From: <mar...@us...> - 2007-09-26 05:57:24
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Revision: 4154 http://pcgen.svn.sourceforge.net/pcgen/?rev=4154&view=rev Author: maredudd800 Date: 2007-09-25 22:57:27 -0700 (Tue, 25 Sep 2007) Log Message: ----------- [ 1789842 ] Add Rules Implementation Section Issue#: 1789842 Added Paths: ----------- Trunk/pcgen/docs/listfilepages/rulesguide/grig_priesthoods.html Added: Trunk/pcgen/docs/listfilepages/rulesguide/grig_priesthoods.html =================================================================== --- Trunk/pcgen/docs/listfilepages/rulesguide/grig_priesthoods.html (rev 0) +++ Trunk/pcgen/docs/listfilepages/rulesguide/grig_priesthoods.html 2007-09-26 05:57:27 UTC (rev 4154) @@ -0,0 +1,108 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> + +<html> + <!-- + PCGen Documentation Project + + $Author: takeyabue $ + $Date: 2007-08-09 02:39:39 -0400 (Thu, 09 Aug 2007) $ + $Revision: 3701 $ + + Contributors: + Eric C. Smith - mareduddATblackrootDOTorg + + Description: + Provides information on specific rules implamentation in the LST files. + --> +<head> + <title>Game Rules Guide</title> + <link rel="stylesheet" type="text/css" href="../../pcgen.css" > + <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> +</head> + +<body> + + <h2>Multiple Priesthoods per Deity</h2> + + <p class="indent0"><strong>Rule Description:</strong> Deities may have more than one "Priesthood", each with theri own class abilities.</p> + <p class="indent0"><strong>PCGen Version:</strong> 5.12.x to Current.</p> + <p class="indent0"><strong>File(s) Covered:</strong> class.lst, feat.lst, and deity.lst</p> + <p class="indent0"><strong>Tags used:</strong></p> + <p class="indent1"><code><a href="../globalfilestagpages/globalfilesother.html#MOD">.MOD</a>, + <a href="../globalfilestagpages/globalfilesdefine.html">DEFINE</a>, + <a href="../">VISIBLE<a>, + <a href="../">TYPE</a>, + <a href="../">PREVAREQ</a>, + <a href="../">BONUS:VAR</a>, + <a href="../">DOMAINS</a>, + <a href="../">ADD:FEAT</a></code></p> + +<hr> + + <h3>Implementation Discussion</h3> + +<hr> + + <h3>Tag Discussion</h3> + +<hr> + + <h3>LST File Entry Examples</h3> + + <p>These examples .</p> + <p class="indent1">Class File: "Cleric"Modification</p> + <p class="indent2"><code> + <il>Cleric.MOD</il><br> + <il>DEFINE:Priesthood|0</il> + </code></p> + + <p class="indent1">Feat File: Priesthoods of the "Code", "Data", and "Doc" Monkeys</p> + <p class="indent2"><code> + <il>Priesthood of the Code Monkey</il><br> + <il>VISIBLE:NO</il><br> + <il>TYPE:Priesthood</il><br> + <il>PREVAREQ:Priesthood,0</il><br> + <il>BONUS:VAR|Priesthood|1</il><br> + </code></p> + <p></p> + <p class="indent2"><code> + <il>Priesthood of the Data Monkey</il><br> + <il>VISIBLE:NO</il><br> + <il>TYPE:Priesthood</il><br> + <il>PREVAREQ:Priesthood,0</il><br> + <il>BONUS:VAR|Priesthood|2</il><br> + </code></p> + <p></p> + <p class="indent2"><code> + <il>Priesthood of the Doc Monkey</il><br> + <il>VISIBLE:NO</il><br> + <il>TYPE:Priesthood</il><br> + <il>PREVAREQ:Priesthood,0</il><br> + <il>BONUS:VAR|Priesthood|3</il><br> + </code></p> + + <p class="indent1">Deity File: "Monkey God"</p> + <p class="indent2"><code> + <il>Monkey God</il><br> + <il>ALIGN:TN</il><br> + <il>PREALIGN:NG,LN,TN,CN,NE</il><br> + <il>DEITYWEAPON:Pile of Poo</il><br> + <il>DOMAINS:Knowledge,Madness</il><br> + <il>DOMAINS:Creation|PREMULT:1,[PREVAREQ:Priesthood|1],[PREVAREQ:Priesthood|2]</il><br> + <il>DOMAINS:Artifice|PREMULT:1,[PREVAREQ:Priesthood|2],[PREVAREQ:Priesthood|3]</il><br> + <il>DOMAINS:Magic|PREMULT:1,[PREVAREQ:Priesthood|1],[PREVAREQ:Priesthood|3]</il><br> + <il>ADD:FEAT|TYPE=Priesthood</il><br></code> + <il>etc.</il><br> + </p> + + +<hr> + <p> + <a href="http://validator.w3.org/check?uri=referer"><img + src="../../images/system/valid-html401.png" + alt="Valid HTML 4.01 Strict" height="31" width="88"></a> + </p> + +</body> + +</html> \ No newline at end of file This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |