From: <edd...@us...> - 2008-10-14 02:13:21
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Revision: 8068 http://pcgen.svn.sourceforge.net/pcgen/?rev=8068&view=rev Author: eddyanthony Date: 2008-10-14 02:13:10 +0000 (Tue, 14 Oct 2008) Log Message: ----------- [ 2000204 ] [MSRD Core] Create abilities for race file SAB tags, Menaces Modified Paths: -------------- Trunk/pcgen/data/d20ogl/msrd/arcana/basics/arcanabasics_abilities_class.lst Trunk/pcgen/data/d20ogl/msrd/arcana/psionics/arcanapsionics_abilities.lst Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_abilities_class.lst Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_abilities_racial.lst Trunk/pcgen/data/d20ogl/msrd/future/future_basics/futurebasics_abilities_class.lst Trunk/pcgen/data/d20ogl/msrd/menaces/menaces_races_a-i.lst Trunk/pcgen/data/d20ogl/msrd/menaces/menaces_races_j-z.lst Trunk/pcgen/data/d20ogl/msrd/menaces/menaces_templates.lst Trunk/pcgen/data/d20ogl/msrd/menaces/menaces_templates_hidden.lst Modified: Trunk/pcgen/data/d20ogl/msrd/arcana/basics/arcanabasics_abilities_class.lst =================================================================== --- Trunk/pcgen/data/d20ogl/msrd/arcana/basics/arcanabasics_abilities_class.lst 2008-10-14 01:38:02 UTC (rev 8067) +++ Trunk/pcgen/data/d20ogl/msrd/arcana/basics/arcanabasics_abilities_class.lst 2008-10-14 02:13:10 UTC (rev 8068) @@ -1,4 +1,4 @@ -# CVS $Revision$ $Author$ -- Sun Aug 31 16:08:46 2008 -- reformated by prettylst.pl v1.38 (build 7233) +# CVS $Revision$ $Author$ -- Mon Oct 13 21:54:05 2008 -- reformated by prettylst.pl v1.38 (build 7302) ###Block: Shared Abilities --------------------------------------------------------------------------------------------------------------------------------- @@ -102,9 +102,9 @@ ###Block:Thrasher --------------------------------------------------------------------------------------------------------------------------------- -# Ability Name Category of Ability Type Visible Special ABility Define Combat bonus -Tough Defense CATEGORY:Special Ability TYPE:Hidden.SpecialAbility VISIBLE:NO SAB:Tough Defense BONUS:COMBAT|AC|CON-DEX -Ability Surge CATEGORY:Special Ability TYPE:Hidden.SpecialAbility VISIBLE:NO SAB:Ability Surge %/day|AbilitySurge DEFINE:AbilitySurge|0 +# Ability Name Category of Ability Type Visible Special ABility Define Combat bonus +Tough Defense CATEGORY:Special Ability TYPE:Hidden.SpecialAbility VISIBLE:NO SAB:Tough Defense BONUS:COMBAT|AC|CON-DEX +Ability Surge CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Ability Surge (Ex)|PREVAREQ:AbilitySurge,0 SAB:Ability Surge %/day|AbilitySurge|PREVARGT:AbilitySurge,0 DEFINE:AbilitySurge|0 ###Block:Wildlord --------------------------------------------------------------------------------------------------------------------------------- Modified: Trunk/pcgen/data/d20ogl/msrd/arcana/psionics/arcanapsionics_abilities.lst =================================================================== --- Trunk/pcgen/data/d20ogl/msrd/arcana/psionics/arcanapsionics_abilities.lst 2008-10-14 01:38:02 UTC (rev 8067) +++ Trunk/pcgen/data/d20ogl/msrd/arcana/psionics/arcanapsionics_abilities.lst 2008-10-14 02:13:10 UTC (rev 8068) @@ -26,7 +26,7 @@ Dimension Slide CATEGORY:Special Ability TYPE:PsionicFocus VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Special Ability,Choose Two Dexterity Based Powers BONUS:DC|SPELL.Dimension Slide|2 Fly CATEGORY:Special Ability TYPE:PsionicFocus VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Special Ability,Choose Two Dexterity Based Powers BONUS:DC|SPELL.Fly|2 Instant Reload CATEGORY:Special Ability TYPE:PsionicFocus VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Special Ability,Choose Two Dexterity Based Powers BONUS:DC|SPELL.Instant Reload|2 -Dimension Door CATEGORY:Special Ability TYPE:PsionicFocus VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Special Ability,Choose Two Dexterity Based Powers BONUS:DC|SPELL.Dimension Door (Power)|2 +Dimension Door KEY:Dimension Door ~Ps CATEGORY:Special Ability TYPE:PsionicFocus VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Special Ability,Choose Two Dexterity Based Powers BONUS:DC|SPELL.Dimension Door (Power)|2 Freedom of Movement CATEGORY:Special Ability TYPE:PsionicFocus VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Special Ability,Choose Two Dexterity Based Powers BONUS:DC|SPELL.Freedom of Movement (Power)|2 Ghost Shot CATEGORY:Special Ability TYPE:PsionicFocus VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Special Ability,Choose Two Dexterity Based Powers BONUS:DC|SPELL.Ghost Shot|2 Modified: Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_abilities_class.lst =================================================================== --- Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_abilities_class.lst 2008-10-14 01:38:02 UTC (rev 8067) +++ Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_abilities_class.lst 2008-10-14 02:13:10 UTC (rev 8068) @@ -1,4 +1,4 @@ -# CVS $Revision$ $Author$ -- Sat Oct 11 15:14:01 2008 -- reformated by prettylst.pl v1.38 (build 7302) +# CVS $Revision$ $Author$ -- Sun Oct 12 22:55:09 2008 -- reformated by prettylst.pl v1.38 (build 7302) ###Block: Shared Abilities --------------------------------------------------------------------------------- @@ -156,13 +156,15 @@ ###Block: Companion Modifier Abilities ----------------------------------------- -# Ability Name Category of Ability Visible Special ABility +# Ability Name Category of Ability Visible Special ABility Bonus to skill Source Page Temporary effect description Empathic Link CATEGORY:Special Ability VISIBLE:NO SAB:Empathic Link Share Spells CATEGORY:Special Ability VISIBLE:NO SAB:Share Spells Deliver Touch Spells CATEGORY:Special Ability VISIBLE:NO SAB:Deliver touch spells Speak with Master CATEGORY:Special Ability VISIBLE:NO SAB:Speak with master Speak with Animals of its Kind CATEGORY:Special Ability VISIBLE:NO SAB:Speak with animals of its kind Scry on Familiar CATEGORY:Special Ability VISIBLE:NO SAB:Scry on familiar +Hawk Familiar Bonuses CATEGORY:Special Ability VISIBLE:NO BONUS:SKILL|Spot|3|TYPE=HawkFamiliar|PREAPPLY:PC SOURCEPAGE:msrdadvancedclassesII.rtf TEMPDESC:Mage gains +3 bonus on Spot checks in daylight +Owl Familiar Bonuses CATEGORY:Special Ability VISIBLE:NO BONUS:SKILL|Spot|3|TYPE=OwlFamiliar|PREAPPLY:PC SOURCEPAGE:msrdadvancedclassesII.rtf TEMPDESC:Mage gains +3 bonus on Spot checks in dusk or darkness # # End Modified: Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_abilities_racial.lst =================================================================== --- Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_abilities_racial.lst 2008-10-14 01:38:02 UTC (rev 8067) +++ Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_abilities_racial.lst 2008-10-14 02:13:10 UTC (rev 8068) @@ -1,93 +1,206 @@ -# CVS $Revision$ $Author$ -- Sat Oct 11 15:00:57 2008 -- reformated by prettylst.pl v1.38 (build 7302) +# CVS $Revision$ $Author$ -- Mon Oct 13 21:59:20 2008 -- reformated by prettylst.pl v1.38 (build 7302) SOURCELONG:Modern System Reference Document - Basics SOURCESHORT:MSRD SOURCEWEB:http://www.wizards.com/D20/article.asp?x=msrd -# Feat Name Visible Special ABility Define Save checks bonus Combat bonus Bonus to skill Source Page -# Ability Name Output Name Category of Ability Type Visible Special ABility Define Save checks bonus Combat bonus Bonus to skill Source Page -Negative Levels CATEGORY:Special Ability VISIBLE:NO SAB:% negative level(s) (-% effective level(s) and loses access to % spell(s) from the highest spell level castable)|NegLevels|NegLevels|NegLevels DEFINE:NegLevels|0 BONUS:CHECKS|Fortitude,Reflex,Will|-1*NegLevels BONUS:COMBAT|TOHIT|-1*NegLevels BONUS:SKILL|TYPE=Strength,TYPE=Dexterity,TYPE=Constitution,TYPE=Intelligence,TYPE=Wisdom,TYPE=Charisma|-1*NegLevels SOURCEPAGE:msrdspecialabilities.rtf -# Ability Name Output Name Category of Ability Type Visible Special ABility Define Save checks bonus Combat bonus Bonus to skill Source Page +# Ability Name Output Name Category of Ability Type Visible Special ABility Define +Absrobe CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Absrobe (Ex) +Acid CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Acid (Ex) +Acid Spray CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Acid Spray (Ex) +Acid Touch CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Acid Touch (Ex) Acidic Enzymes CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Acidic Enzymes (Ex) +Actinic Light CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike VISIBLE:NO SAB:Actinic Light (Sp) +Alien Physiolgoy CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Alien Physiolgoy (Ex) Alternate Form CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Alternate Form (Su) +Anesthetic Bite CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Anesthetic Bite (Ex) Animate Dead CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike VISIBLE:NO SAB:Animate Dead (Sp) Anyspeak CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike VISIBLE:NO SAB:Anyspeak (Sp) Aquatic CATEGORY:Special Ability VISIBLE:NO SAB:Aquatic Attach CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Attach (Ex) +Attach Head CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Attach Head (Ex) Audio/Visual Sensor CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:Audio/Visual Sensor +Ballistic Path CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Ballistic Path (Ex) Berserk CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Berserk (Ex) +Blind CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Blind (Ex) Blood Drain CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Blood Drain (Ex) +Body Blindsight CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Body Blindsight (Ex) +Body Glow CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Body Glow (Su) +Body Thief CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike VISIBLE:NO SAB:Body Thief (Sp) +Boost Host CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Boost Host (Ex) +Camouflage CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Camouflage (Ex) Can't Run CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Can't Run (Ex) +Captivating Song CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Captivating Song (Su) +Cast Web CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Cast Web(Ex) 8/day maximum range 50' Charge CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Charge (Ex) +Chemical Healing CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Chemical Healing (Ex) +Children of the Night CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Children of the Night (Su) +Chosen Victim CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Chosen Victim (Ex) Constrict CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Constrict (Ex) +Convert CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Convert (Ex) +Create Spawn CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Create Spawn (Su) +Corrupt the Mind CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Corrupt the Mind (Su) +Curse of Lycanthropy CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Curse of Lycanthropy (Su) +Daylight Powerlessness CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Daylight Powerlessness (Ex) Death Explosion CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Death Explosion (Su) +Death Gaze CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Death Gaze (Su) +Death Hunger CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Death Hunger (Ex) +Death Touch CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Death Touch (Su) +Death's Door CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Death's Door (Su) Despair CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Despair (Su) +Detach Head CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Detach Head (Ex) +Device Operation CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Device Operation (Ex) +Dimension Door CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike VISIBLE:NO SAB:Dimension Door (Sp) +Dimensional Jaunt CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Dimensional Jaunt (Su) Disease CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Disease (Ex) +Disease Sense CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Disease Sense (Ex) +Disguise Self CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Disguise Self (Su) +Domination CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Domination (Su) +Double Damage against Objects CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Double Damage against Objects (Ex) +Easy Breathing CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Easy Breathing (Ex) +Eat Thoughts CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Eat Thoughts (Su) +Electric Shock CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Electric Shock (Ex) +Electrical Rejuvenation CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Electrical Rejuvenation (Ex) +Energy Claw CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Energy Claw (Ex) +Energy Drain CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Energy Drain (Su) +Energy Form CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Energy Form (Ex) +Engulf CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Engulf (Ex) +Expansion CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Expansion (Ex) Fast Healing CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Fast Healing (Ex)|PREVAREQ:FastHealingRate,0 SAB:Fast Healing % (Ex)|FastHealingRate|PREVARGT:FastHealingRate,0 DEFINE:FastHealingRate|0 +Fear Aura CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Fear Aura (Su) +Feline Aversion CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Feline Aversion (Ex) +Ferocity CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Ferocity (Ex) Fey Rod CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike VISIBLE:NO SAB:Fey Rod (Sp) +Fiery Leap CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Fiery Leap (Ex) +Fire Form CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Fire Form (Ex) +Flame Shield CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Flame Shield (Su) +Flame Sword CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Flame Sword (Su) +Flashbacks CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Flashbacks (Ex) +Flesh Weakness CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Flesh Weakness (Ex) Fling CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Fling (Ex) +Fortification CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Fortification (Ex) Freeze CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Freeze (Ex) +Frightful Presense CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Frightful Presense (Ex) +Fugue CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Fugue (Ex) +Fuse CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Fuse (Ex) +Fuse ~Su OUTPUTNAME:Fuse CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Fuse (Su) +Garbage Growth CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Garbage Growth (Ex) +Gaseous CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Gaseous (Ex) +Gaseous Form CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Gaseous Form (Su) Glide CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike VISIBLE:NO SAB:Glide (Sp) +Grind CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Grind (Ex) +Hardness CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Hardness (Ex) +Hazy Outline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Hazy Outline (Su) +Heat CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Heat (Su) +Hive Mind CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Hive Mind (Su) +Hold Breath CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Hold Breath (Ex) Host Protection CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Host Protection (Ex) +Hot Running CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Hot Running (Ex) +Ignite CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Ignite (Ex) +Immolation CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Immolation (Su) +Impale CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Impale (Ex) Improved Grab CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Improved Grab (Ex) +Improved Speed CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Improved Speed (Ex) Improved Tracking CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Improved Tracking (Ex) +Indestructable Body CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Indestructable Body (Su) +Infestation CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Infestation (Ex) +Intoxicating Fruit CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Intoxicating Fruit (Ex) Invisibility CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike VISIBLE:NO SAB:Invisibility (Sp) +Invisibility ~Su OUTPUTNAME:Invisibility CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Invisibility (Su) Keen Scent CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Keen Scent (Ex) Light Sensitivity CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Light Sensitivity (Ex) +Liquefaction CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Liquefaction (Ex) +Locate Killer CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Locate Killer (Su) +Machine Possession CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:Machine Possession +Malleable Form CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Malleable Form (Ex) Manipulator Arms CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:Manipulator Arms +Mechanical Healing CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Mechanical Healing (Ex) +Mesmerizing Gaze CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Mesmerizing Gaze (Su) +Mimic CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Mimic (Ex) +Mimicry CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Mimicry (Ex) +Mind Feed CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Mind Feed (Ex) +Monstrous Spider Minions CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:Monstrous Spider Minions Mummy Rot CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Mummy Rot (Su) +Nannite Infection CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Nannite Infection (Ex) Natural Cunning CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Natural Cunning (Ex) Natural Invisibility CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Natural Invisibility (Su) +Necrotizing Touch CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Necrotizing Touch (Su) +Network Mind CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Network Mind (Ex) +Paralysis CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Paralysis (Ex) Petrifying Gaze CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Petrifying gaze (Su) Poison CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Poison (Ex) +Poison Spray CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Poison