From: SourceForge.net <no...@so...> - 2009-03-23 12:09:11
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Data Bugs item #2686951, was opened at 2009-03-14 10:03 Message generated for change (Comment added) made by papa_drb You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=750091&aid=2686951&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Skills List File Incorrect Information Group: For 5.16.0 Status: Open Resolution: None Priority: 8 Private: No Submitted By: David R. Bender (papa_drb) Assigned to: Andrew McDougall (tir-gwaith) Summary: [Pathfinder] Conditional Skills Inconsistancies Initial Comment: I have uploaded 4 files that are all Dwarven Ranger, level 1 bad, level 1 good, level 2 bad, level 2 good. Look at the Perception and Survival Skills only. This is my homebrew output sheet, and uses the SKILLS tag to display the name, total and explain_long. Ranger 1 bad - Perception is ok, Perception Taste & Touch are ok. Perception Sight, Sound & Smell should be equal to plain Perception but they are two lower. They appear to be missing the 1 Rank and ???? Ranger 1 Bad - Survival is ok. Survival (tracking) is bad, and appears to be missing the 1 Rank Ranger 2 bad - Perception same as above Ranger 2 bad - Survival is ok. It appears to have corrected itself when the +1 Track (ex) got added. Also, and this is the even weirder part: If I click on the character sheet "default" and click on the background, sometimes the non modified perception skills show up and some times they don't. I have also tried this with a halfling character (different perception boni) and the same issues show up. ---------------------------------------------------------------------- >Comment By: David R. Bender (papa_drb) Date: 2009-03-23 08:09 Message: More on the Perception problem... and I added this note to tracker 2686951 PCGen 5.16.0 RC1, latest Java. Gamemode Pathfinder, load both Paizo BETA datasets. Create a Halfling Rogue (10 wisdom), nothing else other than 1 Rank in Perception. I created an html sheet that shows the breakdown of the Perception Skill using VAR.skillinfo("xxxxx","Perception"), etc. Export the character and you get this table: Skill RANK TOTALRANK MODIFIER TOTAL Perception 1 1 3 4 Perception (Notice unusual stonework) 0 0 0 0 Perception (Sight) 0 0 0 0 Perception (Sound) 0 1 5 6 Perception (Smell) 0 0 0 0 Perception (Taste) 0 0 0 0 Perception (Touch) 0 0 0 0 Export the character a 2nd time doing *nothing* else and you get this table: Skill RANK TOTALRANK MODIFIER TOTAL Perception 1 1 3 4 Perception (Notice unusual stonework) 0 0 3 3 Perception (Sight) 0 0 3 3 Perception (Sound) 0 1 5 6 Perception (Smell) 0 0 3 3 Perception (Taste) 0 0 3 3 Perception (Touch) 0 0 3 3 Additional Exports flips the tables every time. Straight Perception is always correct. Perception (Sound) is correct, except that it has 1 Totalrank and 0 Rank ? All other Perception is missing Rank/Totalrank, and in table 1, no Modifier and in table 2, correct Modifer. I'm confused.... -- David Papa.DRB ---------------------------------------------------------------------- Comment By: David R. Bender (papa_drb) Date: 2009-03-14 10:10 Message: The Skill Section code fragment of my personal html output file: <!-- START Skills --> <tr> <td class="cs1" colspan="1" width="8%">Skills (Total)</td> <td class="sp1" colspan="11" width="80%"> |FOR,%skill,0,COUNT[SKILLS]-1,1,0| o |SKILL.%skill|(|SKILL.%skill.TOTAL|) - |SKILL.%skill.EXPLAIN_LONG| <br> |ENDFOR| </td> </tr> <!-- FINIS Skills --> ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=750091&aid=2686951&group_id=25576 |