From: SourceForge.net <no...@so...> - 2005-12-22 08:27:29
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Feature Requests item #1363887, was opened at 2005-11-22 16:40 Message generated for change (Comment added) made by zaister You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384722&aid=1363887&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 9 Submitted By: Paul W. King (kingpaul) >Assigned to: Devon Jones (soulcatcher) Summary: game mode override Initial Comment: This is something I thought had been done when the other parts were done, but upon testing last night found that it hasn't been... I'd like to get a tracker entered for it and get it done. The ability for the *gamemode* to load/use/override the files contained in the system bio folder (traits.lst and location.lst basically). CMP needs this to be able to do away with the godawful method we have now of having multiple system directorys so we can support HARP. I'd like to have it implemented such that if there is a /bio directory under the operational gamemode directory it will override/replace the one in the system/bio directory. If the speed with which the other files were moved to the game-mode is any indication, this shoudln't really be a big/hard change should it? Any objections? Last one I promise. :) Chris === Paul W. King OGL/PL/TM Chimp, Data Gibbon ---------------------------------------------------------------------- >Comment By: Stefan Radermacher (zaister) Date: 2005-12-22 09:27 Message: Logged In: YES user_id=435051 My change for the bio folder has been backported for the 5.8 branch. Devon: Are the names done as well? ---------------------------------------------------------------------- Comment By: Devon Jones (soulcatcher) Date: 2005-11-26 22:01 Message: Logged In: YES user_id=107647 Names should be loadable from any directory under system, and I'm pretty sure I checked that in to prod and dev. Are they not? ---------------------------------------------------------------------- Comment By: Stefan Radermacher (zaister) Date: 2005-11-26 15:13 Message: Logged In: YES user_id=435051 Another idea: maybe we should implement a "vendor system directory" similar to the vendor data directory preference, where 3rd party game modes can be deployed? ---------------------------------------------------------------------- Comment By: Stefan Radermacher (zaister) Date: 2005-11-26 15:06 Message: Logged In: YES user_id=435051 I see now that I already implemented that for the files "traits.lst", "locations.lst" and "biosettings.lst". The only thing that is left in the original "bio" folder is the "names" subfolder, and if I remember correctly Devon wanted to tackle that one. Also remaining in the "system" folder is the "outputFilters" subfolder, and I think, it would not really make sense to put those files into the game mode directories. ---------------------------------------------------------------------- Comment By: Stefan Radermacher (zaister) Date: 2005-11-22 18:48 Message: Logged In: YES user_id=435051 I'll get right on it. ---------------------------------------------------------------------- Comment By: Devon Jones (soulcatcher) Date: 2005-11-22 17:29 Message: Logged In: YES user_id=107647 Yeah, I thought this was done as well. Actually I thought the bio folder was removed entirely and was placed in default, where the game mode would over ride it. assigning to z ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384722&aid=1363887&group_id=25576 |