From: <ama...@us...> - 2008-06-12 01:11:19
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Revision: 6529 http://pcgen.svn.sourceforge.net/pcgen/?rev=6529&view=rev Author: amaitland Date: 2008-06-11 18:11:27 -0700 (Wed, 11 Jun 2008) Log Message: ----------- Bring SRD and RSRD closer together - Ability Objects Issue#: 1483912 Modified Paths: -------------- Trunk/pcgen/data/d20ogl/srd/basics/srd_ability_class.lst Trunk/pcgen/data/d20ogl/srd/basics/srd_classes_base.lst Trunk/pcgen/data/d20ogl/srd/basics/srd_companion_mods.lst Trunk/pcgen/data/d20ogl/srd/basics/srd_feats_hidden.lst Modified: Trunk/pcgen/data/d20ogl/srd/basics/srd_ability_class.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd/basics/srd_ability_class.lst 2008-06-12 01:10:13 UTC (rev 6528) +++ Trunk/pcgen/data/d20ogl/srd/basics/srd_ability_class.lst 2008-06-12 01:11:27 UTC (rev 6529) @@ -19,6 +19,9 @@ Turn Plant CATEGORY:Special Ability TYPE:Turning.TurnPlant VISIBLE:NO SAB:Turn Plants (Su) %/day (turn level %) (turn damage %d%+%)|TurnTimesPlant|TurnLevelPlant|TurnDicePlant|TurnDieSizePlant|TurnDamagePlusPlant DEFINE:TurnTimesPlant|TurnTimesBase DEFINE:TurnLevelPlant|TurnLevelBase DEFINE:TurnDicePlant|TurnDiceBase DEFINE:TurnDieSizePlant|TurnDieSizeBase DEFINE:TurnDamagePlusPlant|TurnDamagePlusBase DEFINE:TurnCheckPlant|TurnCheckBase SOURCEPAGE:srdspellsi.rtf Rebuke Plant CATEGORY:Special Ability TYPE:Turning.TurnPlant VISIBLE:NO SAB:Rebuke Plants (Su) %/day (turn level %) (turn damage %d%+%)|TurnTimesPlant|TurnLevelPlant|TurnDicePlant|TurnDieSizePlant|TurnDamagePlusPlant DEFINE:TurnTimesPlant|TurnTimesBase DEFINE:TurnLevelPlant|TurnLevelBase DEFINE:TurnDicePlant|TurnDiceBase DEFINE:TurnDieSizePlant|TurnDieSizeBase DEFINE:TurnDamagePlusPlant|TurnDamagePlusBase DEFINE:TurnCheckPlant|TurnCheckBase SOURCEPAGE:srdspellsi.rtf +Spontaneous casting - Cure spells CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Spontaneous casting - Cure spells +Spontaneous casting - Inflict spells CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Spontaneous casting - Inflict spells + ###Block:Ranger Favored Enemies # Ability Name Category of Ability Type Visible Required Ability Special ABility Define Multiple? Choose Modify VAR Favored Enemy I CATEGORY:Special Ability TYPE:FavoredEnemy VISIBLE:DISPLAY SAB:favored enemy (%CHOICE) +%|FavoredEnemy1 DEFINE:FavoredEnemy1|FavoredEnemies DEFINE:FavoredEnemies|0 MULT:YES CHOOSE:STRING|NUMCHOICES=1|Aberration|Animal|Beast|Construct|Dragon|Elemental|Fey|Giant|Magical Beast|Ooze|Plant|Shapechanger|Undead|Vermin|Outsider (Air)|Outsider (Earth)|Outsider (Fire)|Outsider (Water)|Outsider (Lawful)|Outsider (Chaotic)|Outsider (Good)|Outsider (Evil)|Humanoid (Human)|Humanoid (Dwarf)|Humanoid (Elf)|Humanoid (Gnome)|Humanoid (Halfling)|Humanoid (Orc)|Humanoid (Gnoll)|Humanoid (Goblinoid)|Humanoid (Aquatic)|Humanoid (Reptilian) BONUS:VAR|FavoredEnemies|1 @@ -27,13 +30,6 @@ Favored Enemy IV CATEGORY:Special Ability TYPE:FavoredEnemy VISIBLE:DISPLAY PREABILITY:3,CATEGORY=Special Ability,Favored Enemy I,Favored Enemy II,Favored Enemy III SAB:favored enemy (%CHOICE) +%|FavoredEnemy4 DEFINE:FavoredEnemy4|FavoredEnemies-3 MULT:YES CHOOSE:STRING|NUMCHOICES=1|Aberration|Animal|Beast|Construct|Dragon|Elemental|Fey|Giant|Magical Beast|Ooze|Plant|Shapechanger|Undead|Vermin|Outsider (Air)|Outsider (Earth)|Outsider (Fire)|Outsider (Water)|Outsider (Lawful)|Outsider (Chaotic)|Outsider (Good)|Outsider (Evil)|Humanoid (Human)|Humanoid (Dwarf)|Humanoid (Elf)|Humanoid (Gnome)|Humanoid (Halfling)|Humanoid (Orc)|Humanoid (Gnoll)|Humanoid (Goblinoid)|Humanoid (Aquatic)|Humanoid (Reptilian) BONUS:VAR|FavoredEnemies|1 Favored Enemy V CATEGORY:Special Ability TYPE:FavoredEnemy VISIBLE:DISPLAY PREABILITY:4,CATEGORY=Special Ability,Favored Enemy I,Favored Enemy II,Favored Enemy III,Favored Enemy IV SAB:favored enemy (%CHOICE) +%|FavoredEnemy5 DEFINE:FavoredEnemy5|FavoredEnemies-4 MULT:YES CHOOSE:STRING|NUMCHOICES=1|Aberration|Animal|Beast|Construct|Dragon|Elemental|Fey|Giant|Magical Beast|Ooze|Plant|Shapechanger|Undead|Vermin|Outsider (Air)|Outsider (Earth)|Outsider (Fire)|Outsider (Water)|Outsider (Lawful)|Outsider (Chaotic)|Outsider (Good)|Outsider (Evil)|Humanoid (Human)|Humanoid (Dwarf)|Humanoid (Elf)|Humanoid (Gnome)|Humanoid (Halfling)|Humanoid (Orc)|Humanoid (Gnoll)|Humanoid (Goblinoid)|Humanoid (Aquatic)|Humanoid (Reptilian) BONUS:VAR|FavoredEnemies|1 -# Ranger Favored using the possible SUBTYPE tag. (updated to Ability stuff) -#Favored Enemy I CATEGORY:Special Ability TYPE:RangerFavored VISIBLE:YES SAB:favored enemy (%CHOICE) +%|FavoredEnemy1 DEFINE:FavoredEnemy1|FavoredEnemies MULT:YES CHOOSE:NUMCHOICES=1|Aberration|Animal|Beast|Construct|Dragon|Elemental|Fey|Giant|Magical Beast|Ooze|Plant|Shapechanger|Undead|Vermin|TYPE=Humanoid.SUBTYPE|TYPE=Outsider.SUBTYPE -#Favored Enemy II CATEGORY:Special Ability TYPE:RangerFavored VISIBLE:YES PREABILITY:1,CATEGORY=Special Ability,Favored Enemy I SAB:favored enemy (%CHOICE) +%|FavoredEnemy2 DEFINE:FavoredEnemy2|FavoredEnemies-1 MULT:YES CHOOSE:NUMCHOICES=1|Aberration|Animal|Beast|Construct|Dragon|Elemental|Fey|Giant|Magical Beast|Ooze|Plant|Shapechanger|Undead|Vermin|TYPE=Humanoid.SUBTYPE|TYPE=Outsider.SUBTYPE -#Favored Enemy III CATEGORY:Special Ability TYPE:RangerFavored VISIBLE:YES PREABILITY:2,CATEGORY=Special Ability,Favored Enemy I,Favored Enemy II SAB:favored enemy (%CHOICE) +%|FavoredEnemy3 DEFINE:FavoredEnemy3|FavoredEnemies-2 MULT:YES CHOOSE:NUMCHOICES=1|Aberration|Animal|Beast|Construct|Dragon|Elemental|Fey|Giant|Magical Beast|Ooze|Plant|Shapechanger|Undead|Vermin|TYPE=Humanoid.SUBTYPE|TYPE=Outsider.SUBTYPE -#Favored Enemy IV CATEGORY:Special Ability TYPE:RangerFavored VISIBLE:YES PREABILITY:3,CATEGORY=Special Ability,Favored Enemy I,Favored Enemy II,Favored Enemy III SAB:favored enemy (%CHOICE) +%|FavoredEnemy4 DEFINE:FavoredEnemy4|FavoredEnemies-3 MULT:YES CHOOSE:NUMCHOICES=1|Aberration|Animal|Beast|Construct|Dragon|Elemental|Fey|Giant|Magical Beast|Ooze|Plant|Shapechanger|Undead|Vermin|TYPE=Humanoid.SUBTYPE|TYPE=Outsider.SUBTYPE -#Favored Enemy V CATEGORY:Special Ability TYPE:RangerFavored VISIBLE:YES PREABILITY:4,CATEGORY=Special Ability,Favored Enemy I,Favored Enemy II,Favored Enemy III,Favored Enemy IV SAB:favored enemy (%CHOICE) +%|FavoredEnemy5 DEFINE:FavoredEnemy5|FavoredEnemies-4 MULT:YES CHOOSE:NUMCHOICES=1|Aberration|Animal|Beast|Construct|Dragon|Elemental|Fey|Giant|Magical Beast|Ooze|Plant|Shapechanger|Undead|Vermin|TYPE=Humanoid.SUBTYPE|TYPE=Outsider.SUBTYPE - ###Block:Rogue special abilities # Ability Name Category of Ability Type Visible Special ABility Stackable? Multiple? Selections Choose BONUS:FEAT Source Page Crippling Strike CATEGORY:Special Ability TYPE:RogueAbilities VISIBLE:DISPLAY SAB:Crippling Strike SOURCEPAGE:srdbasiccharacterclassesii.rtf @@ -44,3 +40,163 @@ Slippery Mind CATEGORY:Special Ability TYPE:RogueAbilities VISIBLE:DISPLAY SAB:Slippery Mind SOURCEPAGE:srdbasiccharacterclassesii.rtf Rogue Bonus Feat CATEGORY:Special Ability TYPE:RogueAbilities VISIBLE:DISPLAY STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:FEAT|POOL|1 SOURCEPAGE:srdbasiccharacterclassesii.rtf + + +###Block: Class Abilities - Hidden ------------------------------------------------------- + + +###Block: Druid abilities +# Feat Name Type Visible Special ABility Bonus to skill Source Page +Nature Sense CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Nature Sense (Ex) BONUS:SKILL|Knowledge (Nature),Survival|2 SOURCEPAGE:ClassesI.rtf +Trackless Step CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Trackless Step (Ex) SOURCEPAGE:ClassesI.rtf +Woodland Stride CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Woodland Stride (Ex) SOURCEPAGE:ClassesI.rtf +Resist Nature's Lure CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Resist Nature's Lure (Ex) SOURCEPAGE:ClassesI.rtf +Immune to Poisons CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Immune to Poisons (Ex) SOURCEPAGE:ClassesI.rtf +A Thousand Faces CATEGORY:Special Ability TYPE:Supernatural VISIBLE:NO SAB:A Thousand Faces (Su) SOURCEPAGE:ClassesI.rtf + +###Block: Timeless Body For Druid and Monk (the actual benefits of this class feature are implemented with a template by the same name) +# Feat Name Type Visible Special ABility Source Page +Timeless Body CATEGORY:Special Ability TYPE:ClassAbility.Extraordinary VISIBLE:NO SAB:Timeless Body (Ex) SOURCEPAGE:ClassesI.rtf TEMPLATE:Timeless Body + +Animal Companion CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Animal Companion (Ex) DEFINE:AnimalCompanionLvl|0 FOLLOWERS:Animal Companion|1 COMPANIONLIST:Animal Companion|Badger,Camel,Crocodile,Dire Rat,Dog,Dog (Riding),Eagle,Hawk,Horse (Light),Horse (Heavy),Owl,Pony,Porpoise,Shark (Medium),Snake (Small Viper),Snake (Medium Viper),Squid,Wolf COMPANIONLIST:Animal Companion|Ape,Bear (Black),Bison,Boar,Cheetah,Dire Badger,Dire Bat,Dire Weasel,Leopard,Snake (Constrictor),Snake (Large Viper),Wolverine|FOLLOWERADJUSTMENT:-3 COMPANIONLIST:Animal Companion|Bear (Brown),Dire Wolverine,Crocodile (Giant),Dinosaur (Deinonychus),Dire Ape,Dire Boar,Dire Wolf,Lion,Rhinoceros,Snake (Huge Viper),Tiger|FOLLOWERADJUSTMENT:-6 COMPANIONLIST:Animal Companion|Bear (Polar),Dire Lion,Dinosaur (Megaraptor),Snake (Giant Constrictor)|FOLLOWERADJUSTMENT:-9 COMPANIONLIST:Animal Companion|Dire Bear,Elephant|FOLLOWERADJUSTMENT:-12 COMPANIONLIST:Animal Companion|Dire Tiger,Dinosaur (Triceratops),Dinosaur (Tyrannosaurus)|FOLLOWERADJUSTMENT:-15 +Special Mount CATEGORY:Special Ability TYPE:SpellLike VISIBLE:NO SAB:Special Mount (Sp) DEFINE:SMLevel|0 FOLLOWERS:Special Mount|1 COMPANIONLIST:Special Mount|ANY SOURCEPAGE:ClassesII.rtf +Summon Familiar CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Summon Familiar DEFINE:FMLevel|0 FOLLOWERS:Familiar|1 COMPANIONLIST:Familiar|Bat,Cat,Hawk,Lizard,Owl,Rat,Raven,Snake (Tiny Viper),Toad,Weasel + + + + + +##################################################################### +###################### +#Moved from Hidden - Review for accuracy +###################### +##################################################################### + +# CVS $Revision$ $Author$ -- Fri Mar 28 17:35:42 2008 -- reformated by prettylst.pl v1.38 (build 5225) +#SOURCELONG:System Reference Document SOURCESHORT:SRD SOURCEWEB:http://groups.yahoo.com/group/pcgen/files/3.0%20SRD/ +# Class Pseudo Feats.... +# Original Entry by Tir Gwaith +# Ranger Favored enemies aren't perfect but better than the ADD: in classes.. - Tir Gwaith 10/26/02 + +###Block:Hidden Feat for Negative Levels +# Feat Name Type Visible Special ABility Define Save checks bonus Combat bonus Bonus to HP Bonus to skill +Negative Levels CATEGORY:Special Ability TYPE:NegativeLevels VISIBLE:NO SAB:% negative level(s) (-% effective level(s) and loses access to % spell(s) from the highest spell level castable)|NegLevels|NegLevels|NegLevels DEFINE:NegLevels|0 BONUS:CHECKS|Fortitude,Reflex,Will|-1*NegLevels BONUS:COMBAT|TOHIT|-1*NegLevels BONUS:HP|CURRENTMAX|-5*NegLevels BONUS:SKILL|TYPE=Strength,TYPE=Dexterity,TYPE=Constitution,TYPE=Intelligence,TYPE=Wisdom,TYPE=Charisma|-1*NegLevels + +###Block:Command special abilities (used by multiple classes) +# Feat Name Type Visible Special ABility Define Source Page +Evasion CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Evasion (Ex)|PHBFeatEvasion DEFINE:PHBFeatEvasion|var("COUNT[FEATNAME=Improved Evasion]")-1 SOURCEPAGE:srdbasiccharacterclassesii.rtf +Improved Evasion CATEGORY:Special Ability TYPE:RogueSpecialAbilities VISIBLE:NO SAB:Improved Evasion (Ex) SOURCEPAGE:srdbasiccharacterclassesii.rtf +Sneak Attack CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Sneak Attack %d%|SneakAttack|SneakAttackDie DEFINE:SneakAttack|0 DEFINE:SneakAttackDie|6 SOURCEPAGE:srdbasiccharacterclassesii.rtf + +###Block: Barbarian class abilties +# Feat Name Type Visible Special ABility Define Save checks bonus Combat bonus Stat bonus Modify VAR Source Page +Illiteracy CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Illiteracy DEFINE:IlliteracyLVL|0 SOURCEPAGE:ClassesI.rtf +Rage CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Rage (Ex) % times/day (% rounds)|RageTimes|RageDuration|PREVARLT:GreaterRage,1 SAB:Rage (Ex) % times/day (% rounds)|RageTimes|RageDuration|PREMULT:2,[PREVARGTEQ:GreaterRage,1],[PREVARLT:TirelessRage,1] SAB:Rage (Ex) % times/day and no longer winded after (% rounds)|RageTimes|RageDuration|PREVARGTEQ:TirelessRage,1 SAB:Bonuses when enraged (STR +%, CON +%, Will +%, AC -%, HP %)|RageStrBonus|RageConBonus|RageMorale|RageACPenalty|(RageConBonus/2)*TL|PREVARNEQ:Enraged,1 DEFINE:RageDuration|0 DEFINE:RageConBonus|0 DEFINE:RageStrBonus|0 DEFINE:RageACPenalty|0 DEFINE:RageMorale|0 DEFINE:Enraged|0 DEFINE:RageBonus|4 BONUS:CHECKS|Will|RageMorale|TYPE=Rage|PREAPPLY:PC BONUS:COMBAT|AC|-1*RageACPenalty|TYPE=Rage|PREAPPLY:PC BONUS:STAT|CON|RageConBonus|TYPE=Rage|PREAPPLY:PC BONUS:STAT|STR|RageStrBonus|TYPE=Rage|PREAPPLY:PC BONUS:VAR|RageDuration|CON+3+(RageConBonus/2) BONUS:VAR|RageConBonus|RageBonus BONUS:VAR|RageStrBonus|RageBonus BONUS:VAR|RageACPenalty|2 BONUS:VAR|RageMorale|RageBonus/2 BONUS:VAR|RageDuration|-(RageConBonus/2)|TYPE=Rage|PREAPPLY:PC BONUS:VAR|Enraged|1|TYPE=Rage|PREAPPLY:PC BONUS:VAR|RageBonus|2|PREVARGTEQ:GreaterRage,1 +Barbarian Fast Movement CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO BONUS:MOVEADD|TYPE=Walk|10|PREVARLT:ENCUMBERANCE,2,var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1|TYPE=FastMovement SOURCEPAGE:ClassesI.rtf + + + +###Block: Bard abilities +# Feat Name Type Visible Special ABility Define Modify VAR +Bardic Knowledge CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Bardic knowledge (+%)|BardicKnowledge DEFINE:BardicKnowledge|0 DEFINE:BardicKnowledgeLvl|0 BONUS:VAR|BardicKnowledge|INT +Bardic Music CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Bardic music %/day|BardicMusicTimes DEFINE:BardicMusicTimes|0 DEFINE:BardicMusicLvl|0 + +Bardic Countersong CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Countersong (Su) for up to % rounds|CountersongDuration|PRESKILL:1,Perform=3 DEFINE:CountersongDuration|0 BONUS:VAR|CountersongDuration|10 +Bardic Fascinate CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Fascinate (Sp) can effect % creature for up to % rounds|FascinateCreatures|FacinateDuration|PRESKILL:1,Perform=3 DEFINE:FascinateCreatures|0 DEFINE:FacinateDuration|0 BONUS:VAR|FascinateCreatures|1 BONUS:VAR|FacinateDuration|BardicMusicLvl +Bardic Inspire Courage CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Inspire Courage (Su) +% to saves against charm or fear effects and +% morale bonus on attack and damage rolls.|InspireCourageSaves|InspireCourageAttack|PRESKILL:1,Perform=3 DEFINE:InspireCourageSaves|0 DEFINE:InspireCourageAttack|0 BONUS:VAR|InspireCourageSaves|2 BONUS:VAR|InspireCourageAttack|2 +Bardic Inspire Competence CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Inspire Competence (Su) +% to skill checks for up to % minutes|InspireCompetenceBonus|InspireCompetenceDuration|PRESKILL:1,Perform=6 DEFINE:InspireCompetenceBonus|0 DEFINE:InspireCompetenceDuration|0 BONUS:VAR|InspireCompetenceBonus,InspireCompetenceDuration|2 +Bardic Suggestion CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Suggestion (Sp) Will DC % negates - does not count against Bardic Music uses|SingleSuggestionDC|PRESKILL:1,Perform=9 DEFINE:SuggestionDC|13+CHA DEFINE:SingleSuggestionDC|SuggestionDC +# Not used in SRD +Bardic Inspire Greatness CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Inspire Greatness (Su) % willing allies gain % bonus HD (%d10 + %*Con Hp), +% competence bonus on attack rolls, and +1 competence bonus on Fortitude saves|InspireGreatnessAllies|InspireGreatnessHD|InspireGreatnessHD|InspireGreatnessHD|InspireGreatnessAttack|InspireGreatnessSaves|PRESKILL:1,Perform=12 DEFINE:InspireGreatnessAllies|0 DEFINE:InspireGreatnessHD|0 DEFINE:InspireGreatnessAttack|0 DEFINE:InspireGreatnessSaves|0 BONUS:VAR|InspireGreatnessAllies|(BardicMusicLvl-6)/3 BONUS:VAR|InspireGreatnessHD|2 BONUS:VAR|InspireGreatnessAttack|2 BONUS:VAR|InspireGreatnessSaves|1 +Bardic Song of Freedom CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Song of Freedom (Su) Break Enchantment (casterlevel %) after 1 minute of uninterrupted music and concentration|SongOfFreedomLVL|PRESKILL:1,Perform=15 DEFINE:SongOfFreedomLVL|0 BONUS:VAR|SongOfFreedomLVL|BardicMusicLvl +Bardic Inspire Heroics CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Inspire Heroics (Su) character and % willing allies gain +% moral bonus on saving throws and +% dodge bonus to AC.|InspireHeroicsAllies|InspireHeroicsSaves|InspireHeroicsDodge|PREVARGTEQ:BardicMusicLvl,15 DEFINE:InspireHeroicsAllies|0 DEFINE:InspireHeroicsSaves|0 DEFINE:InspireHeroicsDodge|0 BONUS:VAR|InspireHeroicsAllies|(BardicMusicLvl-12)/3 BONUS:VAR|InspireHeroicsSaves,InspireHeroicsDodge|4 +Bardic Mass Suggestion CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Mass Suggestion (Sp) Will DC % negates - as Suggestion, but simultaneously to any number of creatures the character has already fascinated|MassSuggestionDC|PRESKILL:1,Perform=21 DEFINE:MassSuggestionDC|SuggestionDC + +###Block: Smiting +# Feat Name Type Visible Special ABility Define Source Page +Smite CATEGORY:Special Ability TYPE:Special.Smite.Supernatural VISIBLE:NO SAB:Smite (Su) %/day|SmiteAnyTimes DEFINE:SmiteAnyTimes|0 SOURCEPAGE:srdspellsi.rtf +Smite Evil CATEGORY:Special Ability TYPE:Special.Smite.Supernatural VISIBLE:NO SAB:Smite Evil (Su) %/day|SmiteEvil DEFINE:SmiteEvil|0 SOURCEPAGE:srdbasiccharacterclassesii.rtf +Smite Good CATEGORY:Special Ability TYPE:Special.Smite.Supernatural VISIBLE:NO SAB:Smite Good (Su) %/day|SmiteGood DEFINE:SmiteGood|0 SOURCEPAGE:srdmonsterstemplates.rtf + + +###Block: Druid Wild Shape ability +# Feat Name Type Visible Special ABility Define Modify VAR +Wild Shape CATEGORY:Special Ability TYPE:ClassFeature.Supernatural VISIBLE:NO SAB:Wild Shape - %/day|WildShapeTimes|PREVAREQ:WildShapeProgression,1 SAB:Wild Shape - %/day (Large)|WildShapeTimes|PREVAREQ:WildShapeProgression,2 SAB:Wild Shape - %/day (Large, Tiny)|WildShapeTimes|PREVAREQ:WildShapeProgression,3 SAB:Wild Shape - %/day (Large, Tiny, Dire)|WildShapeTimes|PREVAREQ:WildShapeProgression,4 SAB:Wild Shape - %/day (Large, Tiny, Dire, Huge)|WildShapeTimes|PREVAREQ:WildShapeProgression,5 SAB:Wild Shape - %/day (Large, Tiny, Dire, Huge) %/day (Elemental)|WildShapeTimes|WildShapeElementalTimes|PREVAREQ:WildShapeProgression,6 SAB:Wild Shape - %/day (Large, Tiny, Dire, Huge) %/day (Huge Elemental)|WildShapeTimes|WildShapeElementalTimes|PREVARGTEQ:WildShapeProgression,7 DEFINE:WildShapeTimes|0 DEFINE:WildShapeElementalTimes|0 DEFINE:WildShapeProgression|0 BONUS:VAR|WildShapeProgression|1 + +###Block:Monk abilities +# Feat Name Type Visible Special ABility Define Combat bonus Add to base move Add to magical move Modify VAR Source Page +Stunning Attack CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Stunning Attack %/day (DC %)|StunningAttack|StunDC DEFINE:StunningAttack|0 DEFINE:StunDC|10+WIS DEFINE:MonkStunningLVL|0 BONUS:VAR|StunningAttack|MonkStunningLVL|TYPE=NoStack.REPLACE BONUS:VAR|StunDC|MonkStunningLVL/2|TYPE=NoStack.REPLACE SOURCEPAGE:srdbasiccharacterclassesi.rtf +Monk AC CATEGORY:Special Ability TYPE:Special VISIBLE:NO DEFINE:MonkACCheck|MonkAC+WIS DEFINE:MonkACLVL|0 DEFINE:MonkAC|0 BONUS:COMBAT|AC|MonkAC|PREVARGTEQ:MonkACCheck,0 BONUS:COMBAT|AC|max(WIS,0) BONUS:VAR|MonkAC|MonkACLVL/5 SOURCEPAGE:srdbasiccharacterclassesi.rtf +Monk Fast Movement CATEGORY:Special Ability TYPE:Special VISIBLE:NO DEFINE:MonkSpeedLVL|0 BONUS:MOVEADD|TYPE.Walk|5|TYPE=Normal.REPLACE|PREVARGTEQ:MonkSpeedLVL,3|PREVAREQ:MOVEBASE,20,ENCUMBERANCE,0,COUNT[EQTYPE.ARMOR.EQUIPPED],0 BONUS:MOVEADD|TYPE.Walk|min(floor(MonkSpeedLVL/3)*10,20)|TYPE=Normal.REPLACE|PREVAREQ:MOVEBASE,30,ENCUMBERANCE,0,var("COUNT[EQTYPE.ARMOR.EQUIPPED]"),0 BONUS:POSTMOVEADD|TYPE=Walk|min(floor(max(MonkSpeedLVL-6,0)/3)*5,20)+floor(max(MonkSpeedLVL/15,0))*5|TYPE=Magic.REPLACE|PREVAREQ:MOVEBASE,20,ENCUMBERANCE,0,var("COUNT[EQTYPE.ARMOR.EQUIPPED]"),0 BONUS:POSTMOVEADD|TYPE=Walk|min(floor(max(MonkSpeedLVL-6,0)/3)*10,40)|TYPE=Magic.REPLACE|PREVAREQ:MOVEBASE,30,ENCUMBERANCE,0,var("COUNT[EQTYPE.ARMOR.EQUIPPED]"),0 SOURCEPAGE:srdbasiccharacterclassesi.rtf +Still Mind CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Still Mind +Slow Fall CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Slow Fall (% ft.)