sourceforge.net/tracker/index.php?
func=detail&aid=782130&group_id=36698&atid=417816>
Dragon natural attacks: Tail Slap damage bonus wrong
Per the SRD (and MM p. 61),
Bite: ...deal the listed damage plus the dragon's
Strength bonus...",
Claw: ...deal the listed damage plus half the dragon's
Strength bonus
Wing: ...plus half the dragon's Strength bonus..."
Tail Slap: ...plus 1 and 1/2 times the dragon's Strength
bonus...".
I've checked in code to CVS which fixes all the above
attacks except "Tail Slap"
Fixing the "Tail Slap" will require a .lst file
change:
> BONUS:WEAPONPROF=Tail Slap|DAMAGE|STR
Since all secondary weapons only get 1/2 STR bonus to
damage, the Tail Slap currently has 1/2 STR bonus, so
it
needs STR bonus added.
Followups:
Comments
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Date: 2004-12-06 12:16
Sender: kingpaul
Logged In: YES
user_id=277877
Tir, how is this coming along?
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Date: 2004-06-08 02:21
Sender: tir-gwaith
Logged In: YES
user_id=208239
Yes, and it is still postponed till we get Natural Attacks
in
normal equipment - something I'm testing out right now.
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Date: 2004-05-31 12:09
Sender: kingpaul
Logged In: YES
user_id=277877
Is this still a valid tracker?
Paul W. King
OGL SB, PL Chimp, Data Tamarin, TM Lemur, BoD
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Date: 2004-05-10 03:47
Sender: tir-gwaith
Logged In: YES
user_id=208239
Postponed till we get Natural Attacks as real equipment.
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Date: 2004-01-15 23:36
Sender: kingpaul
Logged In: YES
user_id=277877
Does this still need to be done?
Paul W. King
OGL SB, PL Chimp, Data Tamarin, TM Lemur, BoD
--------------------------------------------------------------------------------
Date: 2003-11-17 15:55
Sender: idale
Logged In: YES
user_id=615139
Assignee needs to be changed, since I've been kicked
from
the team.
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Date: 2003-08-31 05:26
Sender: karianna
Logged In: YES
user_id=252169
Hi Tir,
I know you want to overhaul the NATURALATTACKS
syntax
that currently exists. Is there one fully fleshed out by
your
team or?
K - TM SB
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Date: 2003-08-05 08:10
Sender: karianna
Logged In: YES
user_id=252169
Did you take this to the BoD on Sunday night? We
need to
get this resolved as we ceratainly can't have our favourite
monsters incorrect!!! 8-)
--------------------------------------------------------------------------------
Date: 2003-08-05 04:45
Sender: tir-gwaith
Logged In: YES
user_id=208239
Since the Code Monkeys have deemed it that the
NATURALATTACK modifiers will be based off of how the
weapons are equipped on the gear tab, we are not going
to
do this.
Tir Gwaith
Submitted:
Frank Kliewe ( frank_kliewe ) - 2005-10-27 18:30:08 EDT
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Date: 2006-08-29 19:03:17 EDT
Sender: frank_klieweSourceForge.net SubscriberProject Donor
Hide
Logged In: YES
user_id=1241568
Discussion of a Spec to rework Natural Attacks hasn't
finished yet. The corresponding Development Specs tracker
for that discussion is here:
[ 1491370 ] Natural Attack - Redo for 5.12
http://sourceforge.net/tracker/index.php?
func=detail&aid=1491370&group_id=25576&atid=837763
-- Frank
Date: 2006-03-23 05:08:39 EST
Sender: kariannaSourceForge.net DonorProject Admin & DonorAccepting Donations
Hide
Logged In: YES
user_id=252169
Karianna prods Tir
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