From: SourceForge.net <no...@so...> - 2005-12-09 11:41:59
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Feature Requests item #1377067, was opened at 2005-12-09 06:41 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384722&aid=1377067&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Submitted By: Paul W. King (kingpaul) Assigned to: Nobody/Anonymous (nobody) Summary: BONUS:QUALIFY Initial Comment: From http://groups.yahoo.com/group/pcgen/message/88730 While I was coding a feat, I found that it would be really great to have a tag that would allow a the PC to qualify for any designated Prereqs. Let me explain what I mean: I was coding a feat, and part of the benefit of the feat is that a character use it in place of any prereq of the feat Endurance. So for instance, if they took that feat, they could then take Diehard without taking Endurance. This could be used in Feats and Equipment. I can't se eit being necessary for it to call anything but a feat. Maybe call it BONUS:QUALIFY So in a feat it could be: BONUS:QUALIFY|Endurance So any instance where PREFEAT:x,Endurance is found in another feat, or Prestige Class, etc., the program would treat that prereq as being met. In equipment, it would be written the same: BONUS:QUALIFY|Weapon Focus(Longsword) But in an equipment.lst file, this would allow it so a PC with Weapon Focus(Longsword) can apply the bonuses from it to this weapon. Evan === Paul W. King OGL/PL/TM Chimp, Data Gibbon ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384722&aid=1377067&group_id=25576 |