From: <ama...@us...> - 2008-05-17 00:00:32
|
Revision: 6267 http://pcgen.svn.sourceforge.net/pcgen/?rev=6267&view=rev Author: amaitland Date: 2008-05-16 17:00:37 -0700 (Fri, 16 May 2008) Log Message: ----------- 45% file completion Modified Paths: -------------- Trunk/content/notfordistribution/paradigmconcepts/forgedinmagic/forgedmagic_equipmods_specialmaterials.lst Modified: Trunk/content/notfordistribution/paradigmconcepts/forgedinmagic/forgedmagic_equipmods_specialmaterials.lst =================================================================== --- Trunk/content/notfordistribution/paradigmconcepts/forgedinmagic/forgedmagic_equipmods_specialmaterials.lst 2008-05-16 20:33:43 UTC (rev 6266) +++ Trunk/content/notfordistribution/paradigmconcepts/forgedinmagic/forgedmagic_equipmods_specialmaterials.lst 2008-05-17 00:00:37 UTC (rev 6267) @@ -3,28 +3,10 @@ #Original Entry:E. C. Smith (Maredudd), 2007; Andrew Maitland #COMMENTS from Andrew Maitland: -#This file is in current flux... I have all the costs for the items in a non-uploaded file... -#Anyone willing to work on the file -> Feel free to add the bonus tags, sprop tags and any relevant tags -#I'll handle to cost visa via BONUS:ITEMCOST tag. -AMaitland +#Just needs to add any relevant Bonus, SPROP tags. Items 95% or higher completed are marked at +# the bottom with <NAME> ~ Completed - - -## Special Materials -#Unit Chart -#Based upon UNIT and Size, NOT weight. -#Medium Light weapon 2 -#Medium One-handed weapon 4 -#Medium Two-handed weapon 8 - -#Medium Light armor or light shield 2 -#Medium Heavy shield 4 -#Medium Medium armor or tower shield 8 -#Medium Heavy armor 18 -# -# - - #BONUS:ITEMCOST|TYPE.Ammunition|WT*400 #BASE MEDIUM ITEMS COST is x*UNIT*SIZE @@ -34,10 +16,6 @@ #Sarishan Steel (Med) KEY:SARISH_MSHD NAMEISPI:YES TYPE:Armor.BaseMaterial COST:0 VISIBLE:QUALIFY ITYPE:Sarishan.Masterwork.SpecialMaterial REPLACES:STEEL PRETYPE:1,Metal PRETYPE:1,Shield !PRETYPE:1,SpecialMaterial !PRETYPE:1,Upgrade BONUS:EQMARMOR|ACCHECK|1|TYPE=Enhancement BONUS:ITEMCOST|TYPE.Shield.Light|800 BONUS:ITEMCOST|TYPE.Shield.Heavy|1600 SPROP:30 hp/inch, hardness 10 ASSIGNTOALL:YES - -# Modifier Name Unique Key Output Name Type Cost Visible Type granted Source Page Required Type BONUS:EQM BONUS:EQMARMOR Special Property Apply to both heads -# -# Modifier Name Unique Key Product Identity? Output Name Type Cost Visible Type granted Keys to replace Source Page Required Type Prohibited Type Combat bonus BONUS:EQM BONUS:EQMARMOR Modify the item cost Special Property Apply to both heads A1-Test KEY:FIM_TEST TYPE:Armor.BaseMaterial COST:0 VISIBLE:QUALIFY ITYPE:Aerium.Masterwork SOURCEPAGE:p.156 PRETYPE:2,Armor,Metal BONUS:EQM|WEIGHTDIV|2|TYPE=Enhancement.REPLACE