|SlowFall|PREVARGTEQ:SlowFallMonkProgression,1 SAB:Slow Fall (any distance)|PREVARGTEQ:SlowFallMonkProgression,2 DEFINE:SlowFallMonkProgression|0 DEFINE:SlowFall|0 +Purity of Body CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Purity of Body +Leap of the Clouds CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Leap of the Clouds +Wholeness of Body CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Wholeness of Body (Su) % hp/day|WholenessHpLVL*2 +Ki Strike CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Ki Strike (+%) (Su)|KiStrike DEFINE:KiStrike|0 +Diamond Body CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Diamond Body (Su) +Abundant Step CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Abundant Step (Sp) +Diamond Soul CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Diamond Soul +Quivering Palm CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Quivering Palm (Su) %/week|QuiverPalm DEFINE:QuiverPalm|0 +Timeless Body CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Timeless Body +Tongue of the Sun and Moon CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Tongue of the Sun and Moon + +Empty Body CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Empty Body (Su) % rounds/day|EmptyBody DEFINE:EmptyBody|0 +Perfect Self CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Perfect Self +Flurry of Blows CATEGORY:Special Ability TYPE:Special VISIBLE:NO SAB:Flurry of Blows DEFINE:FlurryOfBlows|1 + + + +###Paladin +Detect Evil SAB:Detect Evil +Divine Grace SAB:Divine Grace BONUS:CHECKS|Fortitude,Reflex,Will|max(CHA,0) +Divine Health SAB:Divine Health +Lay on Hands SAB:Lay on Hands (Su) % hp/day|LayOnHands DEFINE:LayOnHands|0 +Aura of Courage SAB:Aura of Courage +Remove Disease SAB:Remove Disease %/week|RemoveDisease DEFINE:RemoveDisease|0 + + + +###Block:Uncanny Dodge and Defensive Awareness (which stacks with Uncanny Dodge +# Feat Name Visible Special ABility Define +Uncanny Dodge VISIBLE:NO SAB:Uncanny Dodge (Dex bonus to AC)|UncannyDodge SAB:Uncanny Dodge (can't be flanked)|ImprovedUncannyDodge SAB:Uncanny Dodge (+% against traps)|UncannyTraps DEFINE:UncannyDodge|0 DEFINE:ImprovedUncannyDodge|max(UncannyDodge-1,0) DEFINE:UncannyTraps|max(UncannyDodge-2,0) +Defensive Awareness VISIBLE:NO SAB:Defensive Awareness (Dex bonus to AC)|UncannyDodge SAB:Defensive Awareness (can't be flanked)|ImprovedUncannyDodge SAB:Defensive Awareness (+% against traps)|UncannyTraps DEFINE:UncannyDodge|0 DEFINE:ImprovedUncannyDodge|max(UncannyDodge-1,0) DEFINE:UncannyTraps|max(UncannyDodge-2,0) + +###Block: Proficiencies +# Feat Name Type Visible Automaticaly Gained Weapon Prof. +All Automatic Proficiencies CATEGORY:Special Ability TYPE:Special VISIBLE:NO AUTO:WEAPONPROF|Gauntlet|Unarmed Strike|Spells(Ray)|Grapple +All Martial Weapon Proficiencies CATEGORY:Special Ability TYPE:Special VISIBLE:NO AUTO:WEAPONPROF|TYPE.Martial +Druid Weapon Proficiencies CATEGORY:Special Ability TYPE:Special VISIBLE:NO AUTO:WEAPONPROF|Club|Dagger|Dart|Halfspear|Longspear|Quarterstaff|Scimitar|Sickle|Shortspear|Sling +Monk Weapon Proficiencies CATEGORY:Special Ability TYPE:Special VISIBLE:NO AUTO:WEAPONPROF|Unarmed Strike|Club|Crossbow (Light)|Crossbow (Heavy)|Dagger|Handaxe|Javelin|Kama|Nunchaku|Quarterstaff|Shuriken|Siangham|Sling +Rogue Weapon Proficiencies CATEGORY:Special Ability TYPE:Special VISIBLE:NO AUTO:WEAPONPROF|Crossbow (Hand)|Crossbow (Light)|Dagger|Dagger (Punching)|Dart|Mace (Light)|Sap|Shortbow|Shortbow (Composite)|Sword (Short) AUTO:WEAPONPROF|Club|Crossbow (Heavy)|Mace (Heavy)|Morningstar|Quarterstaff|Rapier[PRESIZEGTEQ:M] +Wizard Weapon Proficiencies CATEGORY:Special Ability TYPE:Special VISIBLE:NO AUTO:WEAPONPROF|Club|Dagger|Crossbow (Heavy)|Crossbow (Light)|Quarterstaff +Shadowdancer Weapon Proficiencies CATEGORY:Special Ability TYPE:Special VISIBLE:NO AUTO:WEAPONPROF|Crossbow (Hand)|Crossbow (Light)|Dagger|Dart|Mace (Light)|Sap|Shortbow|Shortbow (Composite)|Club|Crossbow (Heavy)|Mace (Heavy)|Morningstar|Quarterstaff|Rapier +Assassin Weapon Proficiencies CATEGORY:Special Ability TYPE:Special VISIBLE:NO AUTO:WEAPONPROF|Crossbow (Hand)|Crossbow (Light)|Crossbow (Heavy)|TYPE.Dagger|Dart|Rapier|Sap|Shortbow|Shortbow (Composite)|Sword (Short) + +#Proficiency Support - Feats +Simple Weapon Proficiency CATEGORY:Special Ability TYPE:Special VISIBLE:NO AUTO:FEAT|Simple Weapon Proficiency +Martial Weapon Proficiency CATEGORY:Special Ability TYPE:Special VISIBLE:NO AUTO:FEAT|Martial Weapon Proficiency +Armor Proficiency (Light) CATEGORY:Special Ability TYPE:Special VISIBLE:NO AUTO:FEAT|Armor Proficiency (Light) +Armor Proficiency (Medium) CATEGORY:Special Ability TYPE:Special VISIBLE:NO AUTO:FEAT|Armor Proficiency (Medium) +Armor Proficiency (Heavy) CATEGORY:Special Ability TYPE:Special VISIBLE:NO AUTO:FEAT|Armor Proficiency (Heavy) +Shield Proficiency CATEGORY:Special Ability TYPE:Special VISIBLE:NO AUTO:FEAT|Shield Proficiency +Tower Shield Proficiency CATEGORY:Special Ability TYPE:Special VISIBLE:NO AUTO:FEAT|Tower Shield Proficiency + +###Block: Leadership feat support +# Feat Name Type Visible Multiple? Choose Modify VAR Temporary effect description +Leadership Score CATEGORY:Special Ability TYPE:Special VISIBLE:NO MULT:YES CHOOSE:NUMBER|MIN=-10|MAX=10|TITLE=Leadership Score Adjustment BONUS:VAR|LeadershipScore|%CHOICE|PREAPPLY:PC TEMPDESC:Several factors can affect a character's Leadership score, causing it to vary from the base score. Add modifiers as needed. + + + + + + + +# +# End +# + + + + + Modified: Trunk/pcgen/data/d20ogl/srd/basics/srd_classes_base.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd/basics/srd_classes_base.lst 2008-06-12 01:10:13 UTC (rev 6528) +++ Trunk/pcgen/data/d20ogl/srd/basics/srd_classes_base.lst 2008-06-12 01:11:27 UTC (rev 6529) @@ -21,7 +21,7 @@ # MightyRage For if a class grants Mighty Rage at a particular level (doesn't consider Barbarian levels or not) # RageTimes For if a class has it's own Rage / day progression. This is a straight 'Rage / day' variable. ###Block: Rage variables -1 BONUS:VAR|BarbRageTimesLVL|CL DEFINE:BarbRageTimesLVL|0 AUTO:FEAT|Rage +1 BONUS:VAR|BarbRageTimesLVL|CL DEFINE:BarbRageTimesLVL|0 ABILITY:Special Ability|AUTOMATIC|Rage 1 BONUS:VAR|BarbRagePowerLVL|CL DEFINE:BarbRagePowerLVL|0 1 BONUS:VAR|GreaterRage|1|PREVARGTEQ:BarbRagePowerLVL,15 DEFINE:GreaterRage|0 1 BONUS:VAR|TirelessRage|1|PREVARGTEQ:BarbRagePowerLVL,20 DEFINE:TirelessRage|0 @@ -31,12 +31,12 @@ # Currently, this does not take into account the removal using Skill points. 