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From: <edd...@us...> - 2008-11-11 20:06:36
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Revision: 8391
http://pcgen.svn.sourceforge.net/pcgen/?rev=8391&view=rev
Author: eddyanthony
Date: 2008-11-11 20:06:26 +0000 (Tue, 11 Nov 2008)
Log Message:
-----------
[ 2013096 ] [BFG - Masterwork Qualities] review and move to d20ogl
Added Paths:
-----------
Trunk/pcgen/data/d20ogl/bigfingergames/
Trunk/pcgen/data/d20ogl/bigfingergames/masterwork_qualities/masterworkqualities.pcc
Trunk/pcgen/data/d20ogl/bigfingergames/masterwork_qualities/masterworkqualities_equipmods.lst
Removed Paths:
-------------
Trunk/pcgen/data/d20ogl/bigfingergames/masterwork_qualities/masterworkqualities.pcc
Trunk/pcgen/data/d20ogl/bigfingergames/masterwork_qualities/masterworkqualities_equipmods.lst
Property changes on: Trunk/pcgen/data/d20ogl/bigfingergames
___________________________________________________________________
Added: svn:mergeinfo
+
Deleted: Trunk/pcgen/data/d20ogl/bigfingergames/masterwork_qualities/masterworkqualities.pcc
===================================================================
--- Trunk/pcgen/data/alpha/bigfingergames/masterwork_qualities/masterworkqualities.pcc 2008-11-11 05:12:08 UTC (rev 8384)
+++ Trunk/pcgen/data/d20ogl/bigfingergames/masterwork_qualities/masterworkqualities.pcc 2008-11-11 20:06:26 UTC (rev 8391)
@@ -1,43 +0,0 @@
-# CVS $Revision$ $Author$ -- Thu Jun 29 15:11:03 2006 -- reformated by prettylst.pl v1.35 (build 561)
-CAMPAIGN:BFG - Fantasy Folio - Masterwork Qualities
-RANK:6
-GAMEMODE:35e
-GENRE:Fantasy
-BOOKTYPE:Supplement
-SETTING:Fantasy
-TYPE:Alpha Datasets
-#TYPE:Big Finger Games.Fantasy Folio
-PRECAMPAIGN:1,BOOKTYPE=Core Rules
-PUBNAMELONG:Big Finger Games
-PUBNAMESHORT:BFG
-PUBNAMEWEB:http://www.bigfingergames.com/
-SOURCELONG:Fantasy Folio - Masterwork Qualities
-SOURCESHORT:MW Qual
-SOURCEWEB:http://www.rpgnow.com/product_info.php?products_id=6569&
-SOURCEDATE:2006-03
-ISOGL:YES
-COPYRIGHT:Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc.
-COPYRIGHT:System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan,Rich Redman, Bruce R. Cordell, based on original material by E. Gary Gygax and Dave Arneson.
-COPYRIGHT:Spycraft Copyright 2002, Alderac Entertainment Group.
-COPYRIGHT:Mercenaries, Copyright 2002, Alderac Entertainment Group.
-COPYRIGHT:FANTASY FOLIO: Masterwork Qualities, Copyright 2006, Michael Todd. Published by Big Finger Games.
-COPYRIGHT:PCGen dataset conversion for Fantasy Folio: Masterwork Qualities Copyright 2006, PCGen Data team (Including, but not limited to Paul W. King, Andrew McDougall (Tir Gwaith))
-ISLICENSED:YES
-LICENSE:FILE=data\alpha\bigfingergames\masterwork_qualities\masterworkqualities_permission.htm
-
-COVER:masterworkqualities.jpg
-LOGO:@/publisher_logos/Big_Finger_Games.png
-COPYRIGHT:Included artwork is Product Identity and is included by permission. Copyright 2008, Big Finger Games
-DESC:Fantasy Folio: Masterwork Qualities presents a system for granting masterwork weapons and armor special qualities at the time of their creation. These qualities include perfect edge, custom hilt, barbed, and many more...
-URL:WEBSITE|http://www.bigfingergames.com/|Visit Big Finger Games.
-URL:RPG Now|http://www.rpgnow.com/product_info.php?products_id=20165&it=1?affiliate_id=200170|Buy this pdf from RPGNow.com!
-URL:yourgamesnow.com|http://www.yourgamesnow.com/index.php?main_page=product_info&manufacturers_id=48&products_id=1506&zenid=6f33875f68e7b2aa19ecf4f1d1c80dca|Buy this pdf from Your Games Now!