BONUS:EQMARMOR|SPELLFAILURE|-10|TYPE=Enhancement BONUS:EQMARMOR|ACCHECK|3|TYPE=Enhancement.REPLACE BONUS:EQMARMOR|MAXDEX|2 BONUS:ITEMCOST|TYPE.Armor.Light|2*600*SIZE BONUS:ITEMCOST|TYPE.Armor.Medium|8*600*SIZE BONUS:ITEMCOST|TYPE.Armor.Heavy|18*600*SIZE SPROP:Sonic Resistance 2 ###Aerium 600 ------------------------------------------------------------------------------------------ @@ -45,18 +23,18 @@ Aerium KEY:FIM_AERIUM_SHLD TYPE:Shield.BaseMaterial COST:0 VISIBLE:QUALIFY ITYPE:Aerium.Masterwork SOURCEPAGE:p.156 PRETYPE:2,Metal,Shield BONUS:EQM|WEIGHTDIV|2|TYPE=Enhancement.REPLACE BONUS:EQMARMOR|SPELLFAILURE|-10|TYPE=Enhancement BONUS:EQMARMOR|ACCHECK|3|TYPE=Enhancement.REPLACE BONUS:EQMARMOR|MAXDEX|2 BONUS:ITEMCOST|TYPE.Shield.Light|2*600*SIZE BONUS:ITEMCOST|TYPE.Shield.Heavy|4*600*SIZE BONUS:ITEMCOST|TYPE.Shield.Tower|8*600*SIZE SPROP:Sonic Resistance 2 Aerium KEY:FIM_AERIUM_WEAP TYPE:Weapon.BaseMaterial COST:0 VISIBLE:QUALIFY ITYPE:Aerium.Masterwork SOURCEPAGE:p.156 PRETYPE:2,Metal,Weapon BONUS:EQM|WEIGHTDIV|2|TYPE=Enhancement.REPLACE BONUS:EQMARMOR|SPELLFAILURE|-10|TYPE=Enhancement BONUS:EQMARMOR|ACCHECK|3|TYPE=Enhancement.REPLACE BONUS:EQMARMOR|MAXDEX|2 BONUS:ITEMCOST|TYPE.Weapon.Light|2*600*SIZE BONUS:ITEMCOST|TYPE.Weapon.OneHanded|4*600*SIZE BONUS:ITEMCOST|TYPE.Weapon.TwoHanded|8*600*SIZE ASSIGNTOALL:Y -###Incomplete # Aetherite 500 ---------------------------------------------------------------------------------------- -Aetherite KEY:FIM_ATHRITE_ARMR TYPE:Armor.BaseMaterial COST:0 VISIBLE:QUALIFY ITYPE:Aetherite.Masterwork SOURCEPAGE:p. PRETYPE:2,Armor,Metal BONUS:ITEMCOST|TYPE.Armor.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Armor.Medium|8*500*SIZE BONUS:ITEMCOST|TYPE.Armor.Heavy|18*500*SIZE -Aetherite KEY:FIM_ATHRITE_SHLD TYPE:Shield.BaseMaterial COST:0 VISIBLE:QUALIFY ITYPE:Aetherite.Masterwork SOURCEPAGE:p. PRETYPE:2,Shield,Metal BONUS:ITEMCOST|TYPE.Shield.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Shield.Heavy|4*500*SIZE BONUS:ITEMCOST|TYPE.Shield.Tower|8*500*SIZE -Aetherite KEY:FIM_ATHRITE_WEAP TYPE:Weapon.BaseMaterial COST:0 VISIBLE:QUALIFY ITYPE:Aetherite.Masterwork SOURCEPAGE:p. PRETYPE:2,Weapon,Metal BONUS:ITEMCOST|TYPE.Weapon.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Weapon.OneHanded|4*500*SIZE BONUS:ITEMCOST|TYPE.Weapon.TwoHanded|8*500*SIZE +Aetherite KEY:FIM_ATHRITE_ARMR TYPE:Armor.BaseMaterial COST:0 VISIBLE:QUALIFY ITYPE:Aetherite.Masterwork SOURCEPAGE:p.156 PRETYPE:2,Armor,Metal BONUS:ITEMCOST|TYPE.Armor.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Armor.Medium|8*500*SIZE BONUS:ITEMCOST|TYPE.Armor.Heavy|18*500*SIZE +Aetherite KEY:FIM_ATHRITE_SHLD TYPE:Shield.BaseMaterial COST:0 VISIBLE:QUALIFY ITYPE:Aetherite.Masterwork SOURCEPAGE:p.156 PRETYPE:2,Shield,Metal BONUS:ITEMCOST|TYPE.Shield.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Shield.Heavy|4*500*SIZE BONUS:ITEMCOST|TYPE.Shield.Tower|8*500*SIZE +Aetherite KEY:FIM_ATHRITE_WEAP TYPE:Weapon.BaseMaterial COST:0 VISIBLE:QUALIFY ITYPE:Aetherite.Masterwork SOURCEPAGE:p.156 PRETYPE:2,Weapon,Metal BONUS:ITEMCOST|TYPE.Weapon.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Weapon.OneHanded|4*500*SIZE BONUS:ITEMCOST|TYPE.Weapon.TwoHanded|8*500*SIZE #Aperiite (Netherite) 500 ------------------------------------------------------------------------------ -Aperiite (Netherite) KEY:FIM_APERIITE_WEAP TYPE:Weapon COST:0 VISIBLE:QUALIFY ITYPE: SOURCEPAGE:p. PRETYPE:2, BONUS:ITEMCOST|TYPE.Weapon.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Weapon.OneHanded|4*500*SIZE BONUS:ITEMCOST|TYPE.Weapon.TwoHanded|8*500*SIZE -# -Aperiite (Netherite) KEY:FIM_APERIITE_ARMR TYPE:Armor COST:0 VISIBLE:QUALIFY ITYPE: SOURCEPAGE:p. PRETYPE:2, BONUS:ITEMCOST|TYPE.Armor.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Armor.Medium|8*500*SIZE BONUS:ITEMCOST|TYPE.Armor.Heavy|18*500*SIZE -# -Aperiite (Netherite) KEY:FIM_APERIITE_SHLD TYPE:Shield COST:0 VISIBLE:QUALIFY ITYPE: SOURCEPAGE:p. PRETYPE:2, BONUS:ITEMCOST|TYPE.Shield.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Shield.Heavy|4*500*SIZE BONUS:ITEMCOST|TYPE.Shield.Tower|8*500*SIZE +Aperiite (Netherite) KEY:FIM_APERIITE_WEAP TYPE:Weapon COST:0 VISIBLE:QUALIFY ITYPE:Aperiite.Masterwork SOURCEPAGE:p.156 PRETYPE:2,Metal,Weapon BONUS:ITEMCOST|TYPE.Weapon.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Weapon.OneHanded|4*500*SIZE BONUS:ITEMCOST|TYPE.Weapon.TwoHanded|8*500*SIZE BONUS:WEAPON|WIELDCATEGORY|1 +Aperiite (Netherite) KEY:FIM_APERIITE_ARMR_LT TYPE:Armor COST:0 VISIBLE:QUALIFY ITYPE:Aperiite.Masterwork SOURCEPAGE:p.156 PRETYPE:3,Metal,Armor,Light BONUS:ITEMCOST|TYPE.Armor.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Armor.Medium|8*500*SIZE BONUS:ITEMCOST|TYPE.Armor.Heavy|18*500*SIZE ARMORTYPE:Light|Medium SPROP:Fire and Cold Resistance 2 BONUS:EQMARMOR|ACCHECK|-2|TYPE=Enhancement.REPLACE BONUS:EQMARMOR|MAXDEX|-1 BONUS:EQMARMOR|SPELLFAILURE|5|TYPE=Enhancement SPROP:Turn resistance +2|PRERACE:1,RACETYPE=Undead +Aperiite (Netherite) KEY:FIM_APERIITE_ARMR_MED TYPE:Armor COST:0 VISIBLE:QUALIFY ITYPE:Aperiite.Masterwork SOURCEPAGE:p.156 PRETYPE:3,Metal,Armor,Medium,Heavy BONUS:ITEMCOST|TYPE.Armor.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Armor.Medium|8*500*SIZE BONUS:ITEMCOST|TYPE.Armor.Heavy|18*500*SIZE ARMORTYPE:Medium|Heavy SPROP:Fire and Cold Resistance 2 BONUS:EQMARMOR|ACCHECK|-2|TYPE=Enhancement.REPLACE BONUS:EQMARMOR|MAXDEX|-1 BONUS:EQMARMOR|SPELLFAILURE|5|TYPE=Enhancement SPROP:Turn resistance +2|PRERACE:1,RACETYPE=Undead +Aperiite (Netherite) KEY:FIM_APERIITE_SHLD TYPE:Shield COST:0 VISIBLE:QUALIFY ITYPE:Aperiite.Masterwork SOURCEPAGE:p.156 PRETYPE:2,Metal,Shield BONUS:ITEMCOST|TYPE.Shield.