1 BONUS:VAR|IllteracyLVL|CL DEFINE:IllteracyLVL|0 VFEAT:Illiteracy|PREVAREQ:TL,IlliteracyLVL ###Block:Proficiencies -1 AUTO:FEAT|Simple Weapon Proficiency|Martial Weapon Proficiency|All Automatic Proficiencies|All Martial Weapon Proficiencies -1 AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium) -1 AUTO:FEAT|Shield Proficiency +1 ABILITY:Special Ability|AUTOMATIC|Simple Weapon Proficiency|Martial Weapon Proficiency|All Automatic Proficiencies|All Martial Weapon Proficiencies +1 ABILITY:Special Ability|AUTOMATIC|Armor Proficiency (Light)|Armor Proficiency (Medium) +1 ABILITY:Special Ability|AUTOMATIC|Shield Proficiency ###Block: Level Progression -1 BONUS:MOVEADD|TYPE=Walk|10|PREVARLT:ENCUMBERANCE,2,var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1|TYPE=FastMovement -2 BONUS:VAR|UncannyDodge|1 AUTO:FEAT|Uncanny Dodge +1 ABILITY:Special Ability|AUTOMATIC|Barbarian Fast Movement +2 BONUS:VAR|UncannyDodge|1 ABILITY:Special Ability|AUTOMATIC|Uncanny Dodge 5 BONUS:VAR|UncannyDodge|1 10 BONUS:VAR|UncannyDodge|1 11 DR:1/- @@ -52,16 +52,17 @@ # Class Name Skill Pts/Lvl Class Skill CLASS:Ex Barbarian STARTSKILLPTS:4 CSKILL:Climb|TYPE.Craft|Handle Animal|Intimidate|Intuit Direction|Jump|Listen|Ride|Swim|Wilderness Lore ###Block:Proficiencies -1 AUTO:FEAT|Simple Weapon Proficiency|Martial Weapon Proficiency|All Automatic Proficiencies|All Martial Weapon Proficiencies -1 AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium) -1 AUTO:FEAT|Shield Proficiency +1 ABILITY:Special Ability|AUTOMATIC|Simple Weapon Proficiency|Martial Weapon Proficiency +1 ABILITY:Special Ability|AUTOMATIC|Armor Proficiency (Light)|Armor Proficiency (Medium) +1 ABILITY:Special Ability|AUTOMATIC|Shield Proficiency +1 ABILITY:Special Ability|AUTOMATIC||All Automatic Proficiencies|All Martial Weapon Proficiencies ###Block: Illiteracy # (Copy this line and include the hidden feat for any other Illiterate class.) # Currently, this does not take into account the removal using Skill points. 1 BONUS:VAR|IllteracyLVL|CL DEFINE:IllteracyLVL|0 VFEAT:Illiteracy|PREVAREQ:TL,IlliteracyLVL ###Block: Level progression -1 BONUS:MOVEADD|TYPE=Walk|10|PREVARLT:ENCUMBERANCE,2,var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1|TYPE=FastMovement -2 BONUS:VAR|UncannyDodge|1 AUTO:FEAT|Uncanny Dodge +1 ABILITY:Special Ability|AUTOMATIC|Barbarian Fast Movement +2 BONUS:VAR|UncannyDodge|1 ABILITY:Special Ability|AUTOMATIC|Uncanny Dodge 5 BONUS:VAR|UncannyDodge|1 10 BONUS:VAR|UncannyDodge|1 11 DR:1/- @@ -81,17 +82,18 @@ CLASS:Bard SPELLSTAT:CHA SPELLTYPE:Arcane MEMORIZE:NO BONUS:CASTERLEVEL|Bard|CL ###Block:Proficiencies 1 WEAPONBONUS:Longbow|Longbow (Composite)|Longsword|Rapier|Sap|Shortbow (Composite)|Sword (Short)|Shortbow|Whip -1 AUTO:FEAT|Simple Weapon Proficiency|All Automatic Proficiencies -1 AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium) -1 AUTO:FEAT|Shield Proficiency +1 ABILITY:Special Ability|AUTOMATIC|Simple Weapon Proficiency +1 ABILITY:Special Ability|AUTOMATIC|Armor Proficiency (Light)|Armor Proficiency (Medium) +1 ABILITY:Special Ability|AUTOMATIC|Shield Proficiency +1 ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies ###Block: Bardic abilities level definitions. -1 BONUS:VAR|BardicKnowledgeLvl|CL BONUS:VAR|BardicKnowledge|BardicKnowledgeLvl AUTO:FEAT|Bardic Knowledge -1 BONUS:VAR|BardicMusicLvl|CL BONUS:VAR|BardicMusicTimes|CL AUTO:FEAT|Bardic Music +1 BONUS:VAR|BardicKnowledgeLvl|CL BONUS:VAR|BardicKnowledge|BardicKnowledgeLvl ABILITY:Special Ability|AUTOMATIC|Bardic Knowledge +1 BONUS:VAR|BardicMusicLvl|CL BONUS:VAR|BardicMusicTimes|CL ABILITY:Special Ability|AUTOMATIC|Bardic Music ###Block: Bardic Music Abilities by level -1 VFEAT:Bardic Countersong|Bardic Fascinate|Bardic Inspire Courage|PREVARGTEQ:BardicMusicLvl,1 -1 VFEAT:Bardic Inspire Competence|PREVARGTEQ:BardicMusicLvl,3 -1 VFEAT:Bardic Suggestion|PREVARGTEQ:BardicMusicLvl,6 -1 VFEAT:Bardic Inspire Greatness|PREVARGTEQ:BardicMusicLvl,9 +1 ABILITY:Special Ability|VIRTUAL|Bardic Countersong|Bardic Fascinate|Bardic Inspire Courage|PREVARGTEQ:BardicMusicLvl,1 +1 ABILITY:Special Ability|VIRTUAL|Bardic Inspire Competence|PREVARGTEQ:BardicMusicLvl,3 +1 ABILITY:Special Ability|VIRTUAL|Bardic Suggestion|PREVARGTEQ:BardicMusicLvl,6 +1 ABILITY:Special Ability|VIRTUAL|Bardic Inspire Greatness|PREVARGTEQ:BardicMusicLvl,9 ###Block: Level progression 1 CAST:2 KNOWN:4 2 CAST:3,0 KNOWN:5,2 @@ -121,9 +123,10 @@ # Class Name Spell Stat Spell Type Automaticaly Known Spell Levels Caster level CLASS:Cleric SPELLSTAT:WIS SPELLTYPE:Divine KNOWNSPELLS:LEVEL=0|LEVEL=1|LEVEL=2|LEVEL=3|LEVEL=4|LEVEL=5|LEVEL=6|LEVEL=7|LEVEL=8|LEVEL=9 BONUS:CASTERLEVEL|Cleric|CL ###Block:Proficiencies -1 AUTO:FEAT|Simple Weapon Proficiency|All Automatic Proficiencies +1 AUTO:FEAT|Simple Weapon Proficiency| 1 AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium)|Armor Proficiency (Heavy) 1 AUTO:FEAT|Shield Proficiency +1 ABILITY:Special Ability|AUTOMATIC|All Automatic Proficiencies # This is Phase I of the Turn abilities improvement (for 5.6). Futher enhancements are planned, # both OS and data to include modifications for differences in Turning ability for Undead, # Air, Fire, etc. @@ -135,7 +138,11 @@ ###Block: Spell Alignment Restrictions 1 PROHIBITSPELL:ALIGNMENT.Good|PREALIGN:LE,NE,CE PROHIBITSPELL:ALIGNMENT.Evil|PREALIGN:LG,NG,CG PROHIBITSPELL:ALIGNMENT.Lawful|PREALIGN:CG,CN,CE PROHIBITSPELL:ALIGNMENT.Chaotic|PREALIGN:LG,LN,LE PROHIBITSPELL:ALIGNMENT.Good|PREDEITYALIGN:2,5,8 PROHIBITSPELL:ALIGNMENT.Evil|PREDEITYALIGN:0,3,6 PROHIBITSPELL:ALIGNMENT.Lawful|PREDEITYALIGN:6,7,8 PROHIBITSPELL:ALIGNMENT.Chaotic|PREDEITYALIGN:0,1,2 ###Block: Level progression -1 CAST:3,1 SAB:Spontaneous casting +1 ABILITY:Special Ability|VIRTUAL|Spontaneous casting - Cure spells|PREABILITY:1,CATEGORY=Special Ability,Turn Undead +1 ABILITY:Special Ability|VIRTUAL|Spontaneous casting - Inflict spells|PREABILITY:1,CATEGORY=Special Ability,Rebuke Undead + +###Block: Level progression +1 CAST:3,1 2 CAST:4,2 3 CAST:4,2,1 4 CAST:5,3,2 @@ -157,7 +164,7 @@ 20 CAST:6,5,5,5,5,5,4,4,4,4 # Class Name Hit Dice Type Abbreviation Max Level Ex Class Source Page Automatic Languages Bonus Languages Define Save checks bonus Combat bonus -CLASS:Druid HD:8 TYPE:Base.PC ABB:Drd MAXLEVEL:20 EXCLASS:Ex Druid SOURCEPAGE:srdbasiccharacterclassesi.rtf LANGAUTO:Druidic LANGBONUS:Sylvan DEFINE:CompLevel|0 BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/2+2 BONUS:CHECKS|BASE.Reflex|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE +CLASS:Druid HD:8 TYPE:Base.PC ABB:Drd MAXLEVEL:20 EXCLASS:Ex Druid SOURCEPAGE:srdbasiccharacterclassesi.rtf LANGAUTO:Druidic LANGBONUS:Sylvan DEFINE:AnimalCompanionLvl|0 BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/2+2 BONUS:CHECKS|BASE.Reflex|CL/3 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE # Class Name Required AL CLASS:Druid PREALIGN:LN,NG,TN,NE,CN # Class Name Skill Pts/Lvl Class Skill @@ -165,9 +172,9 @@ # Class Name Spell Stat Spell Type Automaticaly Known Spell Levels Caster level CLASS:Druid SPELLSTAT:WIS SPELLTYPE:Divine KNOWNSPELLS:LEVEL=0|LEVEL=1|LEVEL=2|LEVEL=3|LEVEL=4|LEVEL=5|LEVEL=6|LEVEL=7|LEVEL=8|LEVEL=9 BONUS:CASTERLEVEL|Druid|CL ###Block:Proficiencies -1 AUTO:FEAT|Druid Weapon Proficiencies|All Automatic Proficiencies -1 AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium) -1 AUTO:FEAT|Shield Proficiency +1 ABILITY:Special Ability|AUTOMATIC|Druid Weapon Proficiencies|All Automatic Proficiencies +1 ABILITY:Special Ability|AUTOMATIC|Armor Proficiency (Light)|Armor Proficiency (Medium) +1 ABILITY:Special Ability|AUTOMATIC|Shield Proficiency ###Block: Wildshape Abilities Block # # To add effective Druid levels to this ability use BONUS:VAR|DruidWildShape|CL @@ -179,23 +186,23 @@ ###Block: Spell Alignment Restrictions 1 PROHIBITSPELL:ALIGNMENT.Good|PREALIGN:LE,NE,CE PROHIBITSPELL:ALIGNMENT.Evil|PREALIGN:LG,NG,CG PROHIBITSPELL:ALIGNMENT.Lawful|PREALIGN:CG,CN,CE PROHIBITSPELL:ALIGNMENT.Chaotic|PREALIGN:LG,LN,LE PROHIBITSPELL:ALIGNMENT.Good|PREDEITYALIGN:2,5,8 PROHIBITSPELL:ALIGNMENT.Evil|PREDEITYALIGN:0,3,6 PROHIBITSPELL:ALIGNMENT.Lawful|PREDEITYALIGN:6,7,8 PROHIBITSPELL:ALIGNMENT.Chaotic|PREDEITYALIGN:0,1,2 ###Block: Animal Companion - Remove these if Animal Companions are not desired -1 BONUS:VAR|CompLevel|CL AUTO:FEAT|Animal Companion +1 BONUS:VAR|CompLevel|CL ABILITY:Special Ability|AUTOMATIC|Animal Companion ###Block: Level progression -1 CAST:3,1 SAB:Nature Sense -2 CAST:4,2 SAB:Woodland Stride -3 CAST:4,2,1 SAB:Trackless Step -4 CAST:5,3,2 SAB:Resist Nature's Lure +1 CAST:3,1 ABILITY:Special Ability|AUTOMATIC|Nature Sense +2 CAST:4,2 ABILITY:Special Ability|AUTOMATIC|Woodland Stride +3 CAST:4,2,1 ABILITY:Special Ability|AUTOMATIC|Trackless Step +4 CAST:5,3,2 ABILITY:Special Ability|AUTOMATIC|Resist Nature's Lure 5 CAST:5,3,2,1 6 CAST:5,3,3,2 7 CAST:6,4,3,2,1 8 CAST:6,4,3,3,2 -9 CAST:6,4,4,3,2,1 SAB:Venom Immunity +9 CAST:6,4,4,3,2,1 ABILITY:Special Ability|AUTOMATIC|Venom Immunity 10 CAST:6,4,4,3,3,2 11 CAST:6,5,4,4,3,2,1 12 CAST:6,5,4,4,3,3,2 -13 CAST:6,5,5,4,4,3,2,1 SAB:A Thousand Faces +13 CAST:6,5,5,4,4,3,2,1 ABILITY:Special Ability|AUTOMATIC|A Thousand Faces 14 CAST:6,5,5,4,4,3,3,2 -15 CAST:6,5,5,5,4,4,3,2,1 SAB:Timeless Body TEMPLATE:Timeless Body +15 CAST:6,5,5,5,4,4,3,2,1 ABILITY:Special Ability|AUTOMATIC|Timeless Body TEMPLATE:Timeless Body 16 CAST:6,5,5,5,4,4,3,3,2 17 CAST:6,5,5,5,5,4,4,3,2,1 18 CAST:6,5,5,5,5,4,4,3,3,2 @@ -207,9 +214,9 @@ # Class Name Skill Pts/Lvl Class Skill CLASS:Ex Druid STARTSKILLPTS:4 CSKILL:Animal Empathy|Concentration|TYPE.Craft|Diplomacy|Handle Animal|Heal|Intuit Direction|Knowledge (Nature)|TYPE.Profession|Scry|Spellcraft|Swim|Wilderness Lore ###Block:Proficiencies -1 AUTO:FEAT|Druid Weapon Proficiencies|All Automatic Proficiencies -1 AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium) -1 AUTO:FEAT|Shield Proficiency +1 ABILITY:Special Ability|AUTOMATIC|Druid Weapon Proficiencies|All Automatic Proficiencies +1 ABILITY:Special Ability|AUTOMATIC|Armor Proficiency (Light)|Armor Proficiency (Medium) +1 ABILITY:Special Ability|AUTOMATIC|Shield Proficiency # Class Name Hit Dice Type Abbreviation Max Level Source Page Save checks bonus Combat bonus @@ -217,9 +224,9 @@ # Class Name Skill Pts/Lvl Class Skill CLASS:Fighter STARTSKILLPTS:2 CSKILL:Climb|TYPE.Craft|Handle Animal|Jump|Ride|Swim ###Block:Proficiencies -1 AUTO:FEAT|Simple Weapon Proficiency|Martial Weapon Proficiency|All Automatic Proficiencies|All Martial Weapon Proficiencies -1 AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium)|Armor Proficiency (Heavy) -1 AUTO:FEAT|Shield Proficiency +1 ABILITY:Special Ability|AUTOMATIC|Simple Weapon Proficiency|Martial Weapon Proficiency|All Automatic Proficiencies|All Martial Weapon Proficiencies +1 ABILITY:Special Ability|AUTOMATIC|Armor Proficiency (Light)|Armor Proficiency (Medium)|Armor Proficiency (Heavy) +1 ABILITY:Special Ability|AUTOMATIC|Shield Proficiency ###Block: Level progression 1 BONUS:ABILITYPOOL|Fighter Feat|CL/2+1 4 DEFINE:WeapSpecQualify|1 @@ -253,36 +260,36 @@ # Class Name Skill Pts/Lvl Class Skill CLASS:Monk STARTSKILLPTS:4 CSKILL:Balance|Climb|Concentration|TYPE.Craft|Diplomacy|Escape Artist|Hide|Jump|Knowledge (Arcana)|Listen|Move Silently|Perform|TYPE.Profession|Swim|Tumble ###Block:Proficiencies -1 AUTO:FEAT|Monk Weapon Proficiencies|All Automatic Proficiencies +1 ABILITY:Special Ability|AUTOMATIC|Monk Weapon Proficiencies|All Automatic Proficiencies ###Block:DEFINEs and BONUSes associated. -1 BONUS:VAR|MonkStunningLVL|CL VFEAT:Stunning Attack +1 BONUS:VAR|MonkStunningLVL|CL ABILITY:Special Ability|AUTOMATIC|Stunning Attack 1 BONUS:VAR|MonkSR|CL DEFINE:MonkSR|0 -1 BONUS:VAR|MonkSpeedLVL|CL VFEAT:Monk Fast Movement +1 BONUS:VAR|MonkSpeedLVL|CL ABILITY:Special Ability|AUTOMATIC|Monk Fast Movement 1 BONUS:VAR|WholenessHpLVL|CL DEFINE:WholenessHpLVL|0 -1 BONUS:VAR|MonkACLVL|CL VFEAT:Monk AC +1 BONUS:VAR|MonkACLVL|CL ABILITY:Special Ability|AUTOMATIC|Monk AC ###Block Flurry of Blows -1 SAB:Flurry of Blows DEFINE:FlurryOfBlows|1 AUTO:EQUIP|Flurry of Blows +1 ABILITY:Special Ability|AUTOMATIC|Flurry of Blows BONUS:VAR|FlurryOfBlows|1 AUTO:EQUIP|Flurry of Blows ###Block:Level progression 1 UDAM:1,1d2,1d3,1d4,1d6,1d8,1d10,1d12,2d8 UMULT:2 VFEAT:Evasion AUTO:FEAT|Improved Unarmed Strike 2 UDAM:1,1d2,1d3,1d4,1d6,1d8,1d10,1d12,2d8 AUTO:FEAT|Deflect Arrows -3 UDAM:1,1d2,1d3,1d4,1d6,1d8,1d10,1d12,2d8 SAB:Still Mind -4 UDAM:1d2,1d3,1d4,1d6,1d8,1d10,1d12,2d8,2d10 SAB:Slow Fall (% ft.)|SlowFall|PREVARLT:CL,18 BONUS:VAR|SlowFall|20 DEFINE:SlowFall|0 -5 UDAM:1d2,1d3,1d4,1d6,1d8,1d10,1d12,2d8,2d10 SAB:Purity of Body +3 UDAM:1,1d2,1d3,1d4,1d6,1d8,1d10,1d12,2d8 ABILITY:Special Ability|AUTOMATIC|Still Mind +4 UDAM:1d2,1d3,1d4,1d6,1d8,1d10,1d12,2d8,2d10 ABILITY:Special Ability|AUTOMATIC|Slow Fall BONUS:VAR|SlowFall|20 BONUS:VAR|SlowFallMonkProgression|1 +5 UDAM:1d2,1d3,1d4,1d6,1d8,1d10,1d12,2d8,2d10 ABILITY:Special Ability|AUTOMATIC|Purity of Body 6 UDAM:1d2,1d3,1d4,1d6,1d8,1d10,1d12,2d8,2d10 BONUS:VAR|SlowFall|10 AUTO:FEAT|Improved Trip -7 UDAM:1d2,1d3,1d4,1d6,1d8,1d10,1d12,2d8,2d10 SAB:Leap of the Clouds SAB:Wholeness of Body (Su) % hp/day|WholenessHpLVL*2 +7 UDAM:1d2,1d3,1d4,1d6,1d8,1d10,1d12,2d8,2d10 ABILITY:Special Ability|AUTOMATIC|Leap of the Clouds|Wholeness of Body 8 UDAM:1d3,1d4,1d6,1d8,1d10,1d12,2d8,2d10,2d12 BONUS:VAR|SlowFall|20 9 UDAM:1d3,1d4,1d6,1d8,1d10,1d12,2d8,2d10,2d12 VFEAT:Improved Evasion -10 UDAM:1d3,1d4,1d6,1d8,1d10,1d12,2d8,2d10,2d12 SAB:Ki Strike (+%) (Su)|KiStrike DEFINE:KiStrike|1 -11 UDAM:1d3,1d4,1d6,1d8,1d10,1d12,2d8,2d10,2d12 SAB:Diamond Body (Su) -12 UDAM:1d4,1d6,1d8,1d10,1d12,2d8,2d10,2d12,4d8 SAB:Abundant Step (Sp) SPELLS:Class|TIMES=1|CASTERLEVEL=CL/2|Dimension Door,14+WIS -13 UDAM:1d4,1d6,1d8,1d10,1d12,2d8,2d10,2d12,4d8 SR:10+MonkSR SAB:Diamond Soul BONUS:VAR|KiStrike|1 +10 UDAM:1d3,1d4,1d6,1d8,1d10,1d12,2d8,2d10,2d12 ABILITY:Special Ability|AUTOMATIC|Ki Strike BONUS:VAR|KiStrike|1 +11 UDAM:1d3,1d4,1d6,1d8,1d10,1d12,2d8,2d10,2d12 ABILITY:Special Ability|AUTOMATIC|Diamond Body +12 UDAM:1d4,1d6,1d8,1d10,1d12,2d8,2d10,2d12,4d8 ABILITY:Special Ability|AUTOMATIC|Abundant Step SPELLS:Class|TIMES=1|CASTERLEVEL=CL/2|Dimension Door,14+WIS +13 UDAM:1d4,1d6,1d8,1d10,1d12,2d8,2d10,2d12,4d8 SR:10+MonkSR ABILITY:Special Ability|AUTOMATIC|Diamond Soul BONUS:VAR|KiStrike|1 14 UDAM:1d4,1d6,1d8,1d10,1d12,2d8,2d10,2d12,4d8 -15 UDAM:1d4,1d6,1d8,1d10,1d12,2d8,2d10,2d12,4d8 SAB:Quivering Palm (Su) %/week|QuiverPalm BONUS:VAR|QuiverPalm|1 DEFINE:QuiverPalm|0 +15 UDAM:1d4,1d6,1d8,1d10,1d12,2d8,2d10,2d12,4d8 ABILITY:Special