Spray (Ex) Pounce CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Pounce (Ex) +Prodigious Leap CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Prodigious Leap (Ex) Rake CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Rake (Ex) Regeneration CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Regeneration (Ex)|PREVAREQ:RegenerationRate,0 SAB:Regeneration % (Ex)|RegenerationRate|PREVARGT:RegenerationRate,0 DEFINE:RegenerationRate|0 -Rend CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Rend(Ex) +Rend CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Rend (Ex) +Rending Claws CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Rending Claws (Ex) +Revenant Regeneration CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Revenant Regeneration (Ex) +Rupture CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Rupture (Ex) Scent CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Scent (Ex) +Selective Invisibility CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Selective Invisibility (Su) +Self-Destruct CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Self-Destruct (Ex) Shared Host CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Shared Host(Ex) +Sharp Implements CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:Sharp Implements +Shift Dimension CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Shift Dimension (Su) +Shock Touch CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Shock Touch (Ex) +Short Circuit CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Short Circuit (Su) +Siphon Fluids CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Siphon Fluids (Ex) +Skin Regrowth CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Skin Regrowth (Su) +Slow Fall CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Slow Fall (Ex) +Smash CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Smash (Ex) +Smite Fallen CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Smite Fallen (Ex) +Spider Climb CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Spider Climb (Ex) +Spit Poison CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Spit Poison (Ex) +Split CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Split (Ex) +Stability CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Stability (Ex) Stampede CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Stampede (Ex) -Stench CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Stench(Ex) -Swallow Whole CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Swallow Whole(Ex) -Telepathy CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Telepathy(Su) -Thrall CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike VISIBLE:NO SAB:Thrall(Sp) +Stasis CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Stasis (Ex) +Steal Essence CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Steal Essence (Su) +Stealthy Pounce CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Stealthy Pounce (Ex) +Stench CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Stench (Ex) +Strands CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Strands (Ex) +Swallow Whole CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Swallow Whole (Ex) +Telepathy CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Telepathy (Ex) +Telepathy ~Su OUTPUTNAME:Telepathy CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Telepathy (Su) +Thrall CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike VISIBLE:NO SAB:Thrall (Sp) +Toxic Fumes CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Toxic Fumes (Ex) - Fort save (DC %) or take 1d4 points of Str damage|10+(TL/2)+CON +Trample CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Trample (Ex) Trip CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Trip (Ex) -Web CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Web(Ex)|PREVAREQ:WebEscapeDC,0 SAB:Web(Ex) - Escape DC % Break DC % Hit Points %|WebEscapeDC|WebBreakDC|WebHitPoints|PREVARGT:WebEscapeDC,0 DEFINE:WebEscapeDC|0 DEFINE:WebBreakDC|0 DEFINE:WebHitPoints|0 -Wyrm Breath Weapon OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Breath Weapon (Su) -Line of Fire every 1d4 rounds %d10 fire (Reflex DC %)|WyrmBreathDice|WyrmBreathDC DEFINE:WyrmBreathDice|3 DEFINE:WyrmBreathDC|0 - - -Cast Web CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Cast Web(Ex) 8/day maximum range 50' - -Children of the Night CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Children of the Night (Su) -Create Spawn CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Create Spawn (Su) -Curse of Lycanthropy CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Curse of Lycanthropy (Su) -Domination CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Domination (Su) -Energy Drain CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Energy Drain (Su) -Gaseous Form CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Gaseous Form (Su) -Spider Climb CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Spider Climb (Ex) Turn Resistance CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Turn Resistance (Ex)|PREVAREQ:TurnResistanceBonus,0 SAB:Turn Resistance % (Ex)|TurnResistanceBonus|PREVARGT:TurnResistanceBonus,0 DEFINE:TurnResistanceBonus|0 +Unnatural Aura CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Unnatural Aura (Su) +Vessel of Flesh CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Vessel of Flesh (Su) +Vulnerability CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Vulnerability (Ex) +Wavesense CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Wavesense (Ex) Weakness CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Weakness (Ex) +Web CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Web (Ex)|PREVAREQ:WebEscapeDC,0 SAB:Web(Ex) - Escape DC % Break DC % Hit Points %|WebEscapeDC|WebBreakDC|WebHitPoints|PREVARGT:WebEscapeDC,0 DEFINE:WebEscapeDC|0 DEFINE:WebBreakDC|0 DEFINE:WebHitPoints|0 +Web Cocoon CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Web Cocoon (Ex) +Whistle CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Whistle (Su) Wolf Empathy CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Wolf Empathy (Ex) +Wounding Gaze CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Wounding Gaze (Su) +Wounding Weapon CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Wounding Weapon (Su) ###Block: Unnamed special abilities -# Ability Name Output Name Category of Ability Type Visible Special ABility Define +# Ability Name Output Name Category of Ability Type Visible Special ABility Define +Cannot be Raised OUTPUTNAME:Cannot be raised from dead CATEGORY:Special Ability VISIBLE:NO SAB:Cannot be raised from dead +Cannot Heal OUTPUTNAME:Cannot heal but can be reparied CATEGORY:Special Ability VISIBLE:NO SAB:Cannot heal but can be reparied +Concussion Damage OUTPUTNAME:Double damage from Sonic/Concussion damage CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Double damage from Sonic/Concussion damage(Ex) +Half Actions OUTPUTNAME:Move or Attack Action Only CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Move or Attack Action Only(Ex) +Hide in Forest OUTPUTNAME:+16 to Hide in forested areas CATEGORY:Special Ability VISIBLE:NO SAB:+16 to Hide in forested areas +Hide in Stone OUTPUTNAME:+8 to Hide in Stone background CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:+8 to Hide in Stone background +Hide in Subterranean OUTPUTNAME:+4 Hide in Rocky/subterranean areas CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:+4 Hide in Rocky/subterranean areas +Hide in Undergrowth OUTPUTNAME:+4 to hide in tall grass or heavy undergrowth CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+4 to hide in tall grass or heavy undergrowth Hide when Submerged OUTPUTNAME:+12 to Hide when Submerged CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+12 to Hide when Submerged -Tracking by Scent OUTPUTNAME:+4 Survival checks when Tracking by Scent CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+4 Survival checks when Tracking by Scent -Hide in Undergrowth OUTPUTNAME:+4 to hide in tall grass or heavy undergrowth CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+4 to hide in tall grass or heavy undergrowth +Hide in Water OUTPUTNAME:+10 to Hide while in water CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+10 to Hide while in water +Potent Venom OUTPUTNAME:Potent Venom bonus to save CATEGORY:Special Ability VISIBLE:NO SAB:Potent Venom bonus to save +DC %|PotentVenom DEFINE:PotentVenom|0 +Skills at Night OUTPUTNAME:+4 on Intimidate and Sense Motive during the night CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+4 on Intimidate and Sense Motive during the night Spot in Darkness OUTPUTNAME:+8 Spot in dusk/darkness CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+8 Spot in dusk/darkness Spot in Daylight OUTPUTNAME:+8 to Spot durring daylight CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+8 to Spot durring daylight - -Hide in Subterranean OUTPUTNAME:+4 Hide in Rocky/subterranean areas CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:+4 Hide in Rocky/subterranean areas -Hide in Stone OUTPUTNAME:+8 to Hide in Stone background CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:+8 to Hide in Stone background Sunlight Damage OUTPUTNAME:Direct sunlight causes 50 points damage per round CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Direct sunlight causes 50 points damage per round(Ex) -Concussion Damage OUTPUTNAME:Double damage from Sonic/Concussion damage CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Double damage from Sonic/Concussion damage(Ex) +Tracking by Scent OUTPUTNAME:+4 Survival checks when Tracking by Scent CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+4 Survival checks when Tracking by Scent +Hide in Snow OUTPUTNAME:+15 species bonus on Hide in snowy conditions CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+15 species bonus on Hide in snowy conditions -Cannot be Raised CATEGORY:Special Ability VISIBLE:NO SAB:Cannot be raised from dead SAB:Cannot be raised from dead -Cannot Heal CATEGORY:Special Ability VISIBLE:NO SAB:Cannot heal but can be reparied SAB:Cannot heal but can be reparied -Half Actions CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Move or Attack Action Only SAB:Move or Attack Action Only(Ex) -Potent Venom CATEGORY:Special Ability VISIBLE:NO SAB:Potent Venom bonus to save SAB:Potent Venom bonus to save +DC %|PotentVenom DEFINE:PotentVenom|0 - - ###Block: Creature Type and Subtype Traits # Ability Name Category of Ability Visible Special ABility Incorporeal Traits CATEGORY:Special Ability VISIBLE:NO SAB:Can be harmed only by other incorporeal creatures/+1 or better weapons/magic SAB:50% chance to ignore any damage from a corporeal source SAB:Can pass through solid objects at will SAB:Attacks pass through armor SAB:Always moves silently @@ -99,6 +212,9 @@ Magical Beast Traits CATEGORY:Special Ability VISIBLE:NO SAB:Magical Beasts eat, sleeps, and breathes Monstrous Humanoid Traits CATEGORY:Special Ability VISIBLE:NO SAB:Monstrous Humanoids eat, sleeps, and breathes +###Block: Negative Levels +# Ability Name Category of Ability Visible Special ABility Define Save checks bonus Combat bonus Bonus to skill Source Page +Negative Levels CATEGORY:Special Ability VISIBLE:NO SAB:% negative level(s) (-% effective level(s) and loses access to % spell(s) from the highest spell level castable)|NegLevels|NegLevels|NegLevels DEFINE:NegLevels|0 BONUS:CHECKS|Fortitude,Reflex,Will|-1*NegLevels BONUS:COMBAT|TOHIT|-1*NegLevels BONUS:SKILL|TYPE=Strength,TYPE=Dexterity,TYPE=Constitution,TYPE=Intelligence,TYPE=Wisdom,TYPE=Charisma|-1*NegLevels SOURCEPAGE:msrdspecialabilities.rtf ###Block: Standard Immunities # Ability Name Category of Ability Type Visible Special ABility Description @@ -117,7 +233,9 @@ Immunity To Critical Hits CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Critical Hits (Ex) Immunity To Disease CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Disease (Ex) Immunity To Energy Drain CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Energy Drain (Ex) +Immunity To Feat CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Feat (Ex) Immunity To Flanking CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Flanking (Ex) +Immunity To Force Effects CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Force Effects (Ex) Immunity To Gaze Attacks CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Gaze Attacks (Ex) Immunity To Hold CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Hold (Ex) DESC:You are never effected by Hold effects Immunity To Magic CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Magic (Ex) DESC:You