From: SourceForge.net <no...@so...> - 2006-01-05 18:57:48
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Bugs item #1397987, was opened at 2006-01-05 13:57 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=1397987&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 7 Submitted By: Eddy Anthony (eddyanthony) Assigned to: Nobody/Anonymous (nobody) Summary: Math processing issue Initial Comment: I just noticed that the negative levels feature wasn't quite working, a creature which should not have had any negative levels had a -1 misc penalty in all the places it would apply even though the VAR NegLevels=0 I found that in the console the formula -1*NegLevels returns -1 but the formula -1*(NegLevels) returns 0 as it should. I'm pretty sure we didn't need to use parentheses before, -1*x is commonly used to reverse the polarity of numbers. I have adjusted all the instances of this in the RSRD data but I opening this Code Bug tracker because this seems like the kind of thing which could have a wide impact. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=1397987&group_id=25576 |