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Shield.Heavy|4*500*SIZE BONUS:ITEMCOST|TYPE.Shield.Tower|8*500*SIZE SPROP:Turn resistance +2|PRERACE:1,RACETYPE=Undead +#Need REPLACES masterwork +#Aperiite ~ Completed #Adamantine 800 ----------------------------------------------------------------------------------------- #WeaponEQMOD BONUS:ITEMCOST|TYPE.Weapon.Light|2*800*SIZE BONUS:ITEMCOST|TYPE.Weapon.OneHanded|4*800*SIZE BONUS:ITEMCOST|TYPE.Weapon.TwoHanded|8*800*SIZE @@ -70,11 +48,14 @@ #Adamantine KEY:ADAMANT_WEAP TYPE:BaseMaterial.MasterworkQuality.Weapon COST:3000 VISIBLE:QUALIFY ITYPE:Metal.Adamantine.Masterwork REPLACES:MWORKW SOURCEPAGE:RSRD SpecialMaterials.rtf PRETYPE:1,Metal BONUS:WEAPON|TOHIT|1|TYPE=Enhancement SPROP:Ignore 20 hardness ASSIGNTOALL:NO # Beroku 150 -------------------------------------------------------------------------------------------- -Beroku (Yarricite) KEY:FIM_BEROKU_ARMR COST:0 VISIBLE:QUALIFY ITYPE: SOURCEPAGE:p.157 PRETYPE:1,Armor BONUS:ITEMCOST|TYPE.Armor.Light|2*unit*SIZE BONUS:ITEMCOST|TYPE.Armor.Medium|8*unit*SIZE BONUS:ITEMCOST|TYPE.Armor.Heavy|18*unit*SIZE -#Breastplate only CHANGE BREASTPLATE TO LIGHT BONUS:COMBAT|AC|4|TYPE=Armor.STACK -Beroku (Yarricite) KEY:FIM_BEROKU_SHLD COST:0 VISIBLE:QUALIFY ITYPE: SOURCEPAGE:p.157 PRETYPE:2,Shield,Metal BONUS:ITEMCOST|TYPE.Shield.Light|2*150*SIZE BONUS:ITEMCOST|TYPE.Shield.Heavy|4*150*SIZE BONUS:ITEMCOST|TYPE.Shield.Tower|8*150*SIZE -#AC Check penalty reduced by 2 -Beroku (Yarricite) KEY:FIM_BEROKU_WEAP COST:0 VISIBLE:QUALIFY ITYPE: SOURCEPAGE:p.157 PRETYPE:1,Weapon BONUS:ITEMCOST|TYPE.Weapon.Light|2*unit*SIZE BONUS:ITEMCOST|TYPE.Weapon.OneHanded|4*unit*SIZE BONUS:ITEMCOST|TYPE.Weapon.TwoHanded|8*unit*SIZE +Beroku (Yarricite) KEY:FIM_BEROKU_ARMR COST:0 VISIBLE:QUALIFY ITYPE: SOURCEPAGE:p.157 PRETYPE:1,Armor !PRETYPE:1,Breastplate BONUS:ITEMCOST|TYPE.Armor.Light|2*unit*SIZE BONUS:ITEMCOST|TYPE.Armor.Medium|8*unit*SIZE BONUS:ITEMCOST|TYPE.Armor.Heavy|18*unit*SIZE BONUS:EQM|WEIGHTDIV|2|TYPE=Enhancement.REPLACE +Beroku (Yarricite) KEY:FIM_BEROKU_ARMR_BRST COST:0 VISIBLE:QUALIFY ITYPE: SOURCEPAGE:p.157 PRETYPE:2,Armor,Breastplate BONUS:ITEMCOST|TYPE.Armor.Light|2*unit*SIZE BONUS:ITEMCOST|TYPE.Armor.Medium|8*unit*SIZE BONUS:ITEMCOST|TYPE.Armor.Heavy|18*unit*SIZE BONUS:COMBAT|AC|4|TYPE=Armor.STACK ARMORTYPE:Medium|Light BONUS:EQMARMOR|ACCHECK|-3|TYPE=Enhancement.REPLACE BONUS:EQM|WEIGHTDIV|2|TYPE=Enhancement.REPLACE +#Need a way to select ONLY Breast Plate for ARMR_BRST as the bonus only works for breast plate. +#COMMENT: Need