Ability|AUTOMATIC|Quivering Palm BONUS:VAR|QuiverPalm|1 16 UDAM:1d6,1d8,1d10,2d6,1d20,2d10,2d12,4d8,4d10 BONUS:VAR|KiStrike|1 -17 UDAM:1d6,1d8,1d10,2d6,1d20,2d10,2d12,4d8,4d10 SAB:Timeless Body SAB:Tongue of the Sun and Moon TEMPLATE:Timeless Body -18 UDAM:1d6,1d8,1d10,2d6,1d20,2d10,2d12,4d8,4d10 SAB:Slow Fall (any distance) -19 UDAM:1d6,1d8,1d10,2d6,1d20,2d10,2d12,4d8,4d10 SAB:Empty Body (Su) % rounds/day|EmptyBody BONUS:VAR|EmptyBody|CL DEFINE:EmptyBody|0 -20 UDAM:1d6,1d8,1d10,2d6,1d20,2d10,2d12,4d8,4d10 SAB:Perfect Self TEMPLATE:Monk Outsider +17 UDAM:1d6,1d8,1d10,2d6,1d20,2d10,2d12,4d8,4d10 ABILITY:Special Ability|AUTOMATIC|Timeless Body|Tongue of the Sun and Moon TEMPLATE:Timeless Body +18 UDAM:1d6,1d8,1d10,2d6,1d20,2d10,2d12,4d8,4d10 BONUS:VAR|SlowFallMonkProgression|1 +19 UDAM:1d6,1d8,1d10,2d6,1d20,2d10,2d12,4d8,4d10 ABILITY:Special Ability|AUTOMATIC|Empty Body BONUS:VAR|EmptyBody|CL +20 UDAM:1d6,1d8,1d10,2d6,1d20,2d10,2d12,4d8,4d10 ABILITY:Special Ability|AUTOMATIC|Perfect Self TEMPLATE:Monk Outsider # Class Name Hit Dice Type Abbreviation Max Level Ex Class Source Page Save checks bonus Combat bonus CLASS:Paladin HD:10 TYPE:Base.PC ABB:Pal MAXLEVEL:20 EXCLASS:Ex Paladin SOURCEPAGE:srdbasiccharacterclassesii.rtf BONUS:CHECKS|BASE.Fortitude|CL/2+2 BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/3 BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE @@ -293,20 +300,20 @@ # Class Name Spell Stat Spell Type Automaticaly Known Spell Levels Craft Level Mult. Caster level CLASS:Paladin SPELLSTAT:WIS SPELLTYPE:Divine KNOWNSPELLS:LEVEL=0|LEVEL=1|LEVEL=2|LEVEL=3|LEVEL=4 ITEMCREATE:0.5 BONUS:CASTERLEVEL|Paladin|CL/2|PRECLASS:1,Paladin=4 ###Block:Proficiencies -1 AUTO:FEAT|Simple Weapon Proficiency|Martial Weapon Proficiency|All Automatic Proficiencies|All Martial Weapon Proficiencies -1 AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium)|Armor Proficiency (Heavy) -1 AUTO:FEAT|Shield Proficiency +1 ABILITY:Special Ability|AUTOMATIC|Simple Weapon Proficiency|Martial Weapon Proficiency|All Automatic Proficiencies|All Martial Weapon Proficiencies +1 ABILITY:Special Ability|AUTOMATIC|Armor Proficiency (Light)|Armor Proficiency (Medium)|Armor Proficiency (Heavy) +1 ABILITY:Special Ability|AUTOMATIC|Shield Proficiency ###Block: Turn Undead stuff 3 BONUS:VAR|TurnTimesBase|3+CHA|TYPE=Base DEFINE:AllowImprovedTurning|1 ABILITY:Special Ability|AUTOMATIC|Turn Undead|Basic Turning 3 BONUS:VAR|TurnLevelBase|CL-2|TYPE=Level.REPLACE DEFINE:AllowExtraTurning|1 3 BONUS:VAR|TurnDamagePlusBase|CL-2|TYPE=Level.REPLACE 3 BONUS:VAR|TurnCheckBase|CHA|TYPE=Base ###Block:Special Mount Remove these via .MOD if Mount is not desired -5 BONUS:VAR|SMLevel|CL AUTO:FEAT|Special Mount +5 BONUS:VAR|SMLevel|CL ABILITY:Special Ability|AUTOMATIC|Special Mount ###Block: Level progression -1 SAB:Detect Evil SAB:Divine Grace SAB:Divine Health SAB:Lay on Hands (Su) % hp/day|LayOnHands BONUS:VAR|LayOnHands|max(CHA,0)*CL BONUS:CHECKS|Fortitude,Reflex,Will|max(CHA,0) DEFINE:LayOnHands|0 DEFINE:AllowHolyAvenger|1 -2 SAB:Aura of Courage BONUS:VAR|SmiteEvil|1 AUTO:FEAT|Smite Evil -3 SAB:Remove Disease %/week|RemoveDisease BONUS:VAR|RemoveDisease|CL/3 DEFINE:RemoveDisease|0 +1 ABILITY:Special Ability|AUTOMATIC|Detect Evil|Divine Grace|Divine Health|Lay on Hands BONUS:VAR|LayOnHands|max(CHA,0)*CL DEFINE:AllowHolyAvenger|1 +2 ABILITY:Special Ability|AUTOMATIC|Aura of Courage BONUS:VAR|SmiteEvil|1 AUTO:FEAT|Smite Evil +3 ABILITY:Special Ability|AUTOMATIC|Remove Disease BONUS:VAR|RemoveDisease|CL/3 4 CAST:0,0 5 CAST:0,0 6 CAST:0,1 @@ -330,22 +337,22 @@ # Class Name Skill Pts/Lvl Class Skill CLASS:Ex Paladin STARTSKILLPTS:2 CSKILL:Concentration|TYPE.Craft|Diplomacy|Handle Animal|Heal|Knowledge (Religion)|TYPE.Profession|Ride ###Block:Proficiencies -1 AUTO:FEAT|Simple Weapon Proficiency|Martial Weapon Proficiency|All Automatic Proficiencies|All Martial Weapon Proficiencies -1 AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium)|Armor Proficiency (Heavy) -1 AUTO:FEAT|Shield Proficiency +1 ABILITY:Special Ability|AUTOMATIC|Simple Weapon Proficiency|Martial Weapon Proficiency|All Automatic Proficiencies|All Martial Weapon Proficiencies +1 ABILITY:Special Ability|AUTOMATIC|Armor Proficiency (Light)|Armor Proficiency (Medium)|Armor Proficiency (Heavy) +1 ABILITY:Special Ability|AUTOMATIC|Shield Proficiency # TT .CLEARL1 the AUTO:FEAT|, allowing choice for Track in Ranger # Class Name Hit Dice Type Abbreviation Max Level Source Page Define Save checks bonus Combat bonus Modify VAR -CLASS:Ranger HD:10 TYPE:Base.PC ABB:Rgr MAXLEVEL:20 SOURCEPAGE:srdbasiccharacterclassesii.rtf DEFINE:CompLevel|0 BONUS:CHECKS|BASE.Fortitude|CL/2+2 BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/3 BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE BONUS:VAR|CompLevel|CL/2 +CLASS:Ranger HD:10 TYPE:Base.PC ABB:Rgr MAXLEVEL:20 SOURCEPAGE:srdbasiccharacterclassesii.rtf DEFINE:AnimalCompanionLvl|0 BONUS:CHECKS|BASE.Fortitude|CL/2+2 BONUS:CHECKS|BASE.Reflex,BASE.Will|CL/3 BONUS:COMBAT|BAB|CL|TYPE=Base.REPLACE BONUS:VAR|CompLevel|CL/2 # Class Name Skill Pts/Lvl Class Skill CLASS:Ranger STARTSKILLPTS:4 CSKILL:Animal Empathy|Climb|Concentration|TYPE.Craft|Handle Animal|Heal|Hide|Intuit Direction|Jump|Knowledge (Nature)|Listen|Move Silently|TYPE.Profession|Ride|Search|Spot|Swim|Use Rope|Wilderness Lore # Class Name Spell Stat Spell Type Automaticaly Known Spell Levels Craft Level Mult. Caster level CLASS:Ranger SPELLSTAT:WIS SPELLTYPE:Divine KNOWNSPELLS:LEVEL=0|LEVEL=1|LEVEL=2|LEVEL=3|LEVEL=4 ITEMCREATE:0.5 BONUS:CASTERLEVEL|Ranger|CL/2|PRECLASS:1,Ranger=4 ###Block:Proficiencies -1 AUTO:FEAT|Simple Weapon Proficiency|Martial Weapon Proficiency|All Automatic Proficiencies|All Martial Weapon Proficiencies -1 AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium) -1 AUTO:FEAT|Shield Proficiency +1 ABILITY:Special Ability|AUTOMATIC|Simple Weapon Proficiency|Martial Weapon Proficiency|All Automatic Proficiencies|All Martial Weapon Proficiencies +1 ABILITY:Special Ability|AUTOMATIC|Armor Proficiency (Light)|Armor Proficiency (Medium) +1 ABILITY:Special Ability|AUTOMATIC|Shield Proficiency ###Block: Favored Enemy 1 BONUS:ABILITYPOOL|Favored Enemy|var("RangerFavoredEnemyLVL")/5+1 BONUS:VAR|RangerFavoredEnemyLVL|CL DEFINE:RangerFavoredEnemyLVL|0 ###Block: Level progression @@ -373,12 +380,12 @@ # Class Name Skill Pts/Lvl Class Skill CLASS:Rogue STARTSKILLPTS:8 CSKILL:Appraise|Balance|Bluff|Climb|TYPE.Craft|Decipher Script|Diplomacy|Disable Device|Disguise|Escape Artist|Forgery|Gather Information|Hide|Innuendo|Intimidate|Intuit Direction|Jump|Listen|Move Silently|Open Lock|Perform|Pick Pocket|TYPE.Profession|Read Lips|Search|Sense Motive|Spot|Swim|Tumble|Use Magic Device|Use Rope ###Block:Proficiencies -1 AUTO:FEAT|Rogue Weapon Proficiencies|All Automatic Proficiencies -1 AUTO:FEAT|Armor Proficiency (Light) +1 ABILITY:Special Ability|AUTOMATIC|Rogue Weapon Proficiencies|All Automatic Proficiencies +1 ABILITY:Special Ability|AUTOMATIC|Armor Proficiency (Light) ###Block: Level progression -1 BONUS:VAR|SneakAttack|(CL+1)/2 AUTO:FEAT|Sneak Attack -2 VFEAT:Evasion -3 BONUS:VAR|UncannyDodge|1 AUTO:FEAT|Uncanny Dodge +1 BONUS:VAR|SneakAttack|(CL+1)/2 ABILITY:Special Ability|AUTOMATIC|Sneak Attack +2 ABILITY:Special Ability|AUTOMATIC|Evasion +3 BONUS:VAR|UncannyDodge|1 ABILITY:Special Ability|AUTOMATIC|Uncanny Dodge 6 BONUS:VAR|UncannyDodge|1 10 BONUS:ABILITYPOOL|Rogue Special Ability|(CL-7)/3 11 BONUS:VAR|UncannyDodge|1 @@ -393,9 +400,9 @@ # Class Name Spell Stat Spell Type Memorize Caster level CLASS:Sorcerer SPELLSTAT:CHA SPELLTYPE:Arcane MEMORIZE:NO BONUS:CASTERLEVEL|Sorcerer|CL ###Block:Proficiencies -1 AUTO:FEAT|Simple Weapon Proficiency|All Automatic Proficiencies +1 ABILITY:Special Ability|AUTOMATIC|Simple Weapon Proficiency|All Automatic Proficiencies ###Block: Familiar - remove these via .MOD if Familiars aren't desired -1 BONUS:VAR|FMLevel|CL AUTO:FEAT|Summon Familiar +1 BONUS:VAR|FMLevel|CL ABILITY:Special Ability|AUTOMATIC|Summon Familiar ###Block: Level progression 1 CAST:5,3 KNOWN:4,2 2 CAST:6,4 KNOWN:5,2 @@ -433,9 +440,9 @@ SUBCLASS:Necromancer COST:1 CHOICE:SCHOOL|Necromancy KNOWNSPELLSFROMSPECIALTY:1 SUBCLASS:Transmuter COST:4 CHOICE:SCHOOL|Transmutation KNOWNSPELLSFROMSPECIALTY:1 ###Block:Proficiencies -1 AUTO:FEAT|Wizard Weapon Proficiencies|All Automatic Proficiencies +1 ABILITY:Special Ability|AUTOMATIC|Wizard Weapon Proficiencies|All Automatic Proficiencies ###Block: Familiar - remove these via .MOD if Familiars aren't desired -1 BONUS:VAR|FMLevel|CL AUTO:FEAT|Summon Familiar +1 BONUS:VAR|FMLevel|CL ABILITY:Special Ability|AUTOMATIC|Summon Familiar ###Block: Level progression 1 CAST:3,1 BONUS:ABILITYPOOL|Wizard Feat|CL/5 AUTO:FEAT|Scribe Scroll 2 CAST:4,2 @@ -468,10 +475,10 @@ # Class Name Spell Stat Spell Type Automaticaly Known Spell Levels Caster level CLASS:Adept SPELLSTAT:WIS SPELLTYPE:Divine KNOWNSPELLS:LEVEL=0|LEVEL=1|LEVEL=2|LEVEL=3|LEVEL=4|LEVEL=5 BONUS:CASTERLEVEL|Adept|CL ###Block:Proficiencies -1 AUTO:FEAT|Simple Weapon Proficiency|All Automatic Proficiencies +1 ABILITY:Special Ability|AUTOMATIC|Simple Weapon Proficiency|All Automatic Proficiencies ###Block: Level progression 1 CAST:3,1 -2 CAST:3,1 BONUS:VAR|FMLevel|CL AUTO:FEAT|Summon Familiar +2 CAST:3,1 BONUS:VAR|FMLevel|CL ABILITY:Special Ability|AUTOMATIC|Summon Familiar 3 CAST:3,2 4 CAST:3,2,0 5 CAST:3,2,1 Modified: Trunk/pcgen/data/d20ogl/srd/basics/srd_companion_mods.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd/basics/srd_companion_mods.lst 2008-06-12 01:10:13 UTC (rev 6528) +++ Trunk/pcgen/data/d20ogl/srd/basics/srd_companion_mods.lst 2008-06-12 01:11:27 UTC (rev 6529) @@ -61,8 +61,8 @@ FOLLOWER:UndeadCompanionLVL=20 TYPE:Undead Companion SR:25 ###Block:Animal Companion -# Class of the Master Type Hit Dice -FOLLOWER:CompLevel=1 TYPE:Animal Companion HD:2 +# Class of the Master Type Hit Dice +FOLLOWER:CompLevel=1 TYPE:Animal Companion HD:2 ###Block:Shadowdancer summoned Shadow # Class of the Master Type Hit Dice Special ABility Modify VAR Modified: Trunk/pcgen/data/d20ogl/srd/basics/srd_feats_hidden.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd/basics/srd_feats_hidden.lst 2008-06-12 01:10:13 UTC (rev 6528) +++ Trunk/pcgen/data/d20ogl/srd/basics/srd_feats_hidden.lst 2008-06-12 01:11:27 UTC (rev 6529) @@ -99,10 +99,10 @@ Leadership Score TYPE:Special VISIBLE:NO MULT:YES CHOOSE:NUMBER|MIN=-10|MAX=10|TITLE=Leadership Score Adjustment BONUS:VAR|LeadershipScore|%CHOICE|PREAPPLY:PC TEMPDESC:Several factors can affect a character's Leadership score, causing it to vary from the base score. Add modifiers as needed. ###Block: Companion support -# Feat Name Type Visible Special ABility Define Allow Follower Allowed Companions Source Page -Animal Companion TYPE:Extraordinary VISIBLE:NO SAB:Animal Companion (Ex) DEFINE:CompLevel|0 FOLLOWERS:Animal Companion|1 COMPANIONLIST:Animal Companion|Badger,Camel,Crocodile,Dire Rat,Dog,Dog (Riding),Eagle,Hawk,Horse (Light),Horse (Heavy),Owl,Pony,Porpoise,Shark (Medium),Snake (Small Viper),Snake (Medium Viper),Squid,Wolf COMPANIONLIST:Animal Companion|Ape,Bear (Black),Bison,Boar,Cheetah,Dire Badger,Dire Bat,Dire Weasel,Leopard,Snake (Constrictor),Snake (Large Viper),Wolverine|FOLLOWERADJUSTMENT:-3 COMPANIONLIST:Animal Companion|Bear (Brown),Dire Wolverine,Crocodile (Giant),Dinosaur (Deinonychus),Dire Ape,Dire Boar,Dire Wolf,Lion,Rhinoceros,Snake (Huge Viper),Tiger|FOLLOWERADJUSTMENT:-6 COMPANIONLIST:Animal Companion|Bear (Polar),Dire Lion,Dinosaur (Megaraptor),Snake (Giant Constrictor)|FOLLOWERADJUSTMENT:-9 COMPANIONLIST:Animal Companion|Dire Bear,Elephant|FOLLOWERADJUSTMENT:-12 COMPANIONLIST:Animal Companion|Dire Tiger,Dinosaur (Triceratops),Dinosaur (Tyrannosaurus)|FOLLOWERADJUSTMENT:-15 -Special Mount TYPE:SpellLike VISIBLE:NO SAB:Special Mount (Sp) DEFINE:SMLevel|0 FOLLOWERS:Special Mount|1 COMPANIONLIST:Special Mount|ANY SOURCEPAGE:ClassesII.rtf -Summon Familiar TYPE:Special VISIBLE:NO SAB:Summon Familiar DEFINE:FMLevel|0 FOLLOWERS:Familiar|1 COMPANIONLIST:Familiar|Bat,Cat,Hawk,Lizard,Owl,Rat,Raven,Snake (Tiny Viper),Toad,Weasel +# Feat Name Type Visible Special ABility Define Allow Follower Allowed Companions Source Page +Animal Companion TYPE:Extraordinary VISIBLE:NO SAB:Animal Companion (Ex) DEFINE:AnimalCompanionLvl|0 FOLLOWERS:Animal Companion|1 COMPANIONLIST:Animal Companion|Badger,Camel,Crocodile,Dire Rat,Dog,Dog (Riding),Eagle,Hawk,Horse (Light),Horse (Heavy),Owl,Pony,Porpoise,Shark (Medium),Snake (Small Viper),Snake (Medium Viper),Squid,Wolf COMPANIONLIST:Animal Companion|Ape,Bear (Black),Bison,Boar,Cheetah,Dire Badger,Dire Bat,Dire Weasel,Leopard,Snake (Constrictor),Snake (Large Viper),Wolverine|FOLLOWERADJUSTMENT:-3 COMPANIONLIST:Animal Companion|Bear (Brown),Dire Wolverine,Crocodile (Giant),Dinosaur (Deinonychus),Dire Ape,Dire Boar,Dire Wolf,Lion,Rhinoceros,Snake (Huge Viper),Tiger|FOLLOWERADJUSTMENT:-6 COMPANIONLIST:Animal Companion|Bear (Polar),Dire Lion,Dinosaur (Megaraptor),Snake (Giant Constrictor)|FOLLOWERADJUSTMENT:-9 COMPANIONLIST:Animal Companion|Dire Bear,Elephant|FOLLOWERADJUSTMENT:-12 COMPANIONLIST:Animal Companion|Dire Tiger,Dinosaur (Triceratops),Dinosaur (Tyrannosaurus)|FOLLOWERADJUSTMENT:-15 +Special Mount TYPE:SpellLike VISIBLE:NO SAB:Special Mount (Sp) DEFINE:SMLevel|0 FOLLOWERS:Special Mount|1 COMPANIONLIST:Special Mount|ANY SOURCEPAGE:ClassesII.rtf +Summon Familiar TYPE:Special VISIBLE:NO SAB:Summon Familiar DEFINE:FMLevel|0 FOLLOWERS:Familiar|1 COMPANIONLIST:Familiar|Bat,Cat,Hawk,Lizard,Owl,Rat,Raven,Snake (Tiny Viper),Toad,Weasel ###Block:Ranger Favored Enemies (This is still needed to support third party data which has not been converted to use abilities yet) # Feat Name Type Visible Required Class Required Feat Prohibited Feat Special ABility Define Multiple? 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