are never effected by magic @@ -129,12 +247,13 @@ Immunity To Paralysis CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Paralysis (Ex) Immunity To Piercing CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Piercing (Ex) DESC:You never take piercing damage Immunity To Poison CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Poison (Ex) DESC:You never take poison damage +Immunity To Slashing CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Slashing (Ex) DESC:You never take slashing damage Immunity To Sleep CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Sleep (Ex) Immunity To Stunning CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Stunning (Ex) Immunity To Subdual Damage CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Subdual Damage (Ex) Immunity To Visual Illusions CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to visual illusions, and other attacks that rely on sight (Ex) -###Block: Resistances +###Block: Standard Resistances # Ability Name Category of Ability Visible Define Ability Resistance To Acid CATEGORY:Special Ability VISIBLE:NO DEFINE:AcidResistanceBonus|0 ABILITY:Special Ability|VIRTUAL|Resistance To Acid Output|!PREABILITY:1,CATEGORY=Special Ability,Immunity To Acid,Vulnerability To Acid Resistance To Cold CATEGORY:Special Ability VISIBLE:NO DEFINE:ColdResistanceBonus|0 ABILITY:Special Ability|VIRTUAL|Resistance To Cold Output|!PREABILITY:1,CATEGORY=Special Ability,Immunity To Cold,Vulnerability To Cold @@ -159,20 +278,38 @@ Resistance To Slashing Damage CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Resistance VISIBLE:NO SAB:Resistance to Slashing Damage -###Block: Vulnerabilities +###Block: Standard Vulnerabilities # Ability Name Category of Ability Type Visible Special ABility Description Vulnerability To Acid CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Weakness VISIBLE:NO SAB:Vulnerability To Acid DESC:You take half again as much (+50%) damage as normal from Acid, regardless of whether a saving throw is allowed, or if the save is a success or failure Vulnerability To Cold CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Weakness VISIBLE:NO SAB:Vulnerability To Cold DESC:You take half again as much (+50%) damage as normal from Cold, regardless of whether a saving throw is allowed, or if the save is a success or failure Vulnerability To Fire CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Weakness VISIBLE:NO SAB:Vulnerability To Fire DESC:You take half again as much (+50%) damage as normal from Fire, regardless of whether a saving throw is allowed, or if the save is a success or failure Vulnerability To Electricity CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Weakness VISIBLE:NO SAB:Vulnerability To Electricity DESC:You take half again as much (+50%) damage as normal from Electricity, regardless of whether a saving throw is allowed, or if the save is a success or failure +Vulnerability To Sonic CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Weakness VISIBLE:NO SAB:Vulnerability To Sonic DESC:You take half again as much (+50%) damage as normal from Sonic, regardless of whether a saving throw is allowed, or if the save is a success or failure -###Block:Familiar Temp Bonuses -# Feat Name Type Visible Bonus to skill Source Page Temporary effect description -# Ability Name Category of Ability Visible Bonus to skill Source Page Temporary effect description -Hawk Familiar Bonuses CATEGORY:Special Ability VISIBLE:NO BONUS:SKILL|Spot|3|TYPE=HawkFamiliar|PREAPPLY:PC SOURCEPAGE:msrdadvancedclassesII.rtf TEMPDESC:Mage gains +3 bonus on Spot checks in daylight -Owl Familiar Bonuses CATEGORY:Special Ability VISIBLE:NO BONUS:SKILL|Spot|3|TYPE=OwlFamiliar|PREAPPLY:PC SOURCEPAGE:msrdadvancedclassesII.rtf TEMPDESC:Mage gains +3 bonus on Spot checks in dusk or darkness +###Block: Other Vulnerabilities +# Ability Name Category of Ability Type Visible Special ABility +Vulnerability To Sunlight CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Weakness VISIBLE:NO SAB:Vulnerability To Sunlight (Ex) +Vulnerability To Fear CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Weakness VISIBLE:NO SAB:Vulnerability To Fear (Ex) +###Block: Specific Creature Abilities +# Ability Name Output Name Category of Ability Type Visible Special ABility Define +Alien Probe Shock OUTPUTNAME:Shock CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Shock (Ex) - +2d6 points of electricity damage on successful ranged touch attack +Alien Probe Speed OUTPUTNAME:Supersonic Speed CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Supersonic Speed (Ex) - can fly at 4000 ft for up to 6 hours/day +Blood Fiend Breath Weapon OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Breath Weapon (Su) - every 1d4 rounds, 15 ft cone of fire, 2d6 points of fire damage, Ref save (DC %) for half|10+HD/2+CON +Chemical Golem Breath Weapon OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Breath Weapon (Ex) - every 1d4 rounds, 30 ft cone of acid and toxic fumes, 5d6 points of acid damage and 1d4 ponits of Con damage, Fort save (DC %) negates|10+(HD/2) +Mothfolk Fear Aura OUTPUTNAME:Fear Aura CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Fear Aura (Su) - Will save (DC %) or be affected by a fear spell|10+HD/2+CHA +Neothelid Breath Weapon OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Breath weapon (Su) - every 1d4 rounds, 50 ft cone, 14d10 points of acid damage, Ref save (DC %) for half|10+(HD/2)+CON +Night Terror Fear Aura OUTPUTNAME:Fear Aura CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Fear Aura (Su) - Will save (DC %) or be shaken|10+HD/2|CHA +Night Terror Terrify OUTPUTNAME:Terrify CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Terrify (Su) - Will save (DC %) or lose 1d4 points of Wis damage|10+(HD/2)+CHA +Satanic Ichor Immunities OUTPUTNAME:Immune to all weapons except ones that deal energy damage, such as stun guns and kroath dark plasma rifles CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Immune to all weapons except ones that deal energy damage, such as stun guns and kroath dark plasma rifles +Star Doppelganger Fear Aura OUTPUTNAME:Fear Aura CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Fear Aura (Su) - Will save (DC %) or be stunned for 1d4 rounds|10+TL/2+CHA +Star Doppelganger Flesh Transfer OUTPUTNAME:Flesh Transfer CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Flesh Transfer (Ex) - Fort save (DC %) or begin to become a star doppelganger|10+TL/2+CON +Star Doppelganger Immunities OUTPUTNAME:Immunities CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Immunities (Ex) - suffocation, inhaled poisons, and other detrimental atmospheric effects +Thunderbird Breath Weapon OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Breath Weapon (Su) - Every 1d4 rounds, 60' cone of sonic energy that deals %d10 points of damage, Ref save (DC %) for half|TL/2|10+TL/2+CON +Thunderbird Fear Aura OUTPUTNAME:Fear Aura CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Fear Aura (Su) - Will save (DC %) or be shaken for 1d4 rounds|10+TL/2+CHA +Wyrm Breath Weapon OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Breath Weapon (Su) -Line of Fire every 1d4 rounds %d10 fire (Reflex DC %)|WyrmBreathDice|WyrmBreathDC DEFINE:WyrmBreathDice|3 DEFINE:WyrmBreathDC|0 + # # End # Modified: Trunk/pcgen/data/d20ogl/msrd/future/future_basics/futurebasics_abilities_class.lst =================================================================== --- Trunk/pcgen/data/d20ogl/msrd/future/future_basics/futurebasics_abilities_class.lst 2008-10-14 01:38:02 UTC (rev 8067) +++ Trunk/pcgen/data/d20ogl/msrd/future/future_basics/futurebasics_abilities_class.lst 2008-10-14 02:13:10 UTC (rev 8068) @@ -48,7 +48,6 @@ Skilled Researcher CATEGORY:Special Ability TYPE:Class.SpecialAbility VISIBLE:NO SAB:Skilled Researcher Skilled Salvager CATEGORY:Special Ability TYPE:Class.SpecialAbility VISIBLE:NO SAB:Skilled Salvager Space Suitable CATEGORY:Special Ability TYPE:Class.SpecialAbility VISIBLE:NO SAB:Space Suitable -Stability CATEGORY:Special Ability TYPE:Class.SpecialAbility VISIBLE:NO SAB:Stability Steamroller CATEGORY:Special Ability TYPE:Class.SpecialAbility VISIBLE:NO SAB:Steamroller Stipend CATEGORY:Special Ability TYPE:Class.SpecialAbility VISIBLE:NO SAB:Stipend Strong as an Ox CATEGORY:Special Ability TYPE:Class.SpecialAbility VISIBLE:NO SAB:Strong as an Ox @@ -76,7 +75,6 @@ Xenoresistance CATEGORY:Special Ability TYPE:Class.SpecialAbility VISIBLE:NO SAB:Xenoresistance ###Block: Special Abilities -# Feat Name Type Visible Special ABility Define Combat bonus Stat bonus Modify VAR # Ability Name Output Name Category of Ability Visible Special ABility Define Combat bonus Stat bonus Modify VAR Dreadnought Ability Surge OUTPUTNAME:Ability Surge CATEGORY:Special Ability VISIBLE:NO SAB:Ability Surge ~ %/day for % rounds (STR +%, Defense -% when Surged)|AbilitySurgeTimes|AbilitySurgeRounds|AbilitySurgeStrBonus|AbilitySurgeDefensePenalty DEFINE:AbilitySurgeTimes|0 DEFINE:AbilitySurgeRounds|0 DEFINE:AbilitySurgeStrBonus|0 DEFINE:AbilitySurgeDefensePenalty|0 BONUS:COMBAT|AC|-AbilitySurgeDefensePenalty|TYPE=Temporary|PREAPPLY:PC BONUS:STAT|STR|AbilitySurgeStrBonus|TYPE=Temporary|PREAPPLY:PC BONUS:VAR|AbilitySurgeRounds|0 BONUS:VAR|AbilitySurgeDefensePenalty|2 BONUS:VAR|AbilitySurgeStrBonus|4*AbilitySurgeDefensePenalty Swift Strike CATEGORY:Special Ability VISIBLE:NO SAB:Swift Strike +%d%|SwiftStrike|SwiftStrikeDie DEFINE:SwiftStrikeDie|6 DEFINE:SwiftStrike|0 @@ -84,7 +82,6 @@ Uncanny Stealth CATEGORY:Special Ability VISIBLE:NO SAB:Uncanny Stealth (full speed)|PREVARLT:UncannyStealthChargeQual,1 SAB:Uncanny Stealth (charge/run)|PREVARGTEQ:UncannyStealthChargeQual,1 ###Block: Xenophile Xenotype block -# Feat Name Type Visible Required Feat Required Skill Special ABility Define Stackable? Multiple? Choose Modify VAR # Ability Name Category of Ability Type Visible Required Ability Required Skill Special ABility Define Stackable? Multiple? Choose Modify VAR Base Xenotype CATEGORY:Special Ability TYPE:Special VISIBLE:DISPLAY DEFINE:XenotypeBase|2 Modified: Trunk/pcgen/data/d20ogl/msrd/menaces/menaces_races_a-i.lst =================================================================== --- Trunk/pcgen/data/d20ogl/msrd/menaces/menaces_races_a-i.lst 2008-10-14 01:38:02 UTC (rev 8067) +++ Trunk/pcgen/data/d20ogl/msrd/menaces/menaces_races_a-i.lst 2008-10-14 02:13:10 UTC (rev 8068) @@ -1,4 +1,4 @@ -# CVS $Revision$ $Author$ -- Sat Aug 23 17:24:11 2008 -- reformated by prettylst.pl v1.38 (build 7233) +# CVS $Revision$ $Author$ -- Mon Oct 13 00:29:02 2008 -- reformated by prettylst.pl v1.38 (build 7302) SOURCELONG:Modern System Reference Document - Menace SOURCESHORT:MSRD SOURCEWEB:http://www.wizards.com/D20/article.asp?x=msrd #Alien Probe is getting skills Listen & Spot. Constructs do not get Skillranks, so I changed them to Skill bonus. @@ -10,59 +10,59 @@ # was only corrected in OUTPUTNAME. # -- Frank Kliewe -# Race Name Output Name Starting Feats Size Move Face/Space Reach Vision Automatic Languages Combat bonus Bonus to skill Bonus to skill point for a level Stat bonus Weapon prof. bonus Racial HD Class Skills Automatically Added to Inventory Virtual Feat Feat Natural Attacks Special ABility Define Damage Reduction Skill Multiplier Monster Class Name and Starting Level Main Race Type Race Subtype Type Template Hit Dice Advancement Challenge Rating Source Page Innate Spells -Acid Rainer STARTFEATS:0 SIZE:H MOVE:Walk,5,Fly,40 FACE:15,15 REACH:20 VISION:Darkvision (60') BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE BONUS:SKILL|Hide|8|TYPE=Species BONUS:SKILL|Move Silently|4|TYPE=Species BONUS:STAT|STR,CON|10 BONUS:STAT|DEX,INT|-4 MONCSKILL:Hide|Listen|Move Silently|Spot NATURALATTACKS:Tentacle,Weapon.Natural.Melee.Bludgeoning,*6,1d4 SAB:Acid Resistance 10 (Ex) SAB:Acid Spray (Ex) - every 1d4 rounds, 30 ft radius could of caustic mist, 2d6 poinds of acid damage, Ref save (DC %) for half|10+HD/2+CON SAB:Acid Touch (Ex) SAB:Improved Grab (Ex) SKILLMULT:1 MONSTERCLASS:Elemental (Air/Fire):8 RACETYPE:Elemental RACESUBTYPE:Air TYPE:Elemental (Air/Fire) TEMPLATE:Elemental CR:8 SOURCEPAGE:MenaceCreaturesA-I.rtf -Acid Rainer (Advanced) OUTPUTNAME:Advanced Acid Rainer STARTFEATS:0 SIZE:G MOVE:Walk,5,Fly,40 FACE:20 REACH:25 BONUS:COMBAT|AC|8|TYPE=Natural BONUS:SKILL|Hide|8|TYPE=Species BONUS:SKILL|Move Silently|4|TYPE=Species BONUS:STAT|STR|18 BONUS:STAT|DEX,INT|-4 BONUS:STAT|CON|14 MONCSKILL:Hide|Listen|Move Silently|Spot NATURALATTACKS:Tentacle,Weapon.Melee.Bludgeoning,*6,1d8 SAB:Acid Resistance 10 (Ex) SAB:Acid Spray (Ex) SAB:Acid Touch (Ex) SAB:Improved Grab (Ex) SKILLMULT:1 MONSTERCLASS:Elemental (Air/Fire):20 RACETYPE:Elemental RACESUBTYPE:Air TYPE:Elemental (Air/Fire) TEMPLATE:Elemental CR:11 SOURCEPAGE:MenaceCreaturesA-I.rtf -Alien Probe SIZE:S MOVE:Fly,400 FACE:5,5 REACH:5 VISION:Darkvision (60') BONUS:SKILL|Listen,Spot|9 BONUS:STAT|DEX|18 BONUS:STAT|WIS|6 BONUS:STAT|INT|4 BONUS:STAT|STR|-10 BONUS:STAT|CHA|2 MONCSKILL:Listen|Spot NATURALATTACKS:Electricity shock,Weapon.Natural.Ranged,*1,2d6 SAB:Actinic Light (Sp) SAB:Invisibility (Su) SAB:Dimension Door (Sp) SAB:Shock (Ex) - +2d6 points of electricity damage on successful ranged touch attack SAB:Supersonic Speed (Ex) - can fly at 4000 ft for up to 6 hours/day MONSTERCLASS:Construct:6 RACETYPE:Construct TYPE:Construct TEMPLATE:Construct CR:5 SOURCEPAGE:MenaceCreaturesA-I.rtf SPELLS:Innate|TIMES=ATWILL|CASTERLEVEL=10|Brain Lock,12+CHA|Daze,10+CHA|Detect Psionics,10+WIS|Tailor Memory,14+CHA|Telekinesis,14+CON -Anaconda (Giant) OUTPUTNAME:Anaconda, [NAME] SIZE:H MOVE:Walk,20,Climb,20,Swim,40 FACE:15,15 REACH:10 VISION:Low-light BONUS:COMBAT|AC|7|TYPE=NaturalArmor.REPLACE BONUS:SKILL|Balance|8|TYPE=Species BONUS:SKILL|Hide,Listen,Spot|4|TYPE=Species BONUS:SKILLPOOL|CLASS=Animal;LEVEL=1|5 BONUS:STAT|STR|22 BONUS:STAT|DEX|2 BONUS:STAT|CON|10 BONUS:STAT|INT|-10 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-8 MONCSKILL:Balance|Climb|Hide|Listen|Spot|Swim NATURALATTACKS:Tail Slap,Weapon.Natural.Melee.Bludgeoning,*1,1d6|Bite,Weapon.Natural.Melee.Bludgeoning.Piercing.Slashing,*1,2d6 SAB:Constrict (Ex) SAB:Improved Grab (Ex) SAB:Scent (Ex) SAB:Swallow Whole (Ex) SKILLMULT:1 MONSTERCLASS:Animal:12 RACETYPE:Animal TYPE:Animal TEMPLATE:Animal HITDICEADVANCEMENT:23,36 CR:9 SOURCEPAGE:MenaceCreaturesA-I.rtf -Anaconda (Advanced Giant) OUTPUTNAME:Advanced Giant Anaconda SIZE:G MOVE:Walk,20,Climb,20,Swim,40 FACE:20 REACH:15 VISION:Low-light BONUS:COMBAT|AC|11|TYPE=NaturalArmor BONUS:SKILL|Balance|8|TYPE=Species BONUS:SKILL|Hide,Listen,Spot|4|TYPE=Species BONUS:SKILLPOOL|CLASS=Animal;LEVEL=1|5 BONUS:STAT|STR|30 BONUS:STAT|DEX|2 BONUS:STAT|CON|14 BONUS:STAT|INT|-10 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-8 MONCSKILL:Balance|Climb|Hide|Listen|Spot|Swim NATURALATTACKS:Tail Slap,Weapon.Natural.Melee.Bludgeoning,*1,1d8|Bite,Weapon.Natural.Melee.Piercing,*1,2d8 SAB:Constrict (Ex) SAB:Improved Grab (Ex) SAB:Scent (Ex) SAB:Swallow Whole (Ex) SKILLMULT:1 MONSTERCLASS:Animal:30 RACETYPE:Animal TYPE:Animal TEMPLATE:Animal CR:15 SOURCEPAGE:MenaceCreaturesA-I.rtf -Animated Object (Tiny) OUTPUTNAME:[NAME] Animated Object SIZE:T MOVE:Walk,30 FACE:2.5,2.5 REACH:0 BONUS:STAT|STR|-2 BONUS:STAT|DEX|4 BONUS:STAT|WIS|-10 BONUS:STAT|CHA|-10 BONUS:WEAPONPROF=Slam|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Slam,Weapon.Natural.Melee.Bludgeoning,*1,1d3 DEFINE:LOCK.INT|10 MONSTERCLASS:Construct:1 RACETYPE:Construct TYPE:Construct TEMPLATE:Construct CR:1/2 SOURCEPAGE:MenaceCreaturesA-I.rtf -Animated Object (Small) OUTPUTNAME:[NAME] Animated Object SIZE:S MOVE:Walk,30 FACE:5,5 REACH:5 BONUS:COMBAT|AC|2|TYPE=NaturalArmor.REPLACE BONUS:STAT|DEX|2 BONUS:STAT|WIS|-10 BONUS:STAT|CHA|-10 BONUS:WEAPONPROF=Slam|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Slam,Weapon.Natural.Melee.Bludgeoning,*1,1d4 DEFINE:LOCK.INT|10 MONSTERCLASS:Construct:1 RACETYPE:Construct TYPE:Construct TEMPLATE:Construct CR:1 SOURCEPAGE:MenaceCreaturesA-I.rtf -Animated Object (Medium size) OUTPUTNAME:[NAME] Animated Object SIZE:M MOVE:Walk,30 FACE:5,5 REACH:5 BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE BONUS:STAT|STR|2 BONUS:STAT|WIS|-10 BONUS:STAT|CHA|-10 BONUS:WEAPONPROF=Slam|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Slam,Weapon.Natural.Melee.Bludgeoning,*1,1d6 DEFINE:LOCK.INT|10 MONSTERCLASS:Construct:2 RACETYPE:Construct TYPE:Construct TEMPLATE:Construct CR:2 SOURCEPAGE:MenaceCreaturesA-I.rtf -Animated Object (Large) OUTPUTNAME:[NAME] Animated Object SIZE:L MOVE:Walk,30 FACE:10,15 REACH:10 BONUS:COMBAT|AC|5|TYPE=NaturalArmor.REPLACE BONUS:STAT|STR|6 BONUS:STAT|WIS|-10 BONUS:STAT|CHA|-10 BONUS:WEAPONPROF=Slam|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Slam,Weapon.Natural.Melee.Bludgeoning,*1,1d8 DEFINE:LOCK.INT|10 MONSTERCLASS:Construct:4 RACETYPE:Construct TYPE:Construct TEMPLATE:Construct CR:3 SOURCEPAGE:MenaceCreaturesA-I.rtf -Animated Object (Huge) OUTPUTNAME:[NAME] Animated Object SIZE:H MOVE:Walk,30 FACE:15,15 REACH:10 BONUS:COMBAT|AC|6|TYPE=NaturalArmor.REPLACE BONUS:STAT|STR|10 BONUS:STAT|DEX|-2 BONUS:STAT|WIS|-10 BONUS:STAT|CHA|-10 BONUS:WEAPONPROF=Slam|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Slam,Weapon.Natural.Melee.Bludgeoning,*1,2d6 DEFINE:LOCK.INT|10 MONSTERCLASS:Construct:8 RACETYPE:Construct TYPE:Construct TEMPLATE:Construct CR:5 SOURCEPAGE:MenaceCreaturesA-I.rtf -Animated Object (Gargantuan) OUTPUTNAME:[NAME] Animated Object SIZE:G MOVE:Walk,30 FACE:20,20 REACH:15 BONUS:COMBAT|AC|8|TYPE=NaturalArmor.REPLACE BONUS:STAT|STR|14 BONUS:STAT|DEX|-4 BONUS:STAT|WIS|-10 BONUS:STAT|CHA|-10 BONUS:WEAPONPROF=Slam|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Slam,Weapon.Natural.Melee.Bludgeoning,*1,2d8 DEFINE:LOCK.INT|10 MONSTERCLASS:Construct:16 RACETYPE:Construct TYPE:Construct TEMPLATE:Construct CR:7 SOURCEPAGE:MenaceCreaturesA-I.rtf -Animated Object (Colossal) OUTPUTNAME:[NAME] Animated Object SIZE:C MOVE:Walk,30 FACE:30,30 REACH:15 BONUS:COMBAT|AC|12|TYPE=NaturalArmor.REPLACE BONUS:STAT|STR|18 BONUS:STAT|DEX|-6 BONUS:STAT|WIS|-10 BONUS:STAT|CHA|-10 BONUS:WEAPONPROF=Slam|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Slam,Weapon.Natural.Melee.Bludgeoning,*1,4d6 DEFINE:LOCK.INT|10 MONSTERCLASS:Construct:32 RACETYPE:Construct TYPE:Construct TEMPLATE:Construct CR:10 SOURCEPAGE:MenaceCreaturesA-I.rtf -Boar (Wild Pig) SIZE:M MOVE:Walk,40 FACE:5,5 REACH:5 VISION:Low-light BONUS:COMBAT|AC|6|TYPE=NaturalArmor.REPLACE BONUS:STAT|CHA|-6 BONUS:STAT|CON|6 BONUS:STAT|INT|-8 BONUS:STAT|STR|4 BONUS:STAT|WIS|2 BONUS:WEAPONPROF=Gore|DAMAGE|max(0,(STR/2)) MONCSKILL:Listen|Spot NATURALATTACKS:Gore,Weapon.Natural.Melee.Piercing,*1,1d8 SAB:Ferocity (Ex) SAB:Scent (Ex) SKILLMULT:1 MONSTERCLASS:Animal:3 RACETYPE:Animal TYPE:Animal TEMPLATE:Animal CR:3 SOURCEPAGE:MenaceCreaturesA-I.rtf -Bodak SIZE:S MOVE:Walk,20 FACE:5,5 REACH:5 BONUS:COMBAT|AC|3|TYPE=NaturalArmor.REPLACE BONUS:STAT|INT|-4 BONUS:STAT|DEX|4 BONUS:STAT|STR,WIS,CHA|... 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