From: <ama...@us...> - 2010-04-15 04:33:40
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Revision: 11621 http://pcgen.svn.sourceforge.net/pcgen/?rev=11621&view=rev Author: amaitland Date: 2010-04-15 04:33:34 +0000 (Thu, 15 Apr 2010) Log Message: ----------- Merged Barak's Stuff into what I already had - basically added new equipment (poisons and substances). And updated the Spells. Modified Paths: -------------- Trunk/content/notfordistribution/dragonwinggames/bastionpress/intothegreen/intothegreen.pcc Trunk/content/notfordistribution/dragonwinggames/bastionpress/intothegreen/intothegreen_equipment.lst Trunk/content/notfordistribution/dragonwinggames/bastionpress/intothegreen/intothegreen_spells.lst Modified: Trunk/content/notfordistribution/dragonwinggames/bastionpress/intothegreen/intothegreen.pcc =================================================================== --- Trunk/content/notfordistribution/dragonwinggames/bastionpress/intothegreen/intothegreen.pcc 2010-04-13 03:12:20 UTC (rev 11620) +++ Trunk/content/notfordistribution/dragonwinggames/bastionpress/intothegreen/intothegreen.pcc 2010-04-15 04:33:34 UTC (rev 11621) @@ -32,6 +32,7 @@ ABILITYCATEGORY:intothegreen_abilitycategory.lst CLASS:intothegreen_classes.lst EQUIPMENT:intothegreen_equipment.lst +EQUIPMOD:intothegreen_equipmods.lst KIT:intothegreen_kits.lst LANGUAGE:intothegreen_languages.lst WEAPONPROF:intothegreen_profs_weapons.lst Modified: Trunk/content/notfordistribution/dragonwinggames/bastionpress/intothegreen/intothegreen_equipment.lst =================================================================== --- Trunk/content/notfordistribution/dragonwinggames/bastionpress/intothegreen/intothegreen_equipment.lst 2010-04-13 03:12:20 UTC (rev 11620) +++ Trunk/content/notfordistribution/dragonwinggames/bastionpress/intothegreen/intothegreen_equipment.lst 2010-04-15 04:33:34 UTC (rev 11621) @@ -1,6 +1,6 @@ # CVS $Revision$ $Author$ -- Thu Apr 8 08:23:29 2010 -- reformated by prettylst.pl v1.39 (build 10232) SOURCELONG:Bastion Press - Into the Green SOURCESHORT:ittg SOURCEDATE:2003-01 -#Original Entry: Andrew (LegacyKing) Maitland +#Original Entry: Andrew (LegacyKing) Maitland & Chris Chandler (Barak) # Mundane Items @@ -24,3 +24,42 @@ Rognak Helm TYPE:Helm.Headgear.Magic COST:78000 SOURCEPAGE:p.78 Smiling Mask TYPE:Facewear.Mask.Eyegear.Magic COST:24500 SOURCEPAGE:p.79 Sphere of Tireless Trivia TYPE:Wondrous.Magic COST:48500 SOURCEPAGE:p.79 + + +# Substances +Substance (Aggression) OUTPUTNAME:[NAME] TYPE:Goods.Substance.Consumable COST:30 SPROP:Herbalist (DC 20) WT:0 SOURCEPAGE:p.91 +Substance (Babanth) OUTPUTNAME:[NAME] TYPE:Goods.Substance.Consumable COST:.5 SPROP:Herbalist (DC 15) WT:0 SOURCEPAGE:p.91 +Substance (Bloodfrog Toxin) OUTPUTNAME:[NAME] TYPE:Goods.Substance.Consumable COST:400 SPROP:Alchemy or Herbalist (DC 20) WT:0 SOURCEPAGE:p.91 +Substance (Brown Snake Venom) OUTPUTNAME:[NAME] TYPE:Goods.Substance.Consumable COST:1600 SPROP:Alchemy (DC 15) WT:0 SOURCEPAGE:p.91 +Substance (Gravebane) OUTPUTNAME:[NAME] TYPE:Goods.Substance.Consumable COST:10 SPROP:Herbalist (DC 15) WT:0 SOURCEPAGE:p.91 +Substance (Illuminating Attract) OUTPUTNAME:[NAME] TYPE:Goods.Substance.Consumable COST:20 SPROP:Alchemy (DC 20) WT:0 SOURCEPAGE:p.91 +Substance (Itching Smoke) OUTPUTNAME:[NAME] TYPE:Goods.Substance.Consumable COST:30 SPROP:Alchemy (DC 25) WT:0 SOURCEPAGE:p.91 +Substance (Kaleidoscope Paint) OUTPUTNAME:[NAME] TYPE:Goods.Substance.Consumable COST: 25 SPROP:Alchemy (DC 25) WT:0 SOURCEPAGE:p.91 +Substance (Lantana) OUTPUTNAME:[NAME] TYPE:Goods.Substance.Consumable COST:25 SPROP:Herbalist (DC 17) WT:0 SOURCEPAGE:p.91 +Substance (Lover\x92s Horn) OUTPUTNAME:[NAME] TYPE:Goods.Substance.Consumable COST: 25 SPROP:Alchemy (DC 20) WT:0 SOURCEPAGE:p.91 +Substance (Maidenhair Seeds) OUTPUTNAME:[NAME] TYPE:Goods.Substance.Consumable COST:.3 SPROP:Herbalist (DC 10) WT:0 SOURCEPAGE:p.91 +Substance (Mistletoe Antitoxin) OUTPUTNAME:[NAME] TYPE:Goods.Substance.Consumable COST:30 SPROP:Alchemy (DC 15) WT:0 SOURCEPAGE:p.91 +Substance (Narrow Escape) OUTPUTNAME:[NAME] TYPE:Goods.Substance.Consumable COST:20 SPROP:Herbalist (DC 10) WT:0 SOURCEPAGE:p.91 +Substance (Opium) OUTPUTNAME:[NAME] TYPE:Goods.Substance.Consumable COST:20 SPROP:Herbalist (DC 20) WT:0 SOURCEPAGE:p.91 +Substance (Red Lizard Spray) OUTPUTNAME:[NAME] TYPE:Goods.Substance.Consumable COST:20 SPROP:Alchemy (DC 15) WT:0 SOURCEPAGE:p.91 +Substance (Regys' Kiss) OUTPUTNAME:[NAME] TYPE:Goods.Substance.Consumable COST:100 SPROP:Herbalist (DC 20) WT:0 SOURCEPAGE:p.91 +Substance (Rohhog Ointment) OUTPUTNAME:[NAME] TYPE:Goods.Substance.Consumable COST:60 SPROP:Herbalist (DC 20) WT:0 SOURCEPAGE:p.91 +Substance (Running Man) OUTPUTNAME:[NAME] TYPE:Goods.Substance.Consumable COST:80 SPROP:Herbalist (DC 25) WT:0 SOURCEPAGE:p.91 +Substance (Salicin) OUTPUTNAME:[NAME] TYPE:Goods.Substance.Consumable COST:40 SPROP:Herbalist (DC 20) WT:0 SOURCEPAGE:p.91 +Substance (Scatcat) OUTPUTNAME:[NAME] TYPE:Goods.Substance.Consumable COST:40 SPROP:Herbalist (DC 20) WT:0 SOURCEPAGE:p.91 +Substance (Skunksong) OUTPUTNAME:[NAME] TYPE:Goods.Substance.Consumable COST:20 SPROP:Handle Animal (DC 20) WT:0 SOURCEPAGE:p.91 +Substance (Spillan Ointment) OUTPUTNAME:[NAME] TYPE:Goods.Substance.Consumable COST:.4 SPROP:Herbalist (DC 5) WT:0 SOURCEPAGE:p.91 +Substance (Sugarglue) OUTPUTNAME:[NAME] TYPE:Goods.Substance.Consumable COST:20 SPROP:Alchemy (DC 25) WT:0 SOURCEPAGE:p.91 +Substance (Sunberry Paste) OUTPUTNAME:[NAME] TYPE:Goods.Substance.Consumable COST:20 SPROP:Herbalist (DC 20) WT:0 SOURCEPAGE:p.91 +Substance (Witch Hazel Extract) OUTPUTNAME:[NAME] TYPE:Goods.Substance.Consumable COST:50 SPROP:Herbalist (DC 25) WT:0 SOURCEPAGE:p.91 + + +# Poisons +Poison (Asp Viper) SPROP:Injury DC 16, Init.:Paralysis, Sec.:2d6 Con OUTPUTNAME:[NAME] TYPE:Goods.Poison.Consumable COST:1250 WT:0 SOURCEPAGE:p.91 +Poison (Baneberry) SPROP:Ingested DC 13, Init.:Nausea, Sec.:Fatigue OUTPUTNAME:[NAME] TYPE:Goods.Poison.Consumable COST:150 WT:0 SOURCEPAGE:p.91 +Poison (Maakantu) SPROP:Injury DC 19, Init.:2d6 Con, Sec.:2d6 Con OUTPUTNAME:[NAME] TYPE:Goods.Poison.Consumable COST:3300 WT:0 SOURCEPAGE:p.91 +Poison (Plain strider) SPROP:Injury DC 12, Init.:1d4 Con, Sec.:1d4 Con OUTPUTNAME:[NAME] TYPE:Goods.Poison.Consumable COST:375 WT:0 SOURCEPAGE:p.91 +Poison (Speckled frog) SPROP:Injury DC 13, Init.:2d6 damage, Sec.:2d6 damage OUTPUTNAME:[NAME] TYPE:Goods.Poison.Consumable COST:100 WT:0 SOURCEPAGE:p.91 +Poison (Spindleshank) SPROP:Injury DC 20, Init.:Paralysis, Sec.:None OUTPUTNAME:[NAME] TYPE:Goods.Poison.Consumable COST:500 WT:0 SOURCEPAGE:p.91 +Poison (Tarantula) SPROP:Injury DC 11, Init.:1d3 Dex, Sec.:1d3 Dex OUTPUTNAME:[NAME] TYPE:Goods.Poison.Consumable COST:125 WT:0 SOURCEPAGE:p.91 +Poison (Thornclaw) SPROP:Injury DC 12, Init.:Paralysis, Sec.:None OUTPUTNAME:[NAME] TYPE:Goods.Poison.Consumable COST:175 WT:0 SOURCEPAGE:p.91 Modified: Trunk/content/notfordistribution/dragonwinggames/bastionpress/intothegreen/intothegreen_spells.lst =================================================================== --- Trunk/content/notfordistribution/dragonwinggames/bastionpress/intothegreen/intothegreen_spells.lst 2010-04-13 03:12:20 UTC (rev 11620) +++ Trunk/content/notfordistribution/dragonwinggames/bastionpress/intothegreen/intothegreen_spells.lst 2010-04-15 04:33:34 UTC (rev 11621) @@ -4,28 +4,52 @@ #Spells # Spell Name Classes of caster Domains granting the spell School Sub-School Spell Descriptors Components Casting Time Range Target Area or Effect Duration Save Info Spell Resistance Description Source Page -Anaphylactic Touch CLASSES:Druid=5 SCHOOL:Necromancy COMPS:V, S, DF CASTTIME:1 action RANGE:Touch TARGETAREA:Living creature touched DURATION:1 round/level SAVEINFO:Fortitude negates SPELLRES:Yes DESC:See text. SOURCEPAGE:p.87 +Anaphylactic Touch CLASSES:Druid=5 SCHOOL:Necromancy COMPS:V, S, DF CASTTIME:1 action RANGE:Touch TARGETAREA:Living creature touched DURATION:(CASTERLEVEL) rounds SAVEINFO:Fortitude negates SPELLRES:Yes DESC:See text. SOURCEPAGE:p.87 Antihistamine CLASSES:Cleric=0|Druid=0|Ranger=1 SCHOOL:Conjuration SUBSCHOOL:Healing COMPS:V, S, DF CASTTIME:1 action RANGE:Touch TARGETAREA:Living creature touched DURATION:2 hours/level SAVEINFO:None SPELLRES:No DESC:See text. SOURCEPAGE:p.87 -Arboreal Archer CLASSES:Druid=2|Ranger=2 SCHOOL:Transmutation COMPS:V, S, DF CASTTIME:1 action RANGE:Medium TARGETAREA:One living tree or shrub (see below) DURATION:Concentration, up to 1 minute/level (D) SAVEINFO:None SPELLRES:No DESC:See text. SOURCEPAGE:p.87 -Boost Immunity CLASSES:Cleric=2|Druid=2|Ranger=1 SCHOOL:Conjuration SUBSCHOOL:Healing COMPS:V, S, DF CASTTIME:1 action RANGE:Close TARGETAREA:One creature/level, no two of which can be more than 30 ft. apart DURATION:1 hour/level SAVEINFO:None SPELLRES:No DESC:See text. SOURCEPAGE:p.87 +Arboreal Archer CLASSES:Druid=2|Ranger=2 SCHOOL:Transmutation COMPS:V, S, DF CASTTIME:1 action RANGE:Medium TARGETAREA:One living tree or shrub (see below) DURATION:Concentration, up to (CASTERLEVEL) minutes (D) SAVEINFO:None SPELLRES:No DESC:See text. SOURCEPAGE:p.87 +Boost Immunity CLASSES:Cleric=2|Druid=2|Ranger=1 SCHOOL:Conjuration SUBSCHOOL:Healing COMPS:V, S, DF CASTTIME:1 action RANGE:Close TARGETAREA:One creature/level, no two of which can be more than 30 ft. apart DURATION:(CASTERLEVEL) hours SAVEINFO:None SPELLRES:No DESC:See text. SOURCEPAGE:p.87 Buoy CLASSES:Sorcerer,Wizard=3 SCHOOL:Conjuration SUBSCHOOL:Creation COMPS:V, S, M CASTTIME:1 action RANGE:Close TARGETAREA:Large buoy to keep up to 4 medium-sized creatures plus 1 additional creature/5 levels afloat DURATION:24 hours SAVEINFO:None SPELLRES:No DESC:See text. SOURCEPAGE:p.87 -Clear Path CLASSES:Druid=1|Ranger=1 DOMAINS:Plant=1 SCHOOL:Transmutation COMPS:V, S, DF CASTTIME:1 action RANGE:60 ft. TARGETAREA:5-ft. wide path emanating from you to the extreme of the range DURATION:1 minute/level SAVEINFO:None SPELLRES:No DESC:See text. SOURCEPAGE:p.87 +Clear Path CLASSES:Druid=1|Ranger=1 DOMAINS:Plant=1 SCHOOL:Transmutation COMPS:V, S, DF CASTTIME:1 action RANGE:60 ft. TARGETAREA:5-ft. wide path emanating from you to the extreme of the range DURATION:(CASTERLEVEL) minutes SAVEINFO:None SPELLRES:No DESC:See text. SOURCEPAGE:p.87 Crop Circle CLASSES:Druid=1|Sorcerer,Wizard=2 SCHOOL:Evocation COMPS:V, S, M/DF CASTTIME:1 action RANGE:Medium TARGETAREA:40-ft. radius spread DURATION:Instantaneous SAVEINFO:Reflex half SPELLRES:Yes DESC:See text. SOURCEPAGE:p.88 -Detect Fey CLASSES:Cleric=1|Druid=1|Ranger=1|Sorcerer,Wizard=1 SCHOOL:Divination COMPS:V, S, M/DF CASTTIME:1 action RANGE:60 ft. TARGETAREA:Quarter circle emanating from you to the extreme of the range DURATION:Concentration, up to 1 minute/level (D) SAVEINFO:None SPELLRES:No DESC:See text. SOURCEPAGE:p.88 -Enduring Flames CLASSES:Sorcerer,Wizard=2 SCHOOL:Evocation DESCRIPTOR:Light COMPS:V, S, M CASTTIME:1 action RANGE:0 ft. TARGETAREA:A 5-ft. square bonfire DURATION:1 hour/level (D) SAVEINFO:None SPELLRES:No DESC:See text. SOURCEPAGE:p.88 -Enhance Toxicity CLASSES:Druid=1|Ranger=1 SCHOOL:Transmutation COMPS:V, S, DF CASTTIME:1 action RANGE:Close TARGETAREA:1 dose of poison DURATION:1 hour/level SAVEINFO:Fortitude negates (harmless) SPELLRES:Yes DESC:See text. SOURCEPAGE:p.88 -Ford CLASSES:Sorcerer,Wizard=3 SCHOOL:Conjuration SUBSCHOOL:Creation COMPS:V, S, M CASTTIME:1 action RANGE:Close TARGETAREA:10-ft. wide path up to 10-ft. long/ level DURATION:1 hour/level SAVEINFO:None SPELLRES:No DESC:See text. SOURCEPAGE:p.88 -Frigid Squall CLASSES:Druid=5|Sorcerer,Wizard=5 SCHOOL:Conjuration SUBSCHOOL:Creation DESCRIPTOR:Cold COMPS:V, S, M/DF CASTTIME:1 action RANGE:Long TARGETAREA:Cylinder (50-ft. radius, 40 ft. high) DURATION:1 round/level SAVEINFO:Fortitude and Reflex partial (see below) SPELLRES:Yes DESC:See text. SOURCEPAGE:p.89 +Detect Fey CLASSES:Cleric=1|Druid=1|Ranger=1|Sorcerer,Wizard=1 SCHOOL:Divination COMPS:V, S, M/DF CASTTIME:1 action RANGE:60 ft. TARGETAREA:Quarter circle emanating from you to the extreme of the range DURATION:Concentration, up to (CASTERLEVEL) minutes (D) SAVEINFO:None SPELLRES:No DESC:See text. SOURCEPAGE:p.88 +Enduring Flames CLASSES:Sorcerer,Wizard=2 SCHOOL:Evocation DESCRIPTOR:Light COMPS:V, S, M CASTTIME:1 action RANGE:0 ft. TARGETAREA:A 5-ft. square bonfire DURATION:(CASTERLEVEL) hours (D) SAVEINFO:None SPELLRES:No DESC:See text. SOURCEPAGE:p.88 +Enhance Toxicity CLASSES:Druid=1|Ranger=1 SCHOOL:Transmutation COMPS:V, S, DF CASTTIME:1 action RANGE:Close TARGETAREA:1 dose of poison DURATION:(CASTERLEVEL) hours SAVEINFO:Fortitude negates (harmless) SPELLRES:Yes DESC:See text. SOURCEPAGE:p.88 +Ford CLASSES:Sorcerer,Wizard=3 SCHOOL:Conjuration SUBSCHOOL:Creation COMPS:V, S, M CASTTIME:1 action RANGE:Close TARGETAREA:10-ft. wide path up to 10-ft. long/ level DURATION:(CASTERLEVEL) hours SAVEINFO:None SPELLRES:No DESC:See text. SOURCEPAGE:p.88 +Frigid Squall CLASSES:Druid=5|Sorcerer,Wizard=5 SCHOOL:Conjuration SUBSCHOOL:Creation DESCRIPTOR:Cold COMPS:V, S, M/DF CASTTIME:1 action RANGE:Long TARGETAREA:Cylinder (50-ft. radius, 40 ft. high) DURATION:(CASTERLEVEL) rounds SAVEINFO:Fortitude and Reflex partial (see below) SPELLRES:Yes DESC:See text. SOURCEPAGE:p.89 Hidden Lore CLASSES:Cleric=2|Druid=2|Sorcerer,Wizard=2 SCHOOL:Divination COMPS:V, S, M/DF CASTTIME:10 minutes RANGE:Touch TARGETAREA:Creature touched DURATION:Instantaneous SAVEINFO:None SPELLRES:No DESC:See text. SOURCEPAGE:p.89 -Lumberjack CLASSES:Druid=3|Ranger=3 SCHOOL:Transmutation COMPS:V, S, DF CASTTIME:1 action RANGE:Touch TARGETAREA:Creature touched and up to two weapons DURATION:1 minute/level SAVEINFO:Will negates (harmless) SPELLRES:Yes DESC:See text. SOURCEPAGE:p.89 -Magnetic Resonance CLASSES:Druid=2 SCHOOL:Divination COMPS:V, S, DF CASTTIME:1 action RANGE:60 ft. TARGETAREA:One-quarter circle emanating from you to the extreme of the range penetrating 30 feet underground DURATION:Concentration, up to 1 minute/level (D) SAVEINFO:None SPELLRES:No DESC:See text. SOURCEPAGE:p.89 +Lumberjack CLASSES:Druid=3|Ranger=3 SCHOOL:Transmutation COMPS:V, S, DF CASTTIME:1 action RANGE:Touch TARGETAREA:Creature touched and up to two weapons DURATION:(CASTERLEVEL) minutes SAVEINFO:Will negates (harmless) SPELLRES:Yes DESC:See text. SOURCEPAGE:p.89 +Magnetic Resonance CLASSES:Druid=2 SCHOOL:Divination COMPS:V, S, DF CASTTIME:1 action RANGE:60 ft. TARGETAREA:One-quarter circle emanating from you to the extreme of the range penetrating 30 feet underground DURATION:Concentration, up to (CASTERLEVEL) minutes (D) SAVEINFO:None SPELLRES:No DESC:See text. SOURCEPAGE:p.89 Pollen CLASSES:Druid=2|Ranger=2 DOMAINS:Plant=2 SCHOOL:Evocation COMPS:V, S, DF CASTTIME:1 action RANGE:20 ft. TARGETAREA:Cone DURATION:Instantaneous (see below) SAVEINFO:Fortitude negates SPELLRES:Yes DESC:See text. SOURCEPAGE:p.90 -Primeval Insight CLASSES:Druid=3|Ranger=3 SCHOOL:Transmutation COMPS:V, S, DF CASTTIME:1 action RANGE:Touch TARGETAREA:Creature touched DURATION:1 minute/level SAVEINFO:Will negates (harmless) SPELLRES:Yes DESC:See text. SOURCEPAGE:p.90 -Resin CLASSES:Druid=3 SCHOOL:Transmutation COMPS:V, S, DF CASTTIME:1 action RANGE:Close TARGETAREA:One creature DURATION:1 round/level SAVEINFO:See below SPELLRES:Yes DESC:See text. SOURCEPAGE:p.90 -Resist Natural Poisons CLASSES:Druid=1|Ranger=1 SCHOOL:Transmutation COMPS:V, S, DF CASTTIME:1 action RANGE:Close TARGETAREA:Creature touched DURATION:1 hour/level SAVEINFO:Fortitude negates (harmless) SPELLRES:Yes DESC:See text. SOURCEPAGE:p.90 -Shade CLASSES:Druid=0|Sorcerer,Wizard=0 SCHOOL:Evocation DESCRIPTOR:Force COMPS:V, S CASTTIME:1 action RANGE:Personal TARGETAREA:20-foot radius circle centered 20 feet above your location DURATION:1 hour/level SAVEINFO:None SPELLRES:No DESC:See text. SOURCEPAGE:p.90 -Storm Cellar CLASSES:Druid=2|Ranger=2 SCHOOL:Transmutation COMPS:V, S, DF CASTTIME:1 action RANGE:Close TARGETAREA:30-square-foot area roughly equivalent to the size of a normal door DURATION:10 minutes/level (D) SAVEINFO:None SPELLRES:No DESC:See text. SOURCEPAGE:p.91 -Whip of Binding CLASSES:Sorcerer,Wizard=2 SCHOOL:Conjuration SUBSCHOOL:Creation COMPS:V, S, M CASTTIME:1 action RANGE:0 ft. TARGETAREA:One whip DURATION:1 round/level SAVEINFO:Reflex negates SPELLRES:Yes DESC:See text. SOURCEPAGE:p.91 +Primeval Insight CLASSES:Druid=3|Ranger=3 SCHOOL:Transmutation COMPS:V, S, DF CASTTIME:1 action RANGE:Touch TARGETAREA:Creature touched DURATION:(CASTERLEVEL) minutes SAVEINFO:Will negates (harmless) SPELLRES:Yes DESC:See text. SOURCEPAGE:p.90 +Resin CLASSES:Druid=3 SCHOOL:Transmutation COMPS:V, S, DF CASTTIME:1 action RANGE:Close TARGETAREA:One creature DURATION:(CASTERLEVEL) rounds SAVEINFO:See below SPELLRES:Yes DESC:See text. SOURCEPAGE:p.90 +Resist Natural Poisons CLASSES:Druid=1|Ranger=1 SCHOOL:Transmutation COMPS:V, S, DF CASTTIME:1 action RANGE:Close TARGETAREA:Creature touched DURATION:(CASTERLEVEL) hours SAVEINFO:Fortitude negates (harmless) SPELLRES:Yes DESC:See text. SOURCEPAGE:p.90 +Shade CLASSES:Druid=0|Sorcerer,Wizard=0 SCHOOL:Evocation DESCRIPTOR:Force COMPS:V, S CASTTIME:1 action RANGE:Personal TARGETAREA:20-foot radius circle centered 20 feet above your location DURATION:(CASTERLEVEL) hours SAVEINFO:None SPELLRES:No DESC:See text. SOURCEPAGE:p.90 +Storm Cellar CLASSES:Druid=2|Ranger=2 SCHOOL:Transmutation COMPS:V, S, DF CASTTIME:1 action RANGE:Close TARGETAREA:30-square-foot area roughly equivalent to the size of a normal door DURATION:(CASTERLEVEL*10) minutes (D) SAVEINFO:None SPELLRES:No DESC:See text. SOURCEPAGE:p.91 +Whip of Binding CLASSES:Sorcerer,Wizard=2 SCHOOL:Conjuration SUBSCHOOL:Creation COMPS:V, S, M CASTTIME:1 action RANGE:0 ft. TARGETAREA:One whip DURATION:(CASTERLEVEL) rounds SAVEINFO:Reflex negates SPELLRES:Yes DESC:See text. SOURCEPAGE:p.91 -# -Forest Invisibility +# Creature references this spell, but not present in source. Need Spells and Magic to get proper spell. This is a placeholder. +Forest Invisibility SCHOOL:Illusion + + +# Add Spell Descriptions +Anaphylactic Touch.MOD DESC:.CLEAR DESC:Your touch triggers an overzealous reaction in your target's immune system, causing him to go into anaphylactic shock. +Antihistamine.MOD DESC:.CLEAR DESC:You temporarily relieve the symptoms of any allergic reaction. +Arboreal Archer.MOD DESC:.CLEAR DESC:On your command, the tree pulls back its branches and fires a volley of acorns, branches, or other debris at any target that you designate +Boost Immunity.MOD DESC:.CLEAR DESC:You create a large buoy weighted down by a massive anchor that is always just long enough to touch the bottom of the water. +Clear Path.MOD DESC:.CLEAR DESC:All non-sentient plant life within the area of effect moves out of your way, clearing a 5-foot wide path. +Crop Circle.MOD DESC:.CLEAR DESC:You summon an invisible force that instantaneously hacks all grasses and underbrush to the ground, leaving nothing but an empty circle. +Detect Fey.MOD DESC:.CLEAR DESC:You can detect the aura of creatures of the fey type within a one-quarter circle emanating out from you in whatever direction you face. +Enduring Flames.MOD DESC:.CLEAR DESC:You create a roaring fire without any fuel or ignition sources. +Enhance Toxicity.MOD DESC:.CLEAR DESC:You enhance the potency of any natural plant or animal poison, increasing its saving throw's difficulty class by +2. +Ford.MOD DESC:.CLEAR DESC:You create a stone bridge that crosses over streams, rivers and other natural hazards. +Frigid Squall.MOD DESC:.CLEAR DESC:You conjure an intense, localized blizzard that reduces all vision, including darkvision by three-quarters. +Hidden Lore.MOD DESC:.CLEAR DESC:The spell determines the potential magical uses for the body parts of a living or dead creature. +Lumberjack.MOD DESC:.CLEAR DESC:The spell imbues the creature touched with a tremendous knowledge of plants, making him more effective at combating them. +Magnetic Resonance.MOD DESC:.CLEAR DESC:Your body attunes itself to the magnetic fields emitted by natural sources. +Pollen.MOD DESC:.CLEAR DESC:You cup your hands in front of your mouth and exhale, releasing a massive cone of visible and invisible airborne pollen particles. +Primeval Insight.MOD DESC:.CLEAR DESC:The spell imbues the creature touched with an extensive knowledge of the strengths and weaknesses of the fey, improving his combat prowess against these adversaries. +Resin.MOD DESC:.CLEAR DESC:You conjure a small sphere of sticky, viscous resin that you hurl at any creature within the spell's range, treating the attack as a ranged touch attack. +Resist Natural Poisons.MOD DESC:.CLEAR DESC:Your touch grants the creature a +2 bonus to all saving throws against any natural plant or animal poison. +Shade.MOD DESC:.CLEAR DESC:You create a transparent, insubstantial circle of energy that floats 20 feet above your head. +Storm Cellar.MOD DESC:.CLEAR DESC:When you cast this spell, a sturdy trapdoor appears at the intended location, opening up into extradimensional space beneath the ground. +Whip of Binding.MOD DESC:.CLEAR DESC:The spell conjures a magical +1 whip that appears in your hand and also bestows proficiency with the weapon. 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