-
-#INFOTEXT:
-
-# Do not remove the EXTRAFILE comment.
-#EXTRAFILE:OGL.txt
-#EXTRAFILE:masterworkqualities_permission.htm
-
-EQUIPMENT:masterworkqualities_equip_weap_melee.lst
-EQUIPMOD:masterworkqualities_equipmods.lst
Copied: Trunk/pcgen/data/d20ogl/bigfingergames/masterwork_qualities/masterworkqualities.pcc (from rev 8390, Trunk/pcgen/data/alpha/bigfingergames/masterwork_qualities/masterworkqualities.pcc)
===================================================================
--- Trunk/pcgen/data/d20ogl/bigfingergames/masterwork_qualities/masterworkqualities.pcc (rev 0)
+++ Trunk/pcgen/data/d20ogl/bigfingergames/masterwork_qualities/masterworkqualities.pcc 2008-11-11 20:06:26 UTC (rev 8391)
@@ -0,0 +1,40 @@
+# CVS $Revision$ $Author$ -- Thu Jun 29 15:11:03 2006 -- reformated by prettylst.pl v1.35 (build 561)
+CAMPAIGN:BFG - Fantasy Folio - Masterwork Qualities
+RANK:6
+GAMEMODE:35e
+GENRE:Fantasy
+BOOKTYPE:Supplement
+SETTING:Fantasy
+TYPE:Big Finger Games.Fantasy Folio
+PRECAMPAIGN:1,BOOKTYPE=Core Rules
+PUBNAMELONG:Big Finger Games
+PUBNAMESHORT:BFG
+PUBNAMEWEB:http://www.bigfingergames.com/
+SOURCELONG:Fantasy Folio - Masterwork Qualities
+SOURCESHORT:MW Qual
+SOURCEWEB:http://www.rpgnow.com/product_info.php?products_id=6569&
+SOURCEDATE:2006-03
+ISOGL:YES
+COPYRIGHT:Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc.
+COPYRIGHT:System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan,Rich Redman, Bruce R. Cordell, based on original material by E. Gary Gygax and Dave Arneson.
+COPYRIGHT:Spycraft Copyright 2002, Alderac Entertainment Group.
+COPYRIGHT:Mercenaries, Copyright 2002, Alderac Entertainment Group.
+COPYRIGHT:FANTASY FOLIO: Masterwork Qualities, Copyright 2006, Michael Todd. Published by Big Finger Games.
+COPYRIGHT:PCGen dataset conversion for Fantasy Folio: Masterwork Qualities Copyright 2006, PCGen Data team (Including, but not limited to Paul W. King, Andrew McDougall (Tir Gwaith))
+ISLICENSED:YES
+LICENSE:FILE=data\alpha\bigfingergames\masterwork_qualities\masterworkqualities_permission.htm
+
+COVER:masterworkqualities.jpg
+LOGO:@/publisher_logos/Big_Finger_Games.png
+COPYRIGHT:Included artwork is Product Identity and is included by permission. Copyright 2008, Big Finger Games
+DESC:Fantasy Folio: Masterwork Qualities presents a system for granting masterwork weapons and armor special qualities at the time of their creation. These qualities include perfect edge, custom hilt, barbed, and many more...
+URL:WEBSITE|http://www.bigfingergames.com/|Visit Big Finger Games.
+URL:RPG Now|http://www.rpgnow.com/product_info.php?products_id=20165&it=1?affiliate_id=200170|Buy this pdf from RPGNow.com!
+URL:yourgamesnow.com|http://www.yourgamesnow.com/index.php?main_page=product_info&manufacturers_id=48&products_id=1506&zenid=6f33875f68e7b2aa19ecf4f1d1c80dca|Buy this pdf from Your Games Now!
+
+# Do not remove the EXTRAFILE comment.
