From: SourceForge.net <no...@so...> - 2006-04-25 08:40:16
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Bugs item #1359516, was opened at 2005-11-18 05:49 Message generated for change (Settings changed) made by karianna You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=1359516&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Preview pane Group: To be fixed For 5.10 >Status: Deleted Resolution: None Priority: 7 Submitted By: Guy Rish (guyrish) Assigned to: Martijn Verburg (karianna) Summary: BONUS:COMBAT|TOHIT|x equipment switch preview bug Initial Comment: A character class with a level entry like so: 2 BONUS:COMBAT|TOHIT|1|TYPE=Divine|PREEQUIPPRIMA RY:1,DivineWeapon sees the bonus in the preview while the DivineWeapon is equip'd. If I change the equip'd weapon to something else I see the bonus get dropped from the previous. But if I re-equip the DivineWeapon the bonus does not reappear. The workaround for this is to restart PCGen. This effects 5.8.0 and 5.8.1 RC 1. ---------------------------------------------------------------------- Comment By: SourceForge Robot (sf-robot) Date: 2006-04-25 03:20 Message: Logged In: YES user_id=1312539 This Tracker item was closed automatically by the system. It was previously set to a Pending status, and the original submitter did not respond within 14 days (the time period specified by the administrator of this Tracker). ---------------------------------------------------------------------- Comment By: Martijn Verburg (karianna) Date: 2006-04-10 15:44 Message: Logged In: YES user_id=252169 Thanks Aaron, Waiting for user feedback, setting to pending and taking off roadmap - K ---------------------------------------------------------------------- Comment By: Aaron Divinsky (boomer70) Date: 2006-04-10 15:31 Message: Logged In: YES user_id=1249558 I could not get this effect to happen with the latest build. I assume "DivineWeapon" is not special and could be any weapon. ---------------------------------------------------------------------- Comment By: Aaron Divinsky (boomer70) Date: 2006-04-10 15:28 Message: Logged In: YES user_id=1249558 I could not get this effect to happen with the latest build. I assume "DivineWeapon" is not special and could be any weapon. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=1359516&group_id=25576 |