From: SourceForge.net <no...@so...> - 2005-09-25 19:16:26
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Bugs item #1304156, was opened at 2005-09-25 15:16 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=1304156&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Equipment/Weaponprof Support Group: 5.8.0 Stable Status: Open Resolution: None Priority: 7 Submitted By: Eddy Anthony (eddyanthony) Assigned to: Nobody/Anonymous (nobody) Summary: Unarmed Damage wrong for creatures with size increases Initial Comment: I recently found out that when a creatures size increases due to additional hit dice or the use of BONUS:SIZEMOD the damage dice for their natural attacks is also increased proportionally. This is great because I thought this was a problem but I did find an error. When a Medium creature's size is increased to Large their unarmed damage goes up 2 steps (to 1d6) instead of 1 (1d4). I'm not sure if this is only unarmed damage or if this effects other weapons, I can't locate where this stepping is defined and I think it must be hardcoded. I did find that the unarmed damage comes out correct in version 5.6.1 and earlier but in the 5.7 line and after it always comes out to 1d6 ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=1304156&group_id=25576 |