publisher confirmation on bonuses bestowed to BreastPlate +Beroku (Yarricite) KEY:FIM_BEROKU_SHLD COST:0 VISIBLE:QUALIFY ITYPE: SOURCEPAGE:p.157 PRETYPE:2,Shield,Metal BONUS:ITEMCOST|TYPE.Shield.Light|2*150*SIZE BONUS:ITEMCOST|TYPE.Shield.Heavy|4*150*SIZE BONUS:ITEMCOST|TYPE.Shield.Tower|8*150*SIZE BONUS:EQMARMOR|ACCHECK|-2|TYPE=Enhancement.REPLACE BONUS:EQM|WEIGHTDIV|2|TYPE=Enhancement.REPLACE +Beroku (Yarricite) KEY:FIM_BEROKU_WEAP COST:0 VISIBLE:QUALIFY ITYPE: SOURCEPAGE:p.157 PRETYPE:1,Weapon BONUS:ITEMCOST|TYPE.Weapon.Light|2*unit*SIZE BONUS:ITEMCOST|TYPE.Weapon.OneHanded|4*unit*SIZE BONUS:ITEMCOST|TYPE.Weapon.TwoHanded|8*unit*SIZE BONUS:EQM|WEIGHTDIV|2|TYPE=Enhancement.REPLACE +#Beroku ~ Completed +#BONUS:EQMARMOR|ACCHECK|-2|TYPE=Enhancement.REPLACE BONUS:EQMARMOR|MAXDEX|-1 BONUS:EQMARMOR|SPELLFAILURE|5|TYPE=Enhancement #Crystal ------------------------------------------------------------------------------------------------ Crystal (Deep) KEY:FIM_CRYSDEEP OUTPUTNAME:Crystal, Deep COST:1000 VISIBLE:QUALIFY ITYPE:Metal SOURCEPAGE:p.157 PRETYPE:2, @@ -92,28 +73,30 @@ #Dragonhide KEY:DRACO TYPE:BaseMaterial.MasterworkQuality.Armor.Shield COST:BASECOST+300 VISIBLE:QUALIFY ITYPE:Dragonhide.Nonmetal.Masterwork REPLACES:MWORKA SOURCEPAGE:RSRD SpecialMaterials.rtf BONUS:EQMARMOR|ACCHECK|1|TYPE=Enhancement SPROP:10hp/inch and 10 hardness ASSIGNTOALL:NO #Fervidite 750 -------------------------------------------------------------------------------------------- -#WeaponEQMOD BONUS:ITEMCOST|TYPE.Weapon.Light|2*750*SIZE BONUS:ITEMCOST|TYPE.Weapon.OneHanded|4*750*SIZE BONUS:ITEMCOST|TYPE.Weapon.TwoHanded|8*750*SIZE -#ArmorEQMOD BONUS:ITEMCOST|TYPE.Armor.Light|2*750*SIZE BONUS:ITEMCOST|TYPE.Armor.Medium|8*750*SIZE BONUS:ITEMCOST|TYPE.Armor.Heavy|18*750*SIZE -#ShieldEQMOD BONUS:ITEMCOST|TYPE.Shield.Light|2*750*SIZE BONUS:ITEMCOST|TYPE.Shield.Heavy|4*750*SIZE BONUS:ITEMCOST|TYPE.Shield.Tower|8*750*SIZE -Fervidite KEY:FIM_FERVIDIT COST:0 VISIBLE:QUALIFY ITYPE: SOURCEPAGE:p.158 PRETYPE:2, +Fervidite KEY:FIM_FERVIDIT_WEAP COST:0 VISIBLE:QUALIFY ITYPE:Masterwork.Fervidite.Metal SOURCEPAGE:p.158 PRETYPE:2,Weapon,Metal BONUS:ITEMCOST|TYPE.Weapon.Light|2*750*SIZE BONUS:ITEMCOST|TYPE.Weapon.OneHanded|4*750*SIZE BONUS:ITEMCOST|TYPE.Weapon.TwoHanded|8*750*SIZE BONUS:WEAPON|TOHIT,DAMAGE|1 +Fervidite KEY:FIM_FERVIDIT_ARMR COST:0 VISIBLE:QUALIFY ITYPE:Masterwork.Fervidite.Metal SOURCEPAGE:p.158 PRETYPE:2,Armor,Metal BONUS:ITEMCOST|TYPE.Armor.Light|2*750*SIZE BONUS:ITEMCOST|TYPE.Armor.Medium|8*750*SIZE BONUS:ITEMCOST|TYPE.Armor.Heavy|18*750*SIZE SPROP:Acid, Cold, Electricity and Fire Resistance 2 +Fervidite KEY:FIM_FERVIDIT_SHLD COST:0 VISIBLE:QUALIFY ITYPE:Masterwork.Fervidite.Metal SOURCEPAGE:p.158 PRETYPE:2,Shield,Metal BONUS:ITEMCOST|TYPE.Shield.Light|2*750*SIZE BONUS:ITEMCOST|TYPE.Shield.Heavy|4*750*SIZE BONUS:ITEMCOST|TYPE.Shield.Tower|8*750*SIZE SPROP:Acid, Cold, Electricity and Fire Resistance 2 +#Fervidite ~ Completed #Fluvium 500 ----------------------------------------------------------------------------------------------- -#WeaponEQMOD BONUS:ITEMCOST|TYPE.Weapon.