+#EXTRAFILE:OGL.txt
+#EXTRAFILE:masterworkqualities_permission.htm
+
+EQUIPMENT:masterworkqualities_equip_weap_melee.lst
+EQUIPMOD:masterworkqualities_equipmods.lst
Deleted: Trunk/pcgen/data/d20ogl/bigfingergames/masterwork_qualities/masterworkqualities_equipmods.lst
===================================================================
--- Trunk/pcgen/data/alpha/bigfingergames/masterwork_qualities/masterworkqualities_equipmods.lst 2008-11-11 05:12:08 UTC (rev 8384)
+++ Trunk/pcgen/data/d20ogl/bigfingergames/masterwork_qualities/masterworkqualities_equipmods.lst 2008-11-11 20:06:26 UTC (rev 8391)
@@ -1,31 +0,0 @@
-# CVS $Revision$ $Author$ -- Wed Mar 12 15:25:26 2008 -- reformated by prettylst.pl v1.38 (build 5225)
-SOURCELONG:Fantasy Folio - Masterwork Qualities SOURCESHORT:MW Qual SOURCEWEB:http://www.rpgnow.com/product_info.php?products_id=6569& SOURCEDATE:2006-03
-#Original Entry by: Paul W. King
-
-###Block: Melee weapon qualities
-# Modifier Name Unique Key Type Cost Visible Source Page Multiple Requirements Required Type Combat bonus BONUS:EQMWEAPON Weapon prop. bonus Special Property Apply to both heads
-Custom Hilt KEY:CUST_HILT TYPE:Weapon COST:15 VISIBLE:QUALIFY SOURCEPAGE:p.2 PRETYPE:3,Masterwork,Weapon,Melee SPROP:+1 to resist disarm ASSIGNTOALL:NO
-Flexible KEY:FLEXIBLE TYPE:Weapon COST:40 VISIBLE:QUALIFY SOURCEPAGE:p.2 PREMULT:2,[PRETYPE:3,Masterwork,Weapon,Melee],[PRETYPE:1,Slasing,Piercing] ASSIGNTOALL:NO
-Guard KEY:GUARD TYPE:Weapon COST:10 VISIBLE:QUALIFY SOURCEPAGE:p.2 PRETYPE:3,Weapon,Melee,Masterwork SPROP:+1 to AC against melee ASSIGNTOALL:NO
-Hook KEY:HOOK TYPE:Weapon COST:10 VISIBLE:QUALIFY SOURCEPAGE:p.2 PRETYPE:3,Masterwork,Weapon,Melee SPROP:+1 to all trip attempts ASSIGNTOALL:NO
-Multipart KEY:MULTIPART TYPE:Weapon COST:40 VISIBLE:QUALIFY SOURCEPAGE:p.2 PRETYPE:3,Masterwork,Weapon,Melee ASSIGNTOALL:YES
-Perfect Balance KEY:PERF_BAL TYPE:Weapon COST:15 VISIBLE:QUALIFY SOURCEPAGE:p.2 PRETYPE:3,Masterwork,Weapon,Melee BONUS:COMBAT|INITIATIVE|1 ASSIGNTOALL:NO
-Perfect Edge KEY:PERF_EDGE TYPE:Weapon COST:20 VISIBLE:QUALIFY SOURCEPAGE:p.2 PRETYPE:4,Masterwork,Weapon,Melee,Slashing BONUS:WEAPON|TOHIT|1 ASSIGNTOALL:NO
-Reinforced KEY:REINFRCD_WEAP TYPE:Weapon COST:10 VISIBLE:QUALIFY SOURCEPAGE:p.2 PRETYPE:3,Masterwork,Weapon,Melee ASSIGNTOALL:NO
-Serrated KEY:SERRATED TYPE:Weapon COST:20 VISIBLE:QUALIFY SOURCEPAGE:p.2 PRETYPE:4,Masterwork,Weapon,Melee,Slashing BONUS:EQMWEAPON|CRITRANGEDOUBLE|1|TYPE=NonStackingCrit ASSIGNTOALL:NO
-Tassel KEY:TASSLE TYPE:Weapon COST:10 VISIBLE:QUALIFY SOURCEPAGE:p.2 PRETYPE:3,Masterwork,Weapon,Melee SPROP:+1 to Bluff when feinting in combat ASSIGNTOALL:NO
-Trap KEY:TRAP TYPE:Weapon COST:10 VISIBLE:QUALIFY SOURCEPAGE:p.2 PRETYPE:3,Masterwork,Weapon,Melee SPROP:+1 to disarm ASSIGNTOALL:NO
-
-###Block: Ranged weapon qualities
-# Modifier Name Unique Key Type Cost Visible Source Page Required Type BONUS:EQMWEAPON Weapon prop. bonus
-Balanced KEY:BAL_THROWN TYPE:Ammunition COST:5 VISIBLE:QUALIFY SOURCEPAGE:p.3 PRETYPE:3,Masterwork,Thrown,Ammunition BONUS:EQMWEAPON|RANGEADD|5
-Balanced KEY:BAL_RANGE TYPE:Ammunition COST:5 VISIBLE:QUALIFY SOURCEPAGE:p.3 PRETYPE:3,Masterwork,Projectile,Ammunition BONUS:EQMWEAPON|RANGEADD|10
-Barbed KEY:BARBED TYPE:Ammunition COST:1 VISIBLE:QUALIFY SOURCEPAGE:p.3 PRETYPE:2,Masterwork,Ammunition PRETYPE:1,Arrow,Bolt
-Dire KEY:DIRE TYPE:Ammunition COST:2 VISIBLE:QUALIFY SOURCEPAGE:p.3 PRETYPE:2,Masterwork,Ammunition PRETYPE:1,Arrow,Bolt BONUS:EQMWEAPON|CRITRANGEADD|1 BONUS:EQMWEAPON|RANGEADD|-10 BONUS:WEAPON|TOHIT|-2
-
-###Block: Armor qualities
-# Modifier Name Unique Key Type Cost Visible Source Page Required Type BONUS:EQMARMOR Special Property
-Reinforced KEY:REINFRCD_ARMR TYPE:Armor COST:20 VISIBLE:QUALIFY SOURCEPAGE:p.3 PRETYPE:2,Masterwork,Armor
-Articulated KEY:ARTICULATED TYPE:Armor COST:30 VISIBLE:QUALIFY SOURCEPAGE:p.3 PRETYPE:3,Masterwork,Armor,Heavy BONUS:EQMARMOR|MAXDEX|1
-Fortified KEY:FORTIFIED TYPE:Armor COST:15 VISIBLE:QUALIFY SOURCEPAGE:p.3 PRETYPE:2,Masterowrk,Armor PRETYPE:1,Medium,Heavy
-Insulated KEY:INSULATED TYPE:Armor COST:10 VISIBLE:QUALIFY SOURCEPAGE:p.3 PRETYPE:2,Masterwork,Armor SPROP:Cold resistance 2
Copied: Trunk/pcgen/data/d20ogl/bigfingergames/masterwork_qualities/masterworkqualities_equipmods.lst (from rev 8390, Trunk/pcgen/data/alpha/bigfingergames/masterwork_qualities/masterworkqualities_equipmods.lst)
===================================================================
--- Trunk/pcgen/data/d20ogl/bigfingergames/masterwork_qualities/masterworkqualities_equipmods.lst (rev 0)
+++ Trunk/pcgen/data/d20ogl/bigfingergames/masterwork_qualities/masterworkqualities_equipmods.lst 2008-11-11 20:06:26 UTC (rev 8391)
@@ -0,0 +1,31 @@
+# CVS $Revision$ $Author$ -- Tue Nov 11 15:01:45 2008 -- reformated by prettylst.pl v1.38 (build 8180)
+SOURCELONG:Fantasy Folio - Masterwork Qualities SOURCESHORT:MW Qual SOURCEWEB:http://www.rpgnow.com/product_info.php?products_id=6569& SOURCEDATE:2006-03
+#Original Entry by: Paul W. King
+
+###Block: Melee weapon qualities
+# Modifier Name Unique Key Type Cost Visible Source Page Multiple Requirements Required Type Combat bonus Bonus Weapon Modifiers Weapon prop. bonus Special Property Apply to both heads
+Custom Hilt KEY:CUST_HILT TYPE:Weapon COST:15 VISIBLE:QUALIFY SOURCEPAGE:p.2 PRETYPE:3,Masterwork,Weapon,Melee SPROP:+1 to resist disarm ASSIGNTOALL:NO
+Flexible KEY:FLEXIBLE TYPE:Weapon COST:40 VISIBLE:QUALIFY SOURCEPAGE:p.2 PREMULT:2,[PRETYPE:3,Masterwork,Weapon,Melee],[PRETYPE:1,Slasing,Piercing] ASSIGNTOALL:NO
+Guard KEY:GUARD TYPE:Weapon COST:10 VISIBLE:QUALIFY SOURCEPAGE:p.2 PRETYPE:3,Weapon,Melee,Masterwork SPROP:+1 to AC against melee ASSIGNTOALL:NO
+Hook KEY:HOOK TYPE:Weapon COST:10 VISIBLE:QUALIFY SOURCEPAGE:p.2 PRETYPE:3,Masterwork,Weapon,Melee SPROP:+1 to all trip attempts ASSIGNTOALL:NO
+Multipart KEY:MULTIPART TYPE:Weapon COST:40 VISIBLE:QUALIFY SOURCEPAGE:p.2 PRETYPE:3,Masterwork,Weapon,Melee ASSIGNTOALL:YES
+Perfect Balance KEY:PERF_BAL TYPE:Weapon COST:15 VISIBLE:QUALIFY SOURCEPAGE:p.2 PRETYPE:3,Masterwork,Weapon,Melee BONUS:COMBAT|INITIATIVE|1 ASSIGNTOALL:NO
+Perfect Edge KEY:PERF_EDGE TYPE:Weapon COST:20 VISIBLE:QUALIFY SOURCEPAGE:p.2 PRETYPE:4,Masterwork,Weapon,Melee,Slashing BONUS:WEAPON|TOHIT|1 ASSIGNTOALL:NO
+Reinforced KEY:REINFRCD_WEAP TYPE:Weapon COST:10 VISIBLE:QUALIFY SOURCEPAGE:p.2 PRETYPE:3,Masterwork,Weapon,Melee ASSIGNTOALL:NO
+Serrated KEY:SERRATED TYPE:Weapon COST:20 VISIBLE:QUALIFY SOURCEPAGE:p.2 PRETYPE:4,Masterwork,Weapon,Melee,Slashing BONUS:EQMWEAPON|CRITRANGEDOUBLE|1|TYPE=NonStackingCrit ASSIGNTOALL:NO
+Tassel KEY:TASSLE TYPE:Weapon COST:10 VISIBLE:QUALIFY SOURCEPAGE:p.2 PRETYPE:3,Masterwork,Weapon,Melee SPROP:+1 to Bluff when feinting in combat ASSIGNTOALL:NO
+Trap KEY:TRAP TYPE:Weapon COST:10 VISIBLE:QUALIFY SOURCEPAGE:p.2 PRETYPE:3,Masterwork,Weapon,Melee SPROP:+1 to disarm ASSIGNTOALL:NO
+
+###Block: Ranged weapon qualities
+# Modifier Name Unique Key Type Cost Visible Source Page Required Type Bonus Weapon Modifiers Weapon prop. bonus
+Balanced KEY:BAL_THROWN TYPE:Ammunition COST:5 VISIBLE:QUALIFY SOURCEPAGE:p.3 PRETYPE:3,Masterwork,Thrown,Ammunition BONUS:EQMWEAPON|RANGEADD|5
+Balanced KEY:BAL_RANGE TYPE:Ammunition COST:5 VISIBLE:QUALIFY SOURCEPAGE:p.3 PRETYPE:3,Masterwork,Projectile,Ammunition BONUS:EQMWEAPON|RANGEADD|10
+Barbed KEY:BARBED TYPE:Ammunition COST:1 VISIBLE:QUALIFY SOURCEPAGE:p.3 PRETYPE:2,Masterwork,Ammunition PRETYPE:1,Arrow,Bolt
+Dire KEY:DIRE TYPE:Ammunition COST:2 VISIBLE:QUALIFY SOURCEPAGE:p.3 PRETYPE:2,Masterwork,Ammunition PRETYPE:1,Arrow,Bolt BONUS:EQMWEAPON|CRITRANGEADD|1 BONUS:EQMWEAPON|RANGEADD|-10 BONUS:WEAPON|TOHIT|-2
+
+###Block: Armor qualities
+# Modifier Name Unique Key Type Cost Visible Source Page Required Type Bonus Armor Modifiers Special Property
+Reinforced KEY:REINFRCD_ARMR TYPE:Armor COST:20 VISIBLE:QUALIFY SOURCEPAGE:p.3 PRETYPE:2,Masterwork,Armor
+Articulated KEY:ARTICULATED TYPE:Armor COST:30 VISIBLE:QUALIFY SOURCEPAGE:p.3 PRETYPE:3,Masterwork,Armor,Heavy BONUS:EQMARMOR|MAXDEX|1
+Fortified KEY:FORTIFIED TYPE:Armor COST:15 VISIBLE:QUALIFY SOURCEPAGE:p.3 PRETYPE:2,Masterowrk,Armor PRETYPE:1,Medium,Heavy
+Insulated KEY:INSULATED TYPE:Armor COST:10 VISIBLE:QUALIFY SOURCEPAGE:p.3 PRETYPE:2,Masterwork,Armor SPROP:Cold resistance 2
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