From: SourceForge.net <no...@so...> - 2006-06-16 05:24:06
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Feature Requests item #1499622, was opened at 2006-06-03 01:46 Message generated for change (Comment added) made by pmurray_bigpond You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384722&aid=1499622&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Submitted By: Paul W. King (kingpaul) Assigned to: Nobody/Anonymous (nobody) Summary: Tip: Where to find familiars Initial Comment: Per http://games.groups.yahoo.com/group/pcgen/message/90875 >>> How does one add a familiar to a character in >>> PCGen 5.10.0? >> >> Under the Inventory -> Resources sub-tab > > Ah! Thank you very much. > > I am sure this would be way, way down the list of > things-to-do, but perhaps when a character gains the > special ability "Summon Familiar", there could be a > popup telling the user where to go in the > application to add a familiar to the character? Perhaps a tip instead? === Paul W. King PR SB, BoD ---------------------------------------------------------------------- Comment By: pmurray bigpond.com (pmurray_bigpond) Date: 2006-06-16 15:24 Message: Logged In: YES user_id=1257763 You know, "Familiar of a Xth level wizard" needs to be a monster template. A familiar is a magical beast, for a start, and has an intelligence score (unlike an animal). It also gets the feat-like thing "grants Alertness to the master". This would be modelled the same way a paladin's Aura of Courage is modelled. Hmm ... is "getting aura of courage off a nearby paladin" an option in the "temporary effects" section? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384722&aid=1499622&group_id=25576 |