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Weapon.OneHanded|4*500*SIZE BONUS:ITEMCOST|TYPE.Weapon.TwoHanded|8*500*SIZE -#ArmorEQMOD BONUS:ITEMCOST|TYPE.Armor.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Armor.Medium|8*500*SIZE BONUS:ITEMCOST|TYPE.Armor.Heavy|18*500*SIZE -#ShieldEQMOD BONUS:ITEMCOST|TYPE.Shield.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Shield.Heavy|4*500*SIZE BONUS:ITEMCOST|TYPE.Shield.Tower|8*500*SIZE -Fluvium KEY:FIM_FLUVIUM COST:0 VISIBLE:QUALIFY ITYPE: SOURCEPAGE:p.158 PRETYPE:2, +Fluvium KEY:FIM_FLUVIUM COST:0 VISIBLE:QUALIFY ITYPE:Fluvium.Metal.Masterwork SOURCEPAGE:p.158 PRETYPE:2,Weapon,Metal BONUS:ITEMCOST|TYPE.Weapon.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Weapon.OneHanded|4*500*SIZE BONUS:ITEMCOST|TYPE.Weapon.TwoHanded|8*500*SIZE SPROP:+1 cold damage SPROP:+1 to hit and additional +1d6 cold damage against Fire subtype +Fluvium KEY:FIM_FLUVIUM COST:0 VISIBLE:QUALIFY ITYPE:Fluvium.Metal.Masterwork SOURCEPAGE:p.158 PRETYPE:2,Armor,Metal BONUS:ITEMCOST|TYPE.Armor.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Armor.Medium|8*500*SIZE BONUS:ITEMCOST|TYPE.Armor.Heavy|18*500*SIZE SPROP:Fire Resistance 2 +Fluvium KEY:FIM_FLUVIUM COST:0 VISIBLE:QUALIFY ITYPE:Fluvium.Metal.Masterwork SOURCEPAGE:p.158 PRETYPE:2,Shield,Metal BONUS:ITEMCOST|TYPE.Shield.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Shield.Heavy|4*500*SIZE BONUS:ITEMCOST|TYPE.Shield.Tower|8*500*SIZE SPROP:Fire Resistance 2 +#Fluvium ~ Completed + #Glass-Steel 500 -------------------------------------------------------------------------------------------- -#WeaponEQMOD BONUS:ITEMCOST|TYPE.Weapon.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Weapon.OneHanded|4*500*SIZE BONUS:ITEMCOST|TYPE.Weapon.TwoHanded|8*500*SIZE -#ArmorEQMOD BONUS:ITEMCOST|TYPE.Armor.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Armor.Medium|8*500*SIZE BONUS:ITEMCOST|TYPE.Armor.Heavy|18*500*SIZE -#ShieldEQMOD BONUS:ITEMCOST|TYPE.Shield.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Shield.Heavy|4*500*SIZE BONUS:ITEMCOST|TYPE.Shield.Tower|8*500*SIZE -Glass-Steel KEY:FIM_GLASSSTL OUTPUTNAME:Glass-Steel COST:0 VISIBLE:QUALIFY ITYPE: SOURCEPAGE:p.158 PRETYPE:2, +Glass-Steel KEY:FIM_GLASSSTL_WEAP OUTPUTNAME:Glass-Steel COST:0 VISIBLE:QUALIFY ITYPE:Glass-steel.Masterwork.Metal SOURCEPAGE:p.158 PRETYPE:1,Weapon BONUS:ITEMCOST|TYPE.Weapon.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Weapon.OneHanded|4*500*SIZE BONUS:ITEMCOST|TYPE.Weapon.TwoHanded|8*500*SIZE BONUS:EQM|WEIGHTDIV|2|TYPE=Enhancement.REPLACE +Glass-Steel KEY:FIM_GLASSSTL_SHLD OUTPUTNAME:Glass-Steel COST:0 VISIBLE:QUALIFY ITYPE:Glass-steel.Masterwork.Metal SOURCEPAGE:p.158 PRETYPE:1,Shield BONUS:ITEMCOST|TYPE.Shield.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Shield.Heavy|4*500*SIZE BONUS:ITEMCOST|TYPE.Shield.Tower|8*500*SIZE BONUS:EQMARMOR|SPELLFAILURE|-10|TYPE=Enhancement BONUS:EQMARMOR|ACCHECK|-3|TYPE=Enhancement.REPLACE BONUS:EQM|WEIGHTDIV|2|TYPE=Enhancement.REPLACE +#Glass-Steel ~ Completed +#BONUS:EQMARMOR|ACCHECK|-2|TYPE=Enhancement.REPLACE BONUS:EQMARMOR|MAXDEX|-1 BONUS:EQMARMOR|SPELLFAILURE|5|TYPE=Enhancement +#BONUS:EQM|WEIGHTDIV|2|TYPE=Enhancement.REPLACE + #Greenglass 500 ---------------------------------------------------------------------------------------------- -#WeaponEQMOD BONUS:ITEMCOST|TYPE.Weapon.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Weapon.OneHanded|4*500*SIZE BONUS:ITEMCOST|TYPE.Weapon.TwoHanded|8*500*SIZE -#ArmorEQMOD BONUS:ITEMCOST|TYPE.Armor.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Armor.Medium|8*500*SIZE BONUS:ITEMCOST|TYPE.Armor.Heavy|18*500*SIZE -#ShieldEQMOD BONUS:ITEMCOST|TYPE.Shield.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Shield.Heavy|4*500*SIZE BONUS:ITEMCOST|TYPE.Shield.Tower|8*500*SIZE -Greenglass KEY:FIM_GREENGLA COST:0 VISIBLE:QUALIFY ITYPE: SOURCEPAGE:p.159 PRETYPE:2, +Greenglass KEY:FIM_GREENGLA_WEAP COST:0 VISIBLE:QUALIFY ITYPE:Masterwork,Greenglass SOURCEPAGE:p.159 PRETYPE:1,Weapon !PRETYPE:1,Bludgeoning BONUS:EQM|WEIGHTDIV|2|TYPE=Enhancement.REPLACE BONUS:WEAPON|TOHIT|1|TYPE=Greenglass|PRETYPE:1,Slashing,Piercing BONUS:ITEMCOST|TYPE.Weapon.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Weapon.OneHanded|4*500*SIZE BONUS:ITEMCOST|TYPE.Weapon.TwoHanded|8*500*SIZE +Greenglass KEY:FIM_GREENGLA_SHLD COST:0 VISIBLE:QUALIFY ITYPE:Masterwork,Greenglass SOURCEPAGE:p.159 PRETYPE:1,Shield BONUS:EQM|WEIGHTDIV|2|TYPE=Enhancement.REPLACE BONUS:ITEMCOST|TYPE.Shield.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Shield.Heavy|4*500*SIZE BONUS:ITEMCOST|TYPE.Shield.Tower|8*500*SIZE +#Greenglass ~ Completed #Ignium 500 --------------------------------------------------------------------------------------------------- #WeaponEQMOD BONUS:ITEMCOST|TYPE.Weapon.Light|2*500*SIZE BONUS:ITEMCOST|TYPE.Weapon.OneHanded|4*500*SIZE BONUS:ITEMCOST|TYPE.Weapon.TwoHanded|8*500*SIZE @@ -122,10 +105,10 @@ Ignium KEY:FIM_IGNIUM COST:0 VISIBLE:QUALIFY ITYPE: SOURCEPAGE:p.159 PRETYPE:2, #Iron (Black ~ Titanium) 375 ---------------------------------------------------------------------------------- -#WeaponEQMOD BONUS:ITEMCOST|TYPE.Weapon.Light|2*375*SIZE BONUS:ITEMCOST|TYPE.Weapon.OneHanded|4*375*SIZE BONUS:ITEMCOST|TYPE.Weapon.TwoHanded|8*375*SIZE -#ArmorEQMOD BONUS:ITEMCOST|TYPE.Armor.Light|2*375*SIZE BONUS:ITEMCOST|TYPE.Armor.Medium|8*375*SIZE BONUS:ITEMCOST|TYPE.Armor.Heavy|18*375*SIZE -#ShieldEQMOD BONUS:ITEMCOST|TYPE.Shield.Light|2*375*SIZE BONUS:ITEMCOST|TYPE.Shield.Heavy|4*375*SIZE BONUS:ITEMCOST|TYPE.Shield.Tower|8*375*SIZE -Iron (Black ~ Titanium) KEY:FIM_TITANIUM OUTPUTNAME:Titanium COST:0 VISIBLE:QUALIFY ITYPE: SOURCEPAGE:p.159 PRETYPE:2, +Iron (Black ~ Titanium) KEY:FIM_TITANIUM_WEAP OUTPUTNAME:Titanium COST:0 VISIBLE:QUALIFY ITYPE:Titanium,Masterwok SOURCEPAGE:p.159 PRETYPE:2,Metal,Weapon SPROP:+1 acid damage BONUS:ITEMCOST|TYPE.Weapon.Light|2*375*SIZE BONUS:ITEMCOST|TYPE.Weapon.OneHanded|4*375*SIZE BONUS:ITEMCOST|TYPE.Weapon.TwoHanded|8*375*SIZE +Iron (Black ~ Titanium) KEY:FIM_TITANIUM_ARMR OUTPUTNAME:Titanium COST:0 VISIBLE:QUALIFY ITYPE:Titanium,Masterwok SOURCEPAGE:p.159 PRETYPE:2,Metal,Armor SPROP:Acid Resistance 2 BONUS:ITEMCOST|TYPE.Armor.Light|2*375*SIZE BONUS:ITEMCOST|TYPE.Armor.Medium|8*375*SIZE BONUS:ITEMCOST|TYPE.Armor.Heavy|18*375*SIZE +Iron (Black ~ Titanium) KEY:FIM_TITANIUM_SHLD OUTPUTNAME:Titanium COST:0 VISIBLE:QUALIFY ITYPE:Titanium,Masterwok SOURCEPAGE:p.159 PRETYPE:2,Metal,Shield SPROP:Acid Resistance 2 BONUS:ITEMCOST|TYPE.Shield.Light|2*375*SIZE BONUS:ITEMCOST|TYPE.Shield.Heavy|4*375*SIZE BONUS:ITEMCOST|TYPE.Shield.Tower|8*375*SIZE +#Iron (Black ~ Titanium) ~ Completed #Iron, Cold --------------------------------------------------------------------------------------------------- #Iron (Cold) NA KEY:FIM_ OUTPUTNAME:Iron, Cold 159 @@ -217,7 +200,7 @@ Wolf Iron (Tungsten) KEY:FIM_WOLFIRON_ARMR OUTPUTNAME:Tungsten COST:0 VISIBLE:QUALIFY ITYPE: SOURCEPAGE:p. PRETYPE:2,Armor,Metal BONUS:ITEMCOST|TYPE.Armor.Light|2*600*SIZE BONUS:ITEMCOST|TYPE.Armor.Medium|8*600*SIZE BONUS:ITEMCOST|TYPE.Armor.Heavy|18*600*SIZE Wolf Iron (Tungsten) KEY:FIM_WOLFIRON_SHLD OUTPUTNAME:Tungsten COST:0 VISIBLE:QUALIFY ITYPE: SOURCEPAGE:p. PRETYPE:2,Shield,Metal BONUS:ITEMCOST|TYPE.Shield.Light|2*600*SIZE BONUS:ITEMCOST|TYPE.Shield.Heavy|4*600*SIZE BONUS:ITEMCOST|TYPE.Shield.Tower|8*600*SIZE Wolf Iron (Tungsten) KEY:FIM_WOLFIRON_WEAP OUTPUTNAME:Tungsten COST:0 VISIBLE:QUALIFY ITYPE: SOURCEPAGE:p. PRETYPE:1,Weapon BONUS:ITEMCOST|TYPE.Weapon.Light|2*600*SIZE BONUS:ITEMCOST|TYPE.Weapon.OneHanded|4*600*SIZE BONUS:ITEMCOST|TYPE.Weapon.TwoHanded|8*600*SIZE +#~ Partially complete need bonuses and sprop tags if required - ### Referenced but no EQMOD found ------------------------------------------------- Copper KEY:FIM_COPPER This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |