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From: <edd...@us...> - 2009-02-13 04:00:00
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Revision: 9364
http://pcgen.svn.sourceforge.net/pcgen/?rev=9364&view=rev
Author: eddyanthony
Date: 2009-02-13 03:59:52 +0000 (Fri, 13 Feb 2009)
Log Message:
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[ 2000139 ] [35e gameMode] Data integrity test load, corrections and prettylst run
Modified Paths:
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Trunk/pcgen/data/d20ogl/12tomidnight/50newwaystoblowthingsup/50newwaystoblowthingsup_spells.lst
Trunk/pcgen/data/d20ogl/battlefieldpress/sherwood/sherwood_ability_class.lst
Trunk/pcgen/data/d20ogl/battlefieldpress/sherwood/sherwood_abilitycat.lst
Trunk/pcgen/data/d20ogl/battlefieldpress/sherwood/sherwood_class.lst
Trunk/pcgen/data/d20ogl/battlefieldpress/sherwood/sherwood_class_mythic.lst
Trunk/pcgen/data/d20ogl/battlefieldpress/sherwood/sherwood_equip.lst
Trunk/pcgen/data/d20ogl/battlefieldpress/sherwood/sherwood_race_monster.lst
Trunk/pcgen/data/d20ogl/battlefieldpress/sherwood/sherwood_skills.lst
Trunk/pcgen/data/d20ogl/bloodstonepress/fantasy/spellbinder2/spellbinder2_spells.lst
Trunk/pcgen/data/d20ogl/bloodstonepress/fantasy/spellbinderssourcebook/spellbinder_spells.lst
Trunk/pcgen/data/d20ogl/en_publishing/en_spellcraft/secrets_of_theurgy/sot_abilities_class.lst
Trunk/pcgen/data/d20ogl/en_publishing/en_spellcraft/secrets_of_theurgy/sot_ability_categories.lst
Trunk/pcgen/data/d20ogl/en_publishing/en_spellcraft/secrets_of_theurgy/sot_class_mod.lst
Trunk/pcgen/data/d20ogl/en_publishing/en_spellcraft/secrets_of_theurgy/sot_class_prestige.lst
Trunk/pcgen/data/d20ogl/en_publishing/en_spellcraft/secrets_of_theurgy/sot_equipment_staves.lst
Trunk/pcgen/data/d20ogl/en_publishing/en_spellcraft/secrets_of_theurgy/sot_feats.lst
Trunk/pcgen/data/d20ogl/fantasycommunitycouncil/diadamon_pantheon/diadamon.pcc
Trunk/pcgen/data/d20ogl/goodmangames/dungeoncrawlclassics/025thedreadcryptofsrihoz/dcc25_spells.lst
Trunk/pcgen/data/d20ogl/goodmangames/dungeoncrawlclassics/028intothewilds/dcc28_deity.lst
Trunk/pcgen/data/d20ogl/lionsdenpress/secretsoftheplanes/planarmagic/planarmagic.pcc
Trunk/pcgen/data/d20ogl/lionsdenpress/secretsoftheplanes/planarmagic/planarmagic_classes.lst
Trunk/pcgen/data/d20ogl/lionsdenpress/secretsoftheplanes/planarmagic/planarmagic_feats.lst
Trunk/pcgen/data/d20ogl/lionsdenpress/secretsoftheplanes/planarmagic/planarmagic_feats_hidden.lst
Trunk/pcgen/data/d20ogl/necromancergames/tomeofhorrors/tome_of_horrors_abilities.lst
Trunk/pcgen/data/d20ogl/necromancergames/tomeofhorrors/tome_of_horrors_equip_rodsstaffswands.lst
Trunk/pcgen/data/d20ogl/necromancergames/tomeofhorrors/tome_of_horrors_equip_weap_melee.lst
Trunk/pcgen/data/d20ogl/necromancergames/tomeofhorrors/tome_of_horrors_equip_weap_ranged.lst
Trunk/pcgen/data/d20ogl/necromancergames/tomeofhorrors/tome_of_horrors_kits_races_d.lst
Trunk/pcgen/data/d20ogl/necromancergames/tomeofhorrors/tome_of_horrors_kits_races_demons.lst
Trunk/pcgen/data/d20ogl/necromancergames/tomeofhorrors/tome_of_horrors_races_d.lst
Trunk/pcgen/data/d20ogl/necromancergames/tomeofhorrors/tome_of_horrors_races_f.lst
Trunk/pcgen/data/d20ogl/necromancergames/tomeofhorrors/tome_of_horrors_races_k.lst
Trunk/pcgen/data/d20ogl/necromancergames/tomeofhorrors/tome_of_horrors_races_l.lst
Trunk/pcgen/data/d20ogl/necromancergames/tomeofhorrors/tome_of_horrors_races_n_o.lst
Trunk/pcgen/data/d20ogl/necromancergames/tomeofhorrors/tome_of_horrors_races_s.lst
Trunk/pcgen/data/d20ogl/necromancergames/tomeofhorrors/tome_of_horrors_races_t.lst
Trunk/pcgen/data/d20ogl/necromancergames/tomeofhorrors/tome_of_horrors_races_y_z.lst
Trunk/pcgen/data/d20ogl/necromancergames/tomeofhorrors/tome_of_horrors_spells.lst
Trunk/pcgen/data/d20ogl/necromancergames/tomeofhorrors/tome_of_horrors_templates_monster.lst
Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_weaponprofs.lst
Added Paths:
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Trunk/pcgen/data/d20ogl/lionsdenpress/secretsoftheplanes/planarmagic/planarmagic_abilities.lst
Property Changed:
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Trunk/pcgen/data/d20ogl/en_publishing/en_spellcraft/secrets_of_theurgy/sot_abilities_class.lst
Trunk/pcgen/data/d20ogl/en_publishing/en_spellcraft/secrets_of_theurgy/sot_ability_categories.lst
Modified: Trunk/pcgen/data/d20ogl/12tomidnight/50newwaystoblowthingsup/50newwaystoblowthingsup_spells.lst
===================================================================
--- Trunk/pcgen/data/d20ogl/12tomidnight/50newwaystoblowthingsup/50newwaystoblowthingsup_spells.lst 2009-02-13 03:09:13 UTC (rev 9363)
+++ Trunk/pcgen/data/d20ogl/12tomidnight/50newwaystoblowthingsup/50newwaystoblowthingsup_spells.lst 2009-02-13 03:59:52 UTC (rev 9364)
@@ -1,56 +1,56 @@
-# CVS $Revision$ $Author$ -- Fri Jan 26 14:15:26 2007 -- reformated by prettylst.pl v1.36 (build 2045)
+# CVS $Revision$ $Author$ -- Thu Feb 12 21:04:31 2009 -- reformated by prettylst.pl v1.39 (build 9329)
SOURCELONG:50 New Ways to Blow Things Up - Starlanko the Magnificent's Big Book of Evocations SOURCESHORT:50Evocations SOURCEWEB:http://www.silven.com/productlines.asp?case=showproduct&id=19
# Original Entry by: Tir Gwaith
-# Spell Name Output Name Classes of caster School Spell Descriptors Type Components Casting Time Range Target Area or Effect Duration Save Info Spell Resistance Cost Description Bonus to skill Source Page
-Acid Spit CLASSES:Druid,Sorcerer,Wizard=3 SCHOOL:Evocation DESCRIPTOR:Acid TYPE:Arcane.Divine COMPS:V CASTTIME:1 standard action RANGE:Close TARGETAREA:1 creature DURATION:3 rounds SAVEINFO:Reflex partial SPELLRES:Yes DESC:Spit deals (min(CASTERLEVEL,10))d6 points of acid damage, and blinds target. SOURCEPAGE:p.8
-Arcane Feedback CLASSES:Sorcerer,Wizard=7 SCHOOL:Evocation TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Personal TARGETAREA:60-ft.-radius emanation centered on you. DURATION:Concentration, up to (CASTERLEVEL) rounds SAVEINFO:None SPELLRES:Yes DESC:Causes spells explode in caster\x92s face. Deals 1d6 per spell level. SOURCEPAGE:p.8
-Armor of Light CLASSES:Cleric,Paladin,Sorcerer,Wizard=3 SCHOOL:Evocation DESCRIPTOR:Light TYPE:Arcane.Divine COMPS:V, S, F/DF CASTTIME:1 standard action RANGE:Touch TARGETAREA:Creature touched DURATION:(CASTERLEVEL) rounds [D] SAVEINFO:Will negates (harmless) SPELLRES:Yes (harmless) DESC:Creates a shimmering armor that grants a +1 deflection bonus, dazzles attackers, and causes attacks to miss 20%% of the time. SOURCEPAGE:p.9
-Blinding Light CLASSES:Bard,Cleric,Sorcerer,Wizard=4 SCHOOL:Evocation DESCRIPTOR:Light TYPE:Arcane.Divine COMPS:V, S, F/DF CASTTIME:1 standard action RANGE:Touch TARGETAREA:Object touched DURATION:(CASTERLEVEL) rounds [D] SAVEINFO:Yes (see text) SPELLRES:No DESC:Object sheds light bright, enough to blind nearby creatures. SOURCEPAGE:p.10
-Blowtorch CLASSES:Sorcerer,Wizard=1 SCHOOL:Evocation DESCRIPTOR:Fire TYPE:Arcane COMPS:V, S, M CASTTIME:1 full round action RANGE:Touch TARGETAREA:Six-inch long jet of fire DURATION:Concentration, up to (CASTERLEVEL) minutes SAVEINFO:None SPELLRES:Yes (object) DESC:Creates a flame capable of cutting through steel [1d6+(min(CASTERLEVEL,10)) fire damage]. SOURCEPAGE:p.9
-Bombard CLASSES:Sorcerer,Wizard=8 SCHOOL:Evocation DESCRIPTOR:Fire TYPE:Arcane COMPS:V, S, M CASTTIME:1 minute RANGE:(CASTERLEVEL*100+1000) ft. TARGETAREA:40-ft.-radius spread DURATION:Instantaneous SAVEINFO:Reflex half SPELLRES:Yes DESC:Deals (min(CASTERLEVEL,20))d8 points of damage, half fire and half concussion. Long range and long casting time. SOURCEPAGE:p.10
-Bonds of Lightning CLASSES:Sorcerer,Wizard=4 SCHOOL:Evocation DESCRIPTOR:Electricity TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Medium TARGETAREA:1 creature DURATION:(CASTERLEVEL) rounds SAVEINFO:Fortitude (see text) SPELLRES:Yes DESC:Electricity holds target in place and may deal (min(CASTERLEVEL/2,5))d6 damage. SOURCEPAGE:p.11
-Carpet of Fire CLASSES:Sorcerer,Wizard=5 SCHOOL:Evocation DESCRIPTOR:Fire TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Medium TARGETAREA:A floor area of (CASTERLEVEL*2) 5 ft. x 5 ft. squares DURATION:(CASTERLEVEL) rounds [D] SAVEINFO:Reflex half (see text) SPELLRES:Yes DESC:Fire covers the ground, dealing 3d6+(CASTERLEVEL) damage per round. SOURCEPAGE:p.12
-Cauterize CLASSES:Sorcerer,Wizard=0 SCHOOL:Evocation DESCRIPTOR:Fire TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Touch TARGETAREA:Creature touched DURATION:Instantaneous SAVEINFO:None SPELLRES:Yes DESC:Stabilizes but damages target. SOURCEPAGE:p.12
-Chocking Darkness CLASSES:Cleric,Sorcerer,Wizard=7 SCHOOL:Evocation DESCRIPTOR:Darkness TYPE:Arcane.Divine COMPS:V, S, M/DF CASTTIME:1 standard action RANGE:Touch TARGETAREA:Object touched DURATION:(CASTERLEVEL) minutes [D] SAVEINFO:Will negates (object) SPELLRES:Yes (object) DESC:Creates impenetrable darkness and makes it hard to breathe. SOURCEPAGE:p.13
-Consuming Line of Acid CLASSES:Sorcerer,Wizard=6 SCHOOL:Evocation DESCRIPTOR:Acid TYPE:Arcane COMPS:V, S, M(C) CASTTIME:1 standard action RANGE:Medium TARGETAREA:Line 5 ft. wide to medium range DURATION:Instantaneous SAVEINFO:Reflex half (see text) SPELLRES:Yes COST:10 DESC:Acid deals (min(CASTERLEVEL,15))d6 points of damage and damages equipment. SOURCEPAGE:p.14
-Crumble CLASSES:Sorcerer,Wizard=9 SCHOOL:Evocation TYPE:Arcane COMPS:V, S, M(C) CASTTIME:1 standard action RANGE:Medium TARGETAREA:Nonliving mater within a 30 ft. radius, or a single construction of nonliving matter, up to (CASTERLEVEL*1000) cubic feet in volume DURATION:Instantaneous SAVEINFO:Fortitude partial (object) SPELLRES:Yes (object) COST:1000 DESC:Many objects or one large structure crumble to dust. SOURCEPAGE:p.15
-Darkheart CLASSES:Sorcerer,Wizard=6 SCHOOL:Evocation DESCRIPTOR:Darkness|Fear (see text) TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Medium TARGETAREA:One creature DURATION:Instantaneous SAVEINFO:Will partial SPELLRES:Yes DESC:Darkness causes (min(CASTERLEVEL,20))d6 points of damage per level, and target is shaken. SOURCEPAGE:p.15
-Dim CLASSES:Bard,Cleric,Druid,Sorcerer,Wizard=0 SCHOOL:Evocation DESCRIPTOR:Darkness TYPE:Arcane.Divine COMPS:V, S CASTTIME:1 standard action RANGE:Touch TARGETAREA:Object touched DURATION:10 minutes [D] SAVEINFO:None SPELLRES:No DESC:Dims light sources within 100 feet of object touched. SOURCEPAGE:p.16
-Encase in Ice CLASSES:Sorcerer,Wizard=8 SCHOOL:Evocation DESCRIPTOR:Cold TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Medium TARGETAREA:One creature of Large size or smaller DURATION:Instantaneous SAVEINFO:None SPELLRES:Yes DESC:Entraps target in block of ice (min(CASTERLEVEL,25)) inches thick. SOURCEPAGE:p.16
-Eruption CLASSES:Druid,Sorcerer,Wizard=9 SCHOOL:Evocation TYPE:Arcane.Divine COMPS:V, S, M CASTTIME:1 standard action RANGE:Long TARGETAREA:A volcanic eruption DURATION:(CASTERLEVEL) rounds SAVEINFO:Reflex half, and/or Fortitude negates (see text) SPELLRES:Yes DESC:Volcanic eruption deals (min(CASTERLEVEL,25))d6 points of damage, releases fumes and lava. SOURCEPAGE:p.18
-Eternal Shadow CLASSES:Cleric,Sorcerer,Wizard=4 SCHOOL:Evocation DESCRIPTOR:Darkness TYPE:Arcane.Divine COMPS:V, S, M(C) CASTTIME:1 standard action RANGE:Touch TARGETAREA:Object touched DURATION:Permanent SAVEINFO:None SPELLRES:No COST:100 DESC:Object permanently radiates darkness. SOURCEPAGE:p.17
-Explosive Dispel CLASSES:Cleric,Druid=8|Sorcerer,Wizard=7 SCHOOL:Evocation TYPE:Arcane.Divine COMPS:V, S CASTTIME:1 standard action RANGE:Medium TARGETAREA:One spellcaster, creature, or object DURATION:Instantaneous SAVEINFO:None, or Reflex half (see text) SPELLRES:Yes DESC:Cancels magic in explosive fashion. SOURCEPAGE:p.18
-Force BeatStick CLASSES:Sorcerer,Wizard=2 SCHOOL:Evocation DESCRIPTOR:Force TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Touch TARGETAREA:Club of force DURATION:(CASTERLEVEL) minutes [D] SAVEINFO:None SPELLRES:Yes DESC:Beat stick made of force deals (min(CASTERLEVEL/2,10))d6 points of damage. SOURCEPAGE:p.20
-Force Spike CLASSES:Sorcerer,Wizard=3 SCHOOL:Evocation DESCRIPTOR:Force TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Medium TARGETAREA:Up to five creatures, no two of which can be more than 40 ft. apart DURATION:(CASTERLEVEL) rounds SAVEINFO:Fortitude partial SPELLRES:Yes DESC:(min(CASTERLEVEL/2,5)) spikes of force deal 2d6 each and pin target in place. SOURCEPAGE:p.20
-Freezing Wind CLASSES:Druid,Sorcerer,Wizard=4 SCHOOL:Evocation DESCRIPTOR:Cold TYPE:Arcane.Divine COMPS:V, S, M/DF CASTTIME:1 standard action RANGE:Medium TARGETAREA:Gust of wind [10 ft. wide, 10 ft. high] emanation centered on you to the end of the range DURATION:1 round SAVEINFO:Fortitude partial SPELLRES:Yes DESC:Wind deals (min(CASTERLEVEL,10))d6 cold damage and may knock down or blow away foes. SOURCEPAGE:p.19
-Ghost Bomb CLASSES:Cleric,Sorcerer,Wizard=5 SCHOOL:Evocation DESCRIPTOR:Force TYPE:Arcane.Divine COMPS:V, S, M/DF RANGE:Medium TARGETAREA:30-ft.-radius spread DURATION:Instantaneous SAVEINFO:Reflex half SPELLRES:Yes DESC:Bomb deals (min(CASTERLEVEL,15))d6 damage to incorporeal and ethereal creatures. SOURCEPAGE:p.21
-Globe of Electricity CLASSES:Sorcerer,Wizard=8 SCHOOL:Evocation DESCRIPTOR:Electricity TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Personal TARGETAREA:A hollow sphere of electricity with a 20 ft. radius centered on the caster DURATION:(CASTERLEVEL) rounds [D] SAVEINFO:Reflex negates, or Reflex half (see text) SPELLRES:Yes DESC:Electricity surrounds caster and allows caster to shoot small bolts of lightning. SOURCEPAGE:p.21
-Ignition CLASSES:Sorcerer,Wizard=4 SCHOOL:Evocation DESCRIPTOR:Fire TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Medium TARGETAREA:One creature DURATION:(CASTERLEVEL) rounds [D] SAVEINFO:Fortitude negates SPELLRES:Yes DESC:Target ignites dealing 3d6 fire damage per round. SOURCEPAGE:p.22
-Inner Explosion CLASSES:Sorcerer,Wizard=5 SCHOOL:Evocation TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Long TARGETAREA:One object or portion of an object up to (CASTERLEVEL) cu. ft. [see text] DURATION:Instantaneous SAVEINFO:Fortitude partial (object) or Reflex half (see text) SPELLRES:Yes (object) (see text) DESC:Explosion deals (min(CASTERLEVEL,15))d6 damage to target object; might cause (min(CASTERLEVEL/2,10))d6 to creatures within 10'. SOURCEPAGE:p.23
-Javelin of Light CLASSES:Sorcerer,Wizard=6 SCHOOL:Evocation DESCRIPTOR:Light TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Long TARGETAREA:One creature DURATION:Instantaneous SAVEINFO:Fortitude partial SPELLRES:Yes DESC:Light deals (min(CASTERLEVEL,20))d6 points of damage, and target is dazzled [d8 to Undead and creatures vulnerable/sensitive to Light; d4 to constructs]. SOURCEPAGE:p.23
-Light My Fire CLASSES:Bard,Cleric,Druid,Sorcerer,Wizard=0 SCHOOL:Evocation DESCRIPTOR:Fire TYPE:Arcane.Divine COMPS:V, S CASTTIME:1 full round action RANGE:Close TARGETAREA:Unattended, non-magical objects DURATION:Instantaneous SAVEINFO:None SPELLRES:Yes DESC:Starts a fire quickly. SOURCEPAGE:p.24
-Lightning Capacitor CLASSES:Sorcerer,Wizard=7 SCHOOL:Evocation DESCRIPTOR:Electricity TYPE:Arcane COMPS:V, S, M CASTTIME:10 minutes RANGE:Touch TARGETAREA:Object touched DURATION:Permanent until discharged SAVEINFO:Will negates (object) or Reflex half (see text) SPELLRES:Yes (object) or yes (see text) DESC:Object stores (min(CASTERLEVEL/3,7)) bolts of lightning each dealing 5d6 electrical damage. SOURCEPAGE:p.24
-Living Lightning CLASSES:Druid,Sorcerer,Wizard=6 SCHOOL:Evocation DESCRIPTOR:Electricity TYPE:Arcane.Divine COMPS:V, S, M CASTTIME:1 full round action RANGE:Close TARGETAREA:One ball of living lightning DURATION:(CASTERLEVEL) rounds SAVEINFO:None SPELLRES:Yes (See text) DESC:Creates uncontrollable creature of lightning. SOURCEPAGE:p.25
-Molten CLASSES:Sorcerer,Wizard=3 SCHOOL:Evocation DESCRIPTOR:Fire TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Close TARGETAREA:One object made of metal weighing no more than (CASTERLEVEL*10) lbs. or one metallic creature DURATION:(CASTERLEVEL) rounds or instantaneous [see text] SAVEINFO:Fortitude partial (object) or Fortitude half (see text) SPELLRES:Yes (object) DESC:Melts metal object, deals damage to creatures in contact with molten metal object. SOURCEPAGE:p.26
-Phase Explosion CLASSES:Sorcerer,Wizard=8 SCHOOL:Evocation TYPE:Arcane COMPS:V, S CASTTIME:1 action RANGE:Medium TARGETAREA:30-ft.-radius spread DURATION:Instantaneous SAVEINFO:Reflex half SPELLRES:Yes DESC:Passes through non-living matter, dealing (min(CASTERLEVEL,15))d6 points of damage. SOURCEPAGE:p.26
-Phase Ray CLASSES:Sorcerer,Wizard=5 SCHOOL:Evocation TYPE:Arcane COMPS:V, S CASTTIME:1 action RANGE:Close TARGETAREA:Ray DURATION:Instantaneous SAVEINFO:Fortitude half SPELLRES:Yes DESC:Ray passes through non-living matter, deals (min(CASTERLEVEL,15))d6 damage. SOURCEPAGE:p.27
-Pointer CLASSES:Bard,Sorcerer,Wizard=0 SCHOOL:Evocation DESCRIPTOR:Light TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Personal TARGETAREA:You DURATION:(CASTERLEVEL) minutes [D] SAVEINFO:None, or Will negates (see text) SPELLRES:No DESC:Shines a beam of light from your finger. SOURCEPAGE:p.27
-Pressure Spray CLASSES:Sorcerer,Wizard=1 SCHOOL:Evocation DESCRIPTOR:Water TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Close TARGETAREA:A line of water DURATION:Concentration, up to (CASTERLEVEL) rounds SAVEINFO:Fortitude partial SPELLRES:Yes DESC:Deals 1d6 non-lethal damage and may knock down targets. SOURCEPAGE:p.28
-Push CLASSES:Sorcerer,Wizard=1 SCHOOL:Evocation DESCRIPTOR:Force TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Medium TARGETAREA:Ray DURATION:Instantaneous SAVEINFO:None SPELLRES:Yes (object) DESC:Pushes one creature or object [Bull rush as if Medium creature with Str of (15+min(CASTERLVEL,20))]. SOURCEPAGE:p.29
-Quick Shot CLASSES:Sorcerer,Wizard=7 SCHOOL:Evocation DESCRIPTOR:Force TYPE:Arcane COMPS:V CASTTIME:1 free action RANGE:Medium TARGETAREA:Ray DURATION:Instantaneous SAVEINFO:None SPELLRES:Yes DESC:Quickly deals (min(CASTERLEVEL/2,10))d6 points of damage. SOURCEPAGE:p.29
-Reciprocity CLASSES:Sorcerer,Wizard=2 SCHOOL:Evocation TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Close TARGETAREA:One creature DURATION:Instantaneous SAVEINFO:None SPELLRES:Yes DESC:Deals (min(CASTERLEVEL,10))d8 to target and half to caster. SOURCEPAGE:p.30
-Resonance CLASSES:Sorcerer,Wizard=9 SCHOOL:Evocation DESCRIPTOR:Sonic TYPE:Arcane COMPS:V, S (see text), F CASTTIME:1 standard action RANGE:Medium TARGETAREA:30-ft.-radius emanation DURATION:Concentration, up to (CASTERLEVEL) rounds SAVEINFO:Fortitude half or Fortitude partial (see texts) (object) SPELLRES:Yes (object) DESC:Sonic vibrations damage specific substance. SOURCEPAGE:p.30
-Signal CLASSES:Bard,Sorcerer,Wizard=0 SCHOOL:Evocation DESCRIPTOR:Sonic TYPE:Arcane.Divine COMPS:V CASTTIME:1 standard action RANGE:Close TARGETAREA:Loud sound DURATION:Instantaneous SAVEINFO:None SPELLRES:No DESC:Creates a loud sound. SOURCEPAGE:p.31
-Slam CLASSES:Sorcerer,Wizard=2 SCHOOL:Evocation DESCRIPTOR:Force TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Close TARGETAREA:Two medium or smaller humanoids who must be within 30 feet of each other, and have an unobstructed path between them DURATION:Instantaneous SAVEINFO:Fortitude negates or Fortitude partial (see text) SPELLRES:Yes (see text) DESC:Slams two targets together dealing (min(CASTERLEVEL/2,5))d6 each, possibly stunning targets. SOURCEPAGE:p.31
-Smart Blob CLASSES:Sorcerer,Wizard=6 SCHOOL:Evocation DESCRIPTOR:See text TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Medium TARGETAREA:One creature DURATION:(CASTERLEVEL) rounds SAVEINFO:None SPELLRES:Yes DESC:Deals 4d6 points of damage of random energy each round. Blob will change energy type if damage is ineffective. SOURCEPAGE:p.32
-Smart Missile CLASSES:Sorcerer,Wizard=4 SCHOOL:Evocation DESCRIPTOR:Force TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Long TARGETAREA:One creature DURATION:(CASTERLEVEL) rounds or until discharged SAVEINFO:Reflex negates (see text) SPELLRES:Yes DESC:Missile deals (min(CASTERLEVEL,15))d6 damage and continually follows target. SOURCEPAGE:p.33
-Sword Shock CLASSES:Sorcerer,Wizard=1 SCHOOL:Evocation DESCRIPTOR:Electricity TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Medium TARGETAREA:Up to (min(max(CASTERLEVEL/3,1),7)) creatures, no two of which may be more than 15 feet apart DURATION:Instantaneous SAVEINFO:Fortitude partial SPELLRES:Yes DESC:Deals (min(CASTERLEVEL,5))d4 damage, and target may drop object held. SOURCEPAGE:p.33
-Trip Line CLASSES:Sorcerer,Wizard=0 SCHOOL:Evocation DESCRIPTOR:Force TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Close TARGETAREA:One trip line of force DURATION:1 minute [D] SAVEINFO:Reflex partial SPELLRES:No DESC:Creates a line of force, often used to trip creatures. SOURCEPAGE:p.34
-Useful Second Level Damage Causing Spell OUTPUTNAME:Useful Second-Level Damage-Causing Spell CLASSES:Sorcerer,Wizard=2 SCHOOL:Evocation DESCRIPTOR:Acid|Fire TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Medium TARGETAREA:One blob of boiling acid DURATION:Instantaneous SAVEINFO:None SPELLRES:Yes DESC:Deals (min(CASTERLEVEL,10))d6 points of damage [1/2 acid, 1/2 fire]. SOURCEPAGE:p.34
-Vorpal Disk CLASSES:Sorcerer,Wizard=9 SCHOOL:Evocation DESCRIPTOR:Force TYPE:Arcane COMPS:V, S, F CASTTIME:1 standard action RANGE:Medium TARGETAREA:One disk of force DURATION:(CASTERLEVEL) rounds [D] SAVEINFO:None SPELLRES:Yes DESC:Creates a disk of force that can sever heads. SOURCEPAGE:p.35
-Washout CLASSES:Sorcerer,Wizard=5 SCHOOL:Evocation DESCRIPTOR:Water TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Long TARGETAREA:A path 40 feet wide, extending up to the end of the spell\x92s range DURATION:Instantaneous SAVEINFO:Reflex half and Fortitude partial SPELLRES:Yes DESC:Tidal wave deals (min(CASTERLEVEL,15))d6 non-lethal damage. SOURCEPAGE:p.37
-Water Blast CLASSES:Sorcerer,Wizard=3 SCHOOL:Evocation DESCRIPTOR:Water TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Long TARGETAREA:20-ft.-radius spread DURATION:Instantaneous SAVEINFO:Reflex half, and Fortitude partial (see text) DESC:Wave deals (min(CASTERLEVEL,10))d6 non-lethal damage and may knock down targets. SOURCEPAGE:p.36
-White Noise CLASSES:Bard,Sorcerer,Wizard=1 SCHOOL:Evocation DESCRIPTOR:Sonic TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Touch TARGETAREA:Object touched DURATION:(CASTERLEVEL*10) minutes SAVEINFO:None SPELLRES:None DESC:Creates a loud sound causing \x9620 penalty to Listen checks. BONUS:SKILL|Listen|-20|PREAPPLY:ANYPC SOURCEPAGE:p.37
-Wildspell CLASSES:Sorcerer,Wizard=5 SCHOOL:Evocation TYPE:Arcane COMPS:V, S, F CASTTIME:1 standard action RANGE:Medium TARGETAREA:4d10 ft. area spread DURATION:Instantaneous SAVEINFO:See text SPELLRES:Yes DESC:Deals random amount of damage of a random energy type in a random-size area. SOURCEPAGE:p.38
+# Spell Name Unique Key Classes of caster School Spell Descriptors Type Components Casting Time Range Target Area or Effect Duration Save Info Spell Resistance Cost Description Bonus to skill Source Page
+Acid Spit CLASSES:Druid,Sorcerer,Wizard=3 SCHOOL:Evocation DESCRIPTOR:Acid TYPE:Arcane.Divine COMPS:V CASTTIME:1 standard action RANGE:Close TARGETAREA:1 creature DURATION:3 rounds SAVEINFO:Reflex partial SPELLRES:Yes DESC:Spit deals (min(CASTERLEVEL,10))d6 points of acid damage, and blinds target. SOURCEPAGE:p.8
+Arcane Feedback CLASSES:Sorcerer,Wizard=7 SCHOOL:Evocation TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Personal TARGETAREA:60-ft.-radius emanation centered on you. DURATION:Concentration, up to (CASTERLEVEL) rounds SAVEINFO:None SPELLRES:Yes DESC:Causes spells explode in caster\x92s face. Deals 1d6 per spell level. SOURCEPAGE:p.8
+Armor of Light CLASSES:Cleric,Paladin,Sorcerer,Wizard=3 SCHOOL:Evocation DESCRIPTOR:Light TYPE:Arcane.Divine COMPS:V, S, F/DF CASTTIME:1 standard action RANGE:Touch TARGETAREA:Creature touched DURATION:(CASTERLEVEL) rounds [D] SAVEINFO:Will negates (harmless) SPELLRES:Yes (harmless) DESC:Creates a shimmering armor that grants a +1 deflection bonus, dazzles attackers, and causes attacks to miss 20%% of the time. SOURCEPAGE:p.9
+Blinding Light CLASSES:Bard,Cleric,Sorcerer,Wizard=4 SCHOOL:Evocation DESCRIPTOR:Light TYPE:Arcane.Divine COMPS:V, S, F/DF CASTTIME:1 standard action RANGE:Touch TARGETAREA:Object touched DURATION:(CASTERLEVEL) rounds [D] SAVEINFO:Yes (see text) SPELLRES:No DESC:Object sheds light bright, enough to blind nearby creatures. SOURCEPAGE:p.10
+Blowtorch CLASSES:Sorcerer,Wizard=1 SCHOOL:Evocation DESCRIPTOR:Fire TYPE:Arcane COMPS:V, S, M CASTTIME:1 full round action RANGE:Touch TARGETAREA:Six-inch long jet of fire DURATION:Concentration, up to (CASTERLEVEL) minutes SAVEINFO:None SPELLRES:Yes (object) DESC:Creates a flame capable of cutting through steel [1d6+(min(CASTERLEVEL,10)) fire damage]. SOURCEPAGE:p.9
+Bombard CLASSES:Sorcerer,Wizard=8 SCHOOL:Evocation DESCRIPTOR:Fire TYPE:Arcane COMPS:V, S, M CASTTIME:1 minute RANGE:(CASTERLEVEL*100+1000) ft. TARGETAREA:40-ft.-radius spread DURATION:Instantaneous SAVEINFO:Reflex half SPELLRES:Yes DESC:Deals (min(CASTERLEVEL,20))d8 points of damage, half fire and half concussion. Long range and long casting time. SOURCEPAGE:p.10
+Bonds of Lightning CLASSES:Sorcerer,Wizard=4 SCHOOL:Evocation DESCRIPTOR:Electricity TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Medium TARGETAREA:1 creature DURATION:(CASTERLEVEL) rounds SAVEINFO:Fortitude (see text) SPELLRES:Yes DESC:Electricity holds target in place and may deal (min(CASTERLEVEL/2,5))d6 damage. SOURCEPAGE:p.11
+Carpet of Fire CLASSES:Sorcerer,Wizard=5 SCHOOL:Evocation DESCRIPTOR:Fire TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Medium TARGETAREA:A floor area of (CASTERLEVEL*2) 5 ft. x 5 ft. squares DURATION:(CASTERLEVEL) rounds [D] SAVEINFO:Reflex half (see text) SPELLRES:Yes DESC:Fire covers the ground, dealing 3d6+(CASTERLEVEL) damage per round. SOURCEPAGE:p.12
+Cauterize CLASSES:Sorcerer,Wizard=0 SCHOOL:Evocation DESCRIPTOR:Fire TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Touch TARGETAREA:Creature touched DURATION:Instantaneous SAVEINFO:None SPELLRES:Yes DESC:Stabilizes but damages target. SOURCEPAGE:p.12
+Chocking Darkness CLASSES:Cleric,Sorcerer,Wizard=7 SCHOOL:Evocation DESCRIPTOR:Darkness TYPE:Arcane.Divine COMPS:V, S, M/DF CASTTIME:1 standard action RANGE:Touch TARGETAREA:Object touched DURATION:(CASTERLEVEL) minutes [D] SAVEINFO:Will negates (object) SPELLRES:Yes (object) DESC:Creates impenetrable darkness and makes it hard to breathe. SOURCEPAGE:p.13
+Consuming Line of Acid CLASSES:Sorcerer,Wizard=6 SCHOOL:Evocation DESCRIPTOR:Acid TYPE:Arcane COMPS:V, S, M(C) CASTTIME:1 standard action RANGE:Medium TARGETAREA:Line 5 ft. wide to medium range DURATION:Instantaneous SAVEINFO:Reflex half (see text) SPELLRES:Yes COST:10 DESC:Acid deals (min(CASTERLEVEL,15))d6 points of damage and damages equipment. SOURCEPAGE:p.14
+Crumble CLASSES:Sorcerer,Wizard=9 SCHOOL:Evocation TYPE:Arcane COMPS:V, S, M(C) CASTTIME:1 standard action RANGE:Medium TARGETAREA:Nonliving mater within a 30 ft. radius, or a single construction of nonliving matter, up to (CASTERLEVEL*1000) cubic feet in volume DURATION:Instantaneous SAVEINFO:Fortitude partial (object) SPELLRES:Yes (object) COST:1000 DESC:Many objects or one large structure crumble to dust. SOURCEPAGE:p.15
+Darkheart CLASSES:Sorcerer,Wizard=6 SCHOOL:Evocation DESCRIPTOR:Darkness|Fear (see text) TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Medium TARGETAREA:One creature DURATION:Instantaneous SAVEINFO:Will partial SPELLRES:Yes DESC:Darkness causes (min(CASTERLEVEL,20))d6 points of damage per level, and target is shaken. SOURCEPAGE:p.15
+Dim CLASSES:Bard,Cleric,Druid,Sorcerer,Wizard=0 SCHOOL:Evocation DESCRIPTOR:Darkness TYPE:Arcane.Divine COMPS:V, S CASTTIME:1 standard action RANGE:Touch TARGETAREA:Object touched DURATION:10 minutes [D] SAVEINFO:None SPELLRES:No DESC:Dims light sources within 100 feet of object touched. SOURCEPAGE:p.16
+Encase in Ice CLASSES:Sorcerer,Wizard=8 SCHOOL:Evocation DESCRIPTOR:Cold TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Medium TARGETAREA:One creature of Large size or smaller DURATION:Instantaneous SAVEINFO:None SPELLRES:Yes DESC:Entraps target in block of ice (min(CASTERLEVEL,25)) inches thick. SOURCEPAGE:p.16
+Eruption CLASSES:Druid,Sorcerer,Wizard=9 SCHOOL:Evocation TYPE:Arcane.Divine COMPS:V, S, M CASTTIME:1 standard action RANGE:Long TARGETAREA:A volcanic eruption DURATION:(CASTERLEVEL) rounds SAVEINFO:Reflex half, and/or Fortitude negates (see text) SPELLRES:Yes DESC:Volcanic eruption deals (min(CASTERLEVEL,25))d6 points of damage, releases fumes and lava. SOURCEPAGE:p.18
+Eternal Shadow CLASSES:Cleric,Sorcerer,Wizard=4 SCHOOL:Evocation DESCRIPTOR:Darkness TYPE:Arcane.Divine COMPS:V, S, M(C) CASTTIME:1 standard action RANGE:Touch TARGETAREA:Object touched DURATION:Permanent SAVEINFO:None SPELLRES:No COST:100 DESC:Object permanently radiates darkness. SOURCEPAGE:p.17
+Explosive Dispel CLASSES:Cleric,Druid=8|Sorcerer,Wizard=7 SCHOOL:Evocation TYPE:Arcane.Divine COMPS:V, S CASTTIME:1 standard action RANGE:Medium TARGETAREA:One spellcaster, creature, or object DURATION:Instantaneous SAVEINFO:None, or Reflex half (see text) SPELLRES:Yes DESC:Cancels magic in explosive fashion. SOURCEPAGE:p.18
+Force BeatStick CLASSES:Sorcerer,Wizard=2 SCHOOL:Evocation DESCRIPTOR:Force TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Touch TARGETAREA:Club of force DURATION:(CASTERLEVEL) minutes [D] SAVEINFO:None SPELLRES:Yes DESC:Beat stick made of force deals (min(CASTERLEVEL/2,10))d6 points of damage. SOURCEPAGE:p.20
+Force Spike CLASSES:Sorcerer,Wizard=3 SCHOOL:Evocation DESCRIPTOR:Force TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Medium TARGETAREA:Up to five creatures, no two of which can be more than 40 ft. apart DURATION:(CASTERLEVEL) rounds SAVEINFO:Fortitude partial SPELLRES:Yes DESC:(min(CASTERLEVEL/2,5)) spikes of force deal 2d6 each and pin target in place. SOURCEPAGE:p.20
+Freezing Wind CLASSES:Druid,Sorcerer,Wizard=4 SCHOOL:Evocation DESCRIPTOR:Cold TYPE:Arcane.Divine COMPS:V, S, M/DF CASTTIME:1 standard action RANGE:Medium TARGETAREA:Gust of wind [10 ft. wide, 10 ft. high] emanation centered on you to the end of the range DURATION:1 round SAVEINFO:Fortitude partial SPELLRES:Yes DESC:Wind deals (min(CASTERLEVEL,10))d6 cold damage and may knock down or blow away foes. SOURCEPAGE:p.19
+Ghost Bomb CLASSES:Cleric,Sorcerer,Wizard=5 SCHOOL:Evocation DESCRIPTOR:Force TYPE:Arcane.Divine COMPS:V, S, M/DF RANGE:Medium TARGETAREA:30-ft.-radius spread DURATION:Instantaneous SAVEINFO:Reflex half SPELLRES:Yes DESC:Bomb deals (min(CASTERLEVEL,15))d6 damage to incorporeal and ethereal creatures. SOURCEPAGE:p.21
+Globe of Electricity CLASSES:Sorcerer,Wizard=8 SCHOOL:Evocation DESCRIPTOR:Electricity TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Personal TARGETAREA:A hollow sphere of electricity with a 20 ft. radius centered on the caster DURATION:(CASTERLEVEL) rounds [D] SAVEINFO:Reflex negates, or Reflex half (see text) SPELLRES:Yes DESC:Electricity surrounds caster and allows caster to shoot small bolts of lightning. SOURCEPAGE:p.21
+Ignition CLASSES:Sorcerer,Wizard=4 SCHOOL:Evocation DESCRIPTOR:Fire TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Medium TARGETAREA:One creature DURATION:(CASTERLEVEL) rounds [D] SAVEINFO:Fortitude negates SPELLRES:Yes DESC:Target ignites dealing 3d6 fire damage per round. SOURCEPAGE:p.22
+Inner Explosion CLASSES:Sorcerer,Wizard=5 SCHOOL:Evocation TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Long TARGETAREA:One object or portion of an object up to (CASTERLEVEL) cu. ft. [see text] DURATION:Instantaneous SAVEINFO:Fortitude partial (object) or Reflex half (see text) SPELLRES:Yes (object) (see text) DESC:Explosion deals (min(CASTERLEVEL,15))d6 damage to target object; might cause (min(CASTERLEVEL/2,10))d6 to creatures within 10'. SOURCEPAGE:p.23
+Javelin of Light CLASSES:Sorcerer,Wizard=6 SCHOOL:Evocation DESCRIPTOR:Light TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Long TARGETAREA:One creature DURATION:Instantaneous SAVEINFO:Fortitude partial SPELLRES:Yes DESC:Light deals (min(CASTERLEVEL,20))d6 points of damage, and target is dazzled [d8 to Undead and creatures vulnerable/sensitive to Light; d4 to constructs]. SOURCEPAGE:p.23
+Light My Fire CLASSES:Bard,Cleric,Druid,Sorcerer,Wizard=0 SCHOOL:Evocation DESCRIPTOR:Fire TYPE:Arcane.Divine COMPS:V, S CASTTIME:1 full round action RANGE:Close TARGETAREA:Unattended, non-magical objects DURATION:Instantaneous SAVEINFO:None SPELLRES:Yes DESC:Starts a fire quickly. SOURCEPAGE:p.24
+Lightning Capacitor CLASSES:Sorcerer,Wizard=7 SCHOOL:Evocation DESCRIPTOR:Electricity TYPE:Arcane COMPS:V, S, M CASTTIME:10 minutes RANGE:Touch TARGETAREA:Object touched DURATION:Permanent until discharged SAVEINFO:Will negates (object) or Reflex half (see text) SPELLRES:Yes (object) or yes (see text) DESC:Object stores (min(CASTERLEVEL/3,7)) bolts of lightning each dealing 5d6 electrical damage. SOURCEPAGE:p.24
+Living Lightning KEY:Starlanko's Living Lightning CLASSES:Druid,Sorcerer,Wizard=6 SCHOOL:Evocation DESCRIPTOR:Electricity TYPE:Arcane.Divine COMPS:V, S, M CASTTIME:1 full round action RANGE:Close TARGETAREA:One ball of living lightning DURATION:(CASTERLEVEL) rounds SAVEINFO:None SPELLRES:Yes (See text) DESC:Creates uncontrollable creature of lightning. SOURCEPAGE:p.25
+Molten CLASSES:Sorcerer,Wizard=3 SCHOOL:Evocation DESCRIPTOR:Fire TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Close TARGETAREA:One object made of metal weighing no more than (CASTERLEVEL*10) lbs. or one metallic creature DURATION:(CASTERLEVEL) rounds or instantaneous [see text] SAVEINFO:Fortitude partial (object) or Fortitude half (see text) SPELLRES:Yes (object) DESC:Melts metal object, deals damage to creatures in contact with molten metal object. SOURCEPAGE:p.26
+Phase Explosion CLASSES:Sorcerer,Wizard=8 SCHOOL:Evocation TYPE:Arcane COMPS:V, S CASTTIME:1 action RANGE:Medium TARGETAREA:30-ft.-radius spread DURATION:Instantaneous SAVEINFO:Reflex half SPELLRES:Yes DESC:Passes through non-living matter, dealing (min(CASTERLEVEL,15))d6 points of damage. SOURCEPAGE:p.26
+Phase Ray CLASSES:Sorcerer,Wizard=5 SCHOOL:Evocation TYPE:Arcane COMPS:V, S CASTTIME:1 action RANGE:Close TARGETAREA:Ray DURATION:Instantaneous SAVEINFO:Fortitude half SPELLRES:Yes DESC:Ray passes through non-living matter, deals (min(CASTERLEVEL,15))d6 damage. SOURCEPAGE:p.27
+Pointer CLASSES:Bard,Sorcerer,Wizard=0 SCHOOL:Evocation DESCRIPTOR:Light TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Personal TARGETAREA:You DURATION:(CASTERLEVEL) minutes [D] SAVEINFO:None, or Will negates (see text) SPELLRES:No DESC:Shines a beam of light from your finger. SOURCEPAGE:p.27
+Pressure Spray CLASSES:Sorcerer,Wizard=1 SCHOOL:Evocation DESCRIPTOR:Water TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Close TARGETAREA:A line of water DURATION:Concentration, up to (CASTERLEVEL) rounds SAVEINFO:Fortitude partial SPELLRES:Yes DESC:Deals 1d6 non-lethal damage and may knock down targets. SOURCEPAGE:p.28
+Push CLASSES:Sorcerer,Wizard=1 SCHOOL:Evocation DESCRIPTOR:Force TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Medium TARGETAREA:Ray DURATION:Instantaneous SAVEINFO:None SPELLRES:Yes (object) DESC:Pushes one creature or object [Bull rush as if Medium creature with Str of (15+min(CASTERLVEL,20))]. SOURCEPAGE:p.29
+Quick Shot CLASSES:Sorcerer,Wizard=7 SCHOOL:Evocation DESCRIPTOR:Force TYPE:Arcane COMPS:V CASTTIME:1 free action RANGE:Medium TARGETAREA:Ray DURATION:Instantaneous SAVEINFO:None SPELLRES:Yes DESC:Quickly deals (min(CASTERLEVEL/2,10))d6 points of damage. SOURCEPAGE:p.29
+Reciprocity CLASSES:Sorcerer,Wizard=2 SCHOOL:Evocation TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Close TARGETAREA:One creature DURATION:Instantaneous SAVEINFO:None SPELLRES:Yes DESC:Deals (min(CASTERLEVEL,10))d8 to target and half to caster. SOURCEPAGE:p.30
+Resonance CLASSES:Sorcerer,Wizard=9 SCHOOL:Evocation DESCRIPTOR:Sonic TYPE:Arcane COMPS:V, S (see text), F CASTTIME:1 standard action RANGE:Medium TARGETAREA:30-ft.-radius emanation DURATION:Concentration, up to (CASTERLEVEL) rounds SAVEINFO:Fortitude half or Fortitude partial (see texts) (object) SPELLRES:Yes (object) DESC:Sonic vibrations damage specific substance. SOURCEPAGE:p.30
+Signal CLASSES:Bard,Sorcerer,Wizard=0 SCHOOL:Evocation DESCRIPTOR:Sonic TYPE:Arcane.Divine COMPS:V CASTTIME:1 standard action RANGE:Close TARGETAREA:Loud sound DURATION:Instantaneous SAVEINFO:None SPELLRES:No DESC:Creates a loud sound. SOURCEPAGE:p.31
+Slam CLASSES:Sorcerer,Wizard=2 SCHOOL:Evocation DESCRIPTOR:Force TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Close TARGETAREA:Two medium or smaller humanoids who must be within 30 feet of each other, and have an unobstructed path between them DURATION:Instantaneous SAVEINFO:Fortitude negates or Fortitude partial (see text) SPELLRES:Yes (see text) DESC:Slams two targets together dealing (min(CASTERLEVEL/2,5))d6 each, possibly stunning targets. SOURCEPAGE:p.31
+Smart Blob CLASSES:Sorcerer,Wizard=6 SCHOOL:Evocation DESCRIPTOR:See text TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Medium TARGETAREA:One creature DURATION:(CASTERLEVEL) rounds SAVEINFO:None SPELLRES:Yes DESC:Deals 4d6 points of damage of random energy each round. Blob will change energy type if damage is ineffective. SOURCEPAGE:p.32
+Smart Missile CLASSES:Sorcerer,Wizard=4 SCHOOL:Evocation DESCRIPTOR:Force TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Long TARGETAREA:One creature DURATION:(CASTERLEVEL) rounds or until discharged SAVEINFO:Reflex negates (see text) SPELLRES:Yes DESC:Missile deals (min(CASTERLEVEL,15))d6 damage and continually follows target. SOURCEPAGE:p.33
+Sword Shock CLASSES:Sorcerer,Wizard=1 SCHOOL:Evocation DESCRIPTOR:Electricity TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Medium TARGETAREA:Up to (min(max(CASTERLEVEL/3,1),7)) creatures, no two of which may be more than 15 feet apart DURATION:Instantaneous SAVEINFO:Fortitude partial SPELLRES:Yes DESC:Deals (min(CASTERLEVEL,5))d4 damage, and target may drop object held. SOURCEPAGE:p.33
+Trip Line CLASSES:Sorcerer,Wizard=0 SCHOOL:Evocation DESCRIPTOR:Force TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Close TARGETAREA:One trip line of force DURATION:1 minute [D] SAVEINFO:Reflex partial SPELLRES:No DESC:Creates a line of force, often used to trip creatures. SOURCEPAGE:p.34
+Useful Second-Level Damage-Causing Spell CLASSES:Sorcerer,Wizard=2 SCHOOL:Evocation DESCRIPTOR:Acid|Fire TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Medium TARGETAREA:One blob of boiling acid DURATION:Instantaneous SAVEINFO:None SPELLRES:Yes DESC:Deals (min(CASTERLEVEL,10))d6 points of damage [1/2 acid, 1/2 fire]. SOURCEPAGE:p.34
+Vorpal Disk CLASSES:Sorcerer,Wizard=9 SCHOOL:Evocation DESCRIPTOR:Force TYPE:Arcane COMPS:V, S, F CASTTIME:1 standard action RANGE:Medium TARGETAREA:One disk of force DURATION:(CASTERLEVEL) rounds [D] SAVEINFO:None SPELLRES:Yes DESC:Creates a disk of force that can sever heads. SOURCEPAGE:p.35
+Washout CLASSES:Sorcerer,Wizard=5 SCHOOL:Evocation DESCRIPTOR:Water TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Long TARGETAREA:A path 40 feet wide, extending up to the end of the spell\x92s range DURATION:Instantaneous SAVEINFO:Reflex half and Fortitude partial SPELLRES:Yes DESC:Tidal wave deals (min(CASTERLEVEL,15))d6 non-lethal damage. SOURCEPAGE:p.37
+Water Blast CLASSES:Sorcerer,Wizard=3 SCHOOL:Evocation DESCRIPTOR:Water TYPE:Arcane COMPS:V, S, M CASTTIME:1 standard action RANGE:Long TARGETAREA:20-ft.-radius spread DURATION:Instantaneous SAVEINFO:Reflex half, and Fortitude partial (see text) DESC:Wave deals (min(CASTERLEVEL,10))d6 non-lethal damage and may knock down targets. SOURCEPAGE:p.36
+White Noise CLASSES:Bard,Sorcerer,Wizard=1 SCHOOL:Evocation DESCRIPTOR:Sonic TYPE:Arcane COMPS:V, S CASTTIME:1 standard action RANGE:Touch TARGETAREA:Object touched DURATION:(CASTERLEVEL*10) minutes SAVEINFO:None SPELLRES:None DESC:Creates a loud sound causing \x9620 penalty to Listen checks. BONUS:SKILL|Listen|-20|PREAPPLY:ANYPC SOURCEPAGE:p.37
+Wildspell CLASSES:Sorcerer,Wizard=5 SCHOOL:Evocation TYPE:Arcane COMPS:V, S, F CASTTIME:1 standard action RANGE:Medium TARGETAREA:4d10 ft. area spread DURATION:Instantaneous SAVEINFO:See text SPELLRES:Yes DESC:Deals random amount of damage of a random energy type in a random-size area. SOURCEPAGE:p.38
Modified: Trunk/pcgen/data/d20ogl/battlefieldpress/sherwood/sherwood_ability_class.lst
===================================================================
--- Trunk/pcgen/data/d20ogl/battlefieldpress/sherwood/sherwood_ability_class.lst 2009-02-13 03:09:13 UTC (rev 9363)
+++ Trunk/pcgen/data/d20ogl/battlefieldpress/sherwood/sherwood_ability_class.lst 2009-02-13 03:59:52 UTC (rev 9364)
@@ -1,4 +1,4 @@
-# CVS $Revision$ $Author$ -- Sun Jan 20 02:04:15 2008 -- reformated by prettylst.pl v1.38 (build 4314)
+# CVS $Revision$ $Author$ -- Thu Feb 12 21:03:27 2009 -- reformated by prettylst.pl v1.39 (build 9329)
SOURCELONG:Sherwood - The Legend of Robin Hood SOURCESHORT:Sherwood SOURCEWEB:www.battlefieldpress.com SOURCEDATE:2008-01
#Original Entry: Andrew Maitland
@@ -67,11 +67,11 @@
Fires Burn and Cauldrons Bubble CATEGORY:Special Ability VISIBLE:DISPLAY SAB:Fires Burn and Cauldrons Bubble
###Block: Charms and Curses
-# Ability Name Category of Ability Type Visible Required Ability Special ABility
-Personal Magic CATEGORY:Special Ability TYPE:ConjurerMagic VISIBLE:DISPLAY SAB:Personal Magic
-Reactive Charm/Retributive Curse CATEGORY:Special Ability TYPE:ConjurerMagic VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Special Ability,Personal Magic SAB:Reactive Charm/Retributive Curse
-Greater Charm CATEGORY:Special Ability TYPE:ConjurerMagic VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Special Ability,Reactive Charm/Retributive Curse SAB:Greater Charm
-Evil Eye CATEGORY:Special Ability TYPE:ConjurerMagic VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Special Ability,Greater Charm SAB:Evil Eye
+# Ability Name Unique Key Category of Ability Type Visible Required Ability Special ABility
+Personal Magic CATEGORY:Special Ability TYPE:ConjurerMagic VISIBLE:DISPLAY SAB:Personal Magic
+Reactive Charm/Retributive Curse CATEGORY:Special Ability TYPE:ConjurerMagic VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Special Ability,Personal Magic SAB:Reactive Charm/Retributive Curse
+Greater Charm CATEGORY:Special Ability TYPE:ConjurerMagic VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Special Ability,Reactive Charm/Retributive Curse SAB:Greater Charm
+Evil Eye KEY:Evil Eye Curse CATEGORY:Special Ability TYPE:ConjurerMagic VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Special Ability,Greater Charm SAB:Evil Eye
###Block: Divination
# Ability Name Category of Ability Type Visible Required Ability Special ABility
Modified: Trunk/pcgen/data/d20ogl/battlefieldpress/sherwood/sherwood_abilitycat.lst
===================================================================
--- Trunk/pcgen/data/d20ogl/battlefieldpress/sherwood/sherwood_abilitycat.lst 2009-02-13 03:09:13 UTC (rev 9363)
+++ Trunk/pcgen/data/d20ogl/battlefieldpress/sherwood/sherwood_abilitycat.lst 2009-02-13 03:59:52 UTC (rev 9364)
@@ -1,32 +1,33 @@
-# CVS $Revision$ $Author$ -- Wed Jan 16 20:30:27 2008 -- reformated by prettylst.pl v1.38 (build 4314)
+# CVS $Revision$ $Author$ -- Thu Feb 12 21:03:27 2009 -- reformated by prettylst.pl v1.39 (build 9329)
#SOURCELONG:Battlefield Press - Sherwood SOURCESHORT:Sherwood SOURCEWEB:www.battlefieldpress.com SOURCEDATE:2008-01
#Original Entry: Andrew Maitland
-ABILITYCATEGORY:Engineer Ability PLURAL:Engineer Abilities CATEGORY:Special Ability TYPE:EngineerAbility.SwashbucklingPoint EDITABLE:YES EDITPOOL:YES VISIBLE:QUALIFY DISPLAYLOCATION:Feats
-ABILITYCATEGORY:Engineer Feat PLURAL:Engineer Feats CATEGORY:FEAT TYPE:Engineer EDITABLE:YES EDITPOOL:YES VISIBLE:QUALIFY DISPLAYLOCATION:Feats
+# Ability Category Visible Editable or Static? Change Pool? Category of Object Type of Object Plural description for UI Display Location
+ABILITYCATEGORY:Engineer Ability VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES CATEGORY:Special Ability TYPE:EngineerAbility.SwashbucklingPoint PLURAL:Engineer Abilities DISPLAYLOCATION:Feats
+ABILITYCATEGORY:Engineer Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES CATEGORY:FEAT TYPE:Engineer PLURAL:Engineer Feats DISPLAYLOCATION:Feats
-ABILITYCATEGORY:Noble Ability PLURAL:Noble Ability CATEGORY:Special Ability TYPE:NobleAbility.SwashbucklingPoint EDITABLE:YES EDITPOOL:YES VISIBLE:QUALIFY DISPLAYLOCATION:Feats
-ABILITYCATEGORY:Noble Feat PLURAL:Noble Feats CATEGORY:FEAT TYPE:Noble EDITABLE:YES EDITPOOL:YES VISIBLE:QUALIFY DISPLAYLOCATION:Feats
-ABILITYCATEGORY:Noble Privilege PLURAL:Noble Privilege CATEGORY:Special Ability TYPE:NoblePrivilege EDITABLE:YES EDITPOOL:YES VISIBLE:QUALIFY DISPLAYLOCATION:Class Abilities
+ABILITYCATEGORY:Noble Ability VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES CATEGORY:Special Ability TYPE:NobleAbility.SwashbucklingPoint PLURAL:Noble Ability DISPLAYLOCATION:Feats
+ABILITYCATEGORY:Noble Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES CATEGORY:FEAT TYPE:Noble PLURAL:Noble Feats DISPLAYLOCATION:Feats
+ABILITYCATEGORY:Noble Privilege VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES CATEGORY:Special Ability TYPE:NoblePrivilege PLURAL:Noble Privilege DISPLAYLOCATION:Class Abilities
-ABILITYCATEGORY:Man-at-Arms Ability PLURAL:Man-at-Arms Abilities CATEGORY:Special Ability TYPE:ManAtArmsAbility.SwashbucklingPoint EDITABLE:YES EDITPOOL:YES VISIBLE:QUALIFY DISPLAYLOCATION:Feats
-ABILITYCATEGORY:Man-at-Arms Feat PLURAL:Man-at-Arms Feat CATEGORY:FEAT TYPE:ManAtArms EDITABLE:YES EDITPOOL:YES VISIBLE:QUALIFY DISPLAYLOCATION:Feats
-ABILITYCATEGORY:Tactician PLURAL:Tactics CATEGORY:Special Ability TYPE:ManAtArmsTactics EDITABLE:YES EDITPOOL:YES VISIBLE:QUALIFY DISPLAYLOCATION:Class Abilities
+ABILITYCATEGORY:Man-at-Arms Ability VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES CATEGORY:Special Ability TYPE:ManAtArmsAbility.SwashbucklingPoint PLURAL:Man-at-Arms Abilities DISPLAYLOCATION:Feats
+ABILITYCATEGORY:Man-at-Arms Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES CATEGORY:FEAT TYPE:ManAtArms PLURAL:Man-at-Arms Feat DISPLAYLOCATION:Feats
+ABILITYCATEGORY:Tactician VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES CATEGORY:Special Ability TYPE:ManAtArmsTactics PLURAL:Tactics DISPLAYLOCATION:Class Abilities
-ABILITYCATEGORY:Knave Ability PLURAL:Knave Abilities CATEGORY:Special Ability TYPE:KnaveAbility.SwashbucklingPoint EDITABLE:YES EDITPOOL:YES VISIBLE:QUALIFY DISPLAYLOCATION:Feats
-ABILITYCATEGORY:Knave Feat PLURAL:Knave Feat CATEGORY:FEAT TYPE:Knave EDITABLE:YES EDITPOOL:YES VISIBLE:QUALIFY DISPLAYLOCATION:Feats
+ABILITYCATEGORY:Knave Ability VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES CATEGORY:Special Ability TYPE:KnaveAbility.SwashbucklingPoint PLURAL:Knave Abilities DISPLAYLOCATION:Feats
+ABILITYCATEGORY:Knave Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES CATEGORY:FEAT TYPE:Knave PLURAL:Knave Feat DISPLAYLOCATION:Feats
-ABILITYCATEGORY:Priest Ability PLURAL:Priest Abilities CATEGORY:Special Ability TYPE:PriestAbility.SwashbucklingPoint EDITABLE:YES EDITPOOL:YES VISIBLE:QUALIFY DISPLAYLOCATION:Feats
-ABILITYCATEGORY:Priest Feat PLURAL:Priest Feats CATEGORY:FEAT TYPE:Priest EDITABLE:YES EDITPOOL:YES VISIBLE:QUALIFY DISPLAYLOCATION:Feats
-ABILITYCATEGORY:Inspiring Presence PLURAL:Inspiring Presence CATEGORY:Special Ability TYPE:PriestInspire EDITABLE:YES EDITPOOL:YES VISIBLE:QUALIFY DISPLAYLOCATION:Class Abilities
+ABILITYCATEGORY:Priest Ability VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES CATEGORY:Special Ability TYPE:PriestAbility.SwashbucklingPoint PLURAL:Priest Abilities DISPLAYLOCATION:Feats
+ABILITYCATEGORY:Priest Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES CATEGORY:FEAT TYPE:Priest PLURAL:Priest Feats DISPLAYLOCATION:Feats
+ABILITYCATEGORY:Inspiring Presence VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES CATEGORY:Special Ability TYPE:PriestInspire PLURAL:Inspiring Presence DISPLAYLOCATION:Class Abilities
-ABILITYCATEGORY:Yeoman Ability PLURAL:Yeoman Abilities CATEGORY:Special Ability TYPE:YeomanAbility.SwashbucklingPoint EDITABLE:YES EDITPOOL:YES VISIBLE:QUALIFY DISPLAYLOCATION:Feats
-ABILITYCATEGORY:Yeoman Feat PLURAL:Yeoman Feats CATEGORY:FEAT TYPE:Yeoman EDITABLE:YES EDITPOOL:YES VISIBLE:QUALIFY DISPLAYLOCATION:Feats
+ABILITYCATEGORY:Yeoman Ability VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES CATEGORY:Special Ability TYPE:YeomanAbility.SwashbucklingPoint PLURAL:Yeoman Abilities DISPLAYLOCATION:Feats
+ABILITYCATEGORY:Yeoman Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES CATEGORY:FEAT TYPE:Yeoman PLURAL:Yeoman Feats DISPLAYLOCATION:Feats
#Mythic ADD-ON
-ABILITYCATEGORY:Conjurer Ability PLURAL:Conjurer Abilities CATEGORY:Special Ability TYPE:ConjurerAbility.SwashbucklingPoint EDITABLE:YES EDITPOOL:YES VISIBLE:QUALIFY DISPLAYLOCATION:Feats
-ABILITYCATEGORY:Conjurer Feat PLURAL:Conjurer Feats CATEGORY:FEAT TYPE:Conjurer EDITABLE:YES EDITPOOL:YES VISIBLE:QUALIFY DISPLAYLOCATION:Feats
-ABILITYCATEGORY:Fires Burn and Cauldrons Bubble PLURAL:Fires Burn and Cauldrons Bubble CATEGORY:Special Ability TYPE:ConjurerMagic EDITABLE:YES EDITPOOL:YES VISIBLE:QUALIFY DISPLAYLOCATION:Class Abilities
+ABILITYCATEGORY:Conjurer Ability VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES CATEGORY:Special Ability TYPE:ConjurerAbility.SwashbucklingPoint PLURAL:Conjurer Abilities DISPLAYLOCATION:Feats
+ABILITYCATEGORY:Conjurer Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES CATEGORY:FEAT TYPE:Conjurer PLURAL:Conjurer Feats DISPLAYLOCATION:Feats
+ABILITYCATEGORY:Fires Burn and Cauldrons Bubble VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES CATEGORY:Special Ability TYPE:ConjurerMagic PLURAL:Fires Burn and Cauldrons Bubble DISPLAYLOCATION:Class Abilities
#
Modified: Trunk/pcgen/data/d20ogl/battlefieldpress/sherwood/sherwood_class.lst
===================================================================
--- Trunk/pcgen/data/d20ogl/battlefieldpress/sherwood/sherwood_class.lst 2009-02-13 03:09:13 UTC (rev 9363)
+++ Trunk/pcgen/data/d20ogl/battlefieldpress/sherwood/sherwood_class.lst 2009-02-13 03:59:52 UTC (rev 9364)
@@ -1,4 +1,4 @@
-# CVS $Revision$ $Author$ -- Thu Jan 17 15:01:57 2008 -- reformated by prettylst.pl v1.38 (build 4314)
+# CVS $Revision$ $Author$ -- Thu Feb 12 21:03:27 2009 -- reformated by prettylst.pl v1.39 (build 9329)
SOURCELONG:Sherwood - The Legend of Robin Hood SOURCESHORT:Sherwood SOURCEWEB:www.battlefieldpress.com SOURCEDATE:2008-01
#Original Entry: Andrew Maitland
@@ -9,8 +9,8 @@
# Class Name Skill Pts/Lvl Class Skill
CLASS:Engineer STARTSKILLPTS:9 CSKILL:Appraise|Climb|TYPE.Craft|Concentration|Diplomacy|Jump|Knowledge (Architecture and Engineering)|Knowledge (Geography)|Knowledge (History)|Knowledge (Local)|Knowledge (Nobility and Royalty)|Listen|TYPE.Profession|Ride|Search|Spot|Swim|Use Magic Device|Use Rope
###Block: Proficiencies
-1 AUTO:FEAT|Simple Weapon Proficiency|Martial Weapon Proficiency ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies
-1 AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium)|Armor Proficiency (Heavy)|Shield Proficiency
+1 ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies AUTO:FEAT|Simple Weapon Proficiency|Martial Weapon Proficiency
+1 AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium)|Armor Proficiency (Heavy)|Shield Proficiency
###Block: Class Abilities
1 BONUS:VAR|EngineerDefense|((CL+1)*2)/5 BONUS:VAR|SwashbucklingPointTotal|1 ABILITY:Internal|AUTOMATIC|EngineerDefense ABILITY:Special Ability|AUTOMATIC|Swashbuckling Points TEMPLATE:Core Class
2 BONUS:ABILITYPOOL|Engineer Ability|CL/2
@@ -24,8 +24,8 @@
CLASS:Knave STARTSKILLPTS:7 CSKILL:Appraise|Balance|Bluff|Climb|TYPE.Craft|Disguise|Escape Artist|Forgery|Gather Information|Hide|Intimidate|Jump|Knowledge (Geography)|Knowledge (Local)|Listen|Move Silently|TYPE.Perform|TYPE.Profession|Ride|Search|Sense Motive...
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