Thread: [Patchanim-commit] SF.net SVN: patchanim: [12] trunk/patchanim/htdocs/index.html
Brought to you by:
dbrosius
From: <dbr...@us...> - 2008-01-25 05:26:51
|
Revision: 12 http://patchanim.svn.sourceforge.net/patchanim/?rev=12&view=rev Author: dbrosius Date: 2008-01-24 21:26:57 -0800 (Thu, 24 Jan 2008) Log Message: ----------- add webstart link Modified Paths: -------------- trunk/patchanim/htdocs/index.html Modified: trunk/patchanim/htdocs/index.html =================================================================== --- trunk/patchanim/htdocs/index.html 2008-01-25 05:23:54 UTC (rev 11) +++ trunk/patchanim/htdocs/index.html 2008-01-25 05:26:57 UTC (rev 12) @@ -20,7 +20,8 @@ combined into one blend. A series of these patches can be created, and then the software creates a tween between them to get a nicely continuous animated blend.</p> <p><b>This tool is not finished at this time, it is a work in process.</b></p> - <p><b>Look for a java web start link here in the near future.</b></p> + <p>If you would like to see the tool as it progresses, you can run the webstart version + <a href="http://patchanim.sourceforge.net/jnlp/patchanim.jnlp">here.</a></p> </div> </body> </html> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <dbr...@us...> - 2008-01-26 06:52:44
|
Revision: 21 http://patchanim.svn.sourceforge.net/patchanim/?rev=21&view=rev Author: dbrosius Date: 2008-01-25 22:52:49 -0800 (Fri, 25 Jan 2008) Log Message: ----------- rearrange - push web start up Modified Paths: -------------- trunk/patchanim/htdocs/index.html Modified: trunk/patchanim/htdocs/index.html =================================================================== --- trunk/patchanim/htdocs/index.html 2008-01-26 06:50:39 UTC (rev 20) +++ trunk/patchanim/htdocs/index.html 2008-01-26 06:52:49 UTC (rev 21) @@ -19,10 +19,10 @@ There are three patches available to tailor, one for red, green and blue, each. These three patches are combined into one blend. A series of these patches can be created, and then the software creates a tween between them to get a nicely continuous animated blend.</p> - <img src="sample.jpg"/> <p><b>This tool is not finished at this time, it is a work in process.</b></p> <p>If you would like to see the tool as it progresses, you can run the webstart version <a href="http://patchanim.sourceforge.net/jnlp/patchanim.jnlp">here.</a></p> + <img src="sample.jpg"/> </div> </body> </html> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <dbr...@us...> - 2008-01-27 04:16:19
|
Revision: 36 http://patchanim.svn.sourceforge.net/patchanim/?rev=36&view=rev Author: dbrosius Date: 2008-01-26 20:16:18 -0800 (Sat, 26 Jan 2008) Log Message: ----------- more verbage Modified Paths: -------------- trunk/patchanim/htdocs/index.html Modified: trunk/patchanim/htdocs/index.html =================================================================== --- trunk/patchanim/htdocs/index.html 2008-01-27 03:54:45 UTC (rev 35) +++ trunk/patchanim/htdocs/index.html 2008-01-27 04:16:18 UTC (rev 36) @@ -19,7 +19,22 @@ There are three patches available to tailor, one for red, green and blue, each. These three patches are combined into one blend. A series of these patches can be created, and then the software creates a tween between them to get a nicely continuous animated blend.</p> - <p><b>This tool is not finished at this time, it is a work in process.</b></p> + <p><b>Jan 27, 2008 - This tool is not finished at this time, although the patch animations work</b><br/> + Still to be done: + <ul> + <li>PatchAnim file io</li> + <li>Export to GIF, MPEG, etc</li> + <li>redraw glitches</li> + <li>Performance Improvements</li> + <li>Patch Library</li> + <li>Color Swatch for editing values</li> + <li>Bulk editing of control point values</li> + <li>Patch Name editing</li> + <li>Patch reordering</li> + <li>Patch cloneing</li> + <li>....and much more</li> + </ul> + </p> <p>If you would like to see the tool as it progresses, you can run the webstart version <a href="http://patchanim.sourceforge.net/jnlp/patchanim.jnlp">here.</a></p> <img src="sample.jpg"/> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <dbr...@us...> - 2008-01-27 04:21:14
|
Revision: 37 http://patchanim.svn.sourceforge.net/patchanim/?rev=37&view=rev Author: dbrosius Date: 2008-01-26 20:21:18 -0800 (Sat, 26 Jan 2008) Log Message: ----------- better grammar Modified Paths: -------------- trunk/patchanim/htdocs/index.html Modified: trunk/patchanim/htdocs/index.html =================================================================== --- trunk/patchanim/htdocs/index.html 2008-01-27 04:16:18 UTC (rev 36) +++ trunk/patchanim/htdocs/index.html 2008-01-27 04:21:18 UTC (rev 37) @@ -16,7 +16,7 @@ <p>Thanks for your interest in PatchAnim.</p> <p>This tool generates a series of bitmaps that are color blends calculated from bezier surface patch values, where the z coordinate of the patch corresponds to the color intensity that is rendered at that u,v parameter. - There are three patches available to tailor, one for red, green and blue, each. These three patches are + There are three patches available to tailor, one for red, green and blue. These three patches are combined into one blend. A series of these patches can be created, and then the software creates a tween between them to get a nicely continuous animated blend.</p> <p><b>Jan 27, 2008 - This tool is not finished at this time, although the patch animations work</b><br/> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <dbr...@us...> - 2008-02-10 07:15:42
|
Revision: 141 http://patchanim.svn.sourceforge.net/patchanim/?rev=141&view=rev Author: dbrosius Date: 2008-02-09 23:15:46 -0800 (Sat, 09 Feb 2008) Log Message: ----------- add links for firefox 3.0 and apng editor Modified Paths: -------------- trunk/patchanim/htdocs/index.html Modified: trunk/patchanim/htdocs/index.html =================================================================== --- trunk/patchanim/htdocs/index.html 2008-02-10 07:11:33 UTC (rev 140) +++ trunk/patchanim/htdocs/index.html 2008-02-10 07:15:46 UTC (rev 141) @@ -22,8 +22,10 @@ animated giving smooth transitions from one blend to another. Blend animations can be outputted to animated gifs, mpegs or a series of bitmaps.</p> <div style="position:relative;left:100;"><img src="animation.gif"/></div> - <p>Unfortunately gif files are 256 images, and so you get some grainyness. If you have FireFox 3.0 with the APng Editor - plugin, you can see the following Animated Png, which is shown in 24 bits. If you do not, you will just see a still image.</p> + <p>Unfortunately gif files are 256 images, and so you get some grainyness. If you have + <a href="http://developer.mozilla.org/en/docs/Main_Page">FireFox 3.0</b> with the + <a href="https://addons.mozilla.org/en-US/firefox/addon/5519">APng Editor</a> plugin, you can see the following + Animated Png, which is shown in 24 bits. If you do not, you will just see a still image.</p> <div style="position:relative;left:100;"><img src="animation.png"/></div> <p>A Cubic Bezier <b>curve</b> is a curve defined by 4 control points. The curve goes thru both end points, and the curve is influenced by the two middle points. In fact the slope of the curve at the first point is equal to This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <dbr...@us...> - 2008-02-15 06:22:35
|
Revision: 190 http://patchanim.svn.sourceforge.net/patchanim/?rev=190&view=rev Author: dbrosius Date: 2008-02-14 22:22:04 -0800 (Thu, 14 Feb 2008) Log Message: ----------- update doc Modified Paths: -------------- trunk/patchanim/htdocs/index.html Modified: trunk/patchanim/htdocs/index.html =================================================================== --- trunk/patchanim/htdocs/index.html 2008-02-15 06:21:17 UTC (rev 189) +++ trunk/patchanim/htdocs/index.html 2008-02-15 06:22:04 UTC (rev 190) @@ -52,7 +52,7 @@ <p>February 14, 2008 - added lately</p> <ul> - <li>Patches can now be any order from 3 - 9, specified on the new dialog</li> + <li>Patches can now be any order from 2 - 9, specified on the new dialog</li> </ul> <p>If you would like to see the tool as it progresses, you can run the webstart version <a href="http://patchanim.sourceforge.net/jnlp/patchanim.jnlp">here.</a></p> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <dbr...@us...> - 2008-01-28 01:47:47
|
Revision: 44 http://patchanim.svn.sourceforge.net/patchanim/?rev=44&view=rev Author: dbrosius Date: 2008-01-27 17:47:53 -0800 (Sun, 27 Jan 2008) Log Message: ----------- update docs Modified Paths: -------------- trunk/patchanim/htdocs/index.html Modified: trunk/patchanim/htdocs/index.html =================================================================== --- trunk/patchanim/htdocs/index.html 2008-01-28 01:45:28 UTC (rev 43) +++ trunk/patchanim/htdocs/index.html 2008-01-28 01:47:53 UTC (rev 44) @@ -22,7 +22,6 @@ <p><b>Jan 27, 2008 - This tool is not finished at this time, although the patch animations work</b><br/> Still to be done: <ul> - <li>PatchAnim file io</li> <li>Export to GIF, MPEG, etc</li> <li>redraw glitches</li> <li>Performance Improvements</li> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <dbr...@us...> - 2008-01-28 02:23:03
|
Revision: 46 http://patchanim.svn.sourceforge.net/patchanim/?rev=46&view=rev Author: dbrosius Date: 2008-01-27 18:23:07 -0800 (Sun, 27 Jan 2008) Log Message: ----------- better wording Modified Paths: -------------- trunk/patchanim/htdocs/index.html Modified: trunk/patchanim/htdocs/index.html =================================================================== --- trunk/patchanim/htdocs/index.html 2008-01-28 02:19:44 UTC (rev 45) +++ trunk/patchanim/htdocs/index.html 2008-01-28 02:23:07 UTC (rev 46) @@ -28,11 +28,13 @@ primary color (red in this case). By using a curve, we can give a separate color for each section of the curve, as seen in the color blend below the curve.</p> <div style="position:relative;left:300px;"/><img src="bezier.jpg"/></div> - <p>Now this tool, uses Cubic Bezier <b>patches</b>, a 3D surface patch consisting of 16 control points. You can think - of a patch as bezier curves running in parallel along the x axis, and a cross cutting setting of curves running along - the y axis. Again, though, the z value, in this application is mapped to a color, where patch values of 0 are mapped - to black, and values of 255 are mapped to full color (in this case red). In the color blend samples, then, you can - imagine that you are looking straight down on the patch from above.</p> + <p>Now this tool uses Cubic Bezier <b>patches</b>, not curves. A Bezier patch is a description of a 3D surface + consisting of 16 control points. You can think of a patch as bezier curves running in parallel along the + x axis, and a cross cutting setting of curves running along the y axis. Again, though, the z value, in + this application is mapped to a color, where patch values of 0 are mapped to black, and values of 255 + are mapped to full color (in this case red). In the color blend samples, then, you can imagine that + you are looking straight down on the patch from above. In this application, you can only move the control points + up or down, the x and y positions are fixed.</p> <p><b>Jan 27, 2008 - This tool is not finished at this time, although the patch animations work</b><br/> Still to be done: This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <dbr...@us...> - 2008-01-28 02:29:43
|
Revision: 47 http://patchanim.svn.sourceforge.net/patchanim/?rev=47&view=rev Author: dbrosius Date: 2008-01-27 18:29:48 -0800 (Sun, 27 Jan 2008) Log Message: ----------- better doc Modified Paths: -------------- trunk/patchanim/htdocs/index.html Modified: trunk/patchanim/htdocs/index.html =================================================================== --- trunk/patchanim/htdocs/index.html 2008-01-28 02:23:07 UTC (rev 46) +++ trunk/patchanim/htdocs/index.html 2008-01-28 02:29:48 UTC (rev 47) @@ -21,7 +21,7 @@ between them to get a nicely continuous animated blend.</p> <p>A Cubic Bezier <b>curve</b> is a curve defined by 4 control points. The curve goes thru both end points, and - the curve is influenced by the two middle points. In fact that slope of the curve at the first point is equal to + the curve is influenced by the two middle points. In fact the slope of the curve at the first point is equal to the slope of the line from the first to the second point. Similarly the slope at the end point is equal to the slope of the line from the third to the fourth point. Rather than calculating a point on a curve, this application uses the shape of the curve to determine a color. In the following diagram, the y axis denotes a color from black to a full @@ -30,11 +30,11 @@ <div style="position:relative;left:300px;"/><img src="bezier.jpg"/></div> <p>Now this tool uses Cubic Bezier <b>patches</b>, not curves. A Bezier patch is a description of a 3D surface consisting of 16 control points. You can think of a patch as bezier curves running in parallel along the - x axis, and a cross cutting setting of curves running along the y axis. Again, though, the z value, in - this application is mapped to a color, where patch values of 0 are mapped to black, and values of 255 + x axis, and a cross cutting set of curves running along the y axis. Again, though, the z value in + this application is mapped to a color, where values of 0 are mapped to black, and values of 255 are mapped to full color (in this case red). In the color blend samples, then, you can imagine that you are looking straight down on the patch from above. In this application, you can only move the control points - up or down, the x and y positions are fixed.</p> + in the z direction (into the screen or out of the screen), the x and y positions are fixed.</p> <p><b>Jan 27, 2008 - This tool is not finished at this time, although the patch animations work</b><br/> Still to be done: This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <dbr...@us...> - 2008-01-28 02:39:48
|
Revision: 48 http://patchanim.svn.sourceforge.net/patchanim/?rev=48&view=rev Author: dbrosius Date: 2008-01-27 18:39:53 -0800 (Sun, 27 Jan 2008) Log Message: ----------- better doc Modified Paths: -------------- trunk/patchanim/htdocs/index.html Modified: trunk/patchanim/htdocs/index.html =================================================================== --- trunk/patchanim/htdocs/index.html 2008-01-28 02:29:48 UTC (rev 47) +++ trunk/patchanim/htdocs/index.html 2008-01-28 02:39:53 UTC (rev 48) @@ -14,11 +14,11 @@ <hr/> <p>Thanks for your interest in PatchAnim.</p> - <p>This tool generates a series of bitmaps that are color blends calculated from bezier surface patch values, where - the z coordinate of the patch corresponds to the color intensity that is rendered at that u,v parameter. - There are three patches available to tailor, one for red, green and blue. These three patches are - combined into one blend. A series of these patches can be created, and then the software creates a tween - between them to get a nicely continuous animated blend.</p> + + <p>This tool creates a sequence of color blends using + <a href="http://en.wikipedia.org/wiki/B%C3%A9zier_surface">Bezier Patches</a>. This sequence of blends is tweened and + animated giving smooth transitions from one blend to another. Blend animations can be outputted to animated gifs, mpegs + or a series of bitmaps.</p> <p>A Cubic Bezier <b>curve</b> is a curve defined by 4 control points. The curve goes thru both end points, and the curve is influenced by the two middle points. In fact the slope of the curve at the first point is equal to @@ -35,6 +35,12 @@ are mapped to full color (in this case red). In the color blend samples, then, you can imagine that you are looking straight down on the patch from above. In this application, you can only move the control points in the z direction (into the screen or out of the screen), the x and y positions are fixed.</p> + + <p>To accomplish creating the desired effect, three such patches are available, one for red, green and blue + respectively. Each patch only controls one primary color, and then the values from each patch is put together + to generate one full color blend. Since the description of the blend is very succinct (just 16 points), It is + very easy to generate in-between images from two separate blend description.</p> + <p><b>Jan 27, 2008 - This tool is not finished at this time, although the patch animations work</b><br/> Still to be done: This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <dbr...@us...> - 2008-01-28 02:42:38
|
Revision: 49 http://patchanim.svn.sourceforge.net/patchanim/?rev=49&view=rev Author: dbrosius Date: 2008-01-27 18:42:44 -0800 (Sun, 27 Jan 2008) Log Message: ----------- better doc Modified Paths: -------------- trunk/patchanim/htdocs/index.html Modified: trunk/patchanim/htdocs/index.html =================================================================== --- trunk/patchanim/htdocs/index.html 2008-01-28 02:39:53 UTC (rev 48) +++ trunk/patchanim/htdocs/index.html 2008-01-28 02:42:44 UTC (rev 49) @@ -36,10 +36,10 @@ you are looking straight down on the patch from above. In this application, you can only move the control points in the z direction (into the screen or out of the screen), the x and y positions are fixed.</p> - <p>To accomplish creating the desired effect, three such patches are available, one for red, green and blue - respectively. Each patch only controls one primary color, and then the values from each patch is put together + <p>To accomplish creating the desired effect, three such patches are available, one for red, green and blue. + Each patch only controls one primary color, and then the values from each patch is put together to generate one full color blend. Since the description of the blend is very succinct (just 16 points), It is - very easy to generate in-between images from two separate blend description.</p> + very easy to generate in-between images from two separate blend descriptions.</p> <p><b>Jan 27, 2008 - This tool is not finished at this time, although the patch animations work</b><br/> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <dbr...@us...> - 2008-01-28 02:45:41
|
Revision: 50 http://patchanim.svn.sourceforge.net/patchanim/?rev=50&view=rev Author: dbrosius Date: 2008-01-27 18:45:47 -0800 (Sun, 27 Jan 2008) Log Message: ----------- add webstart at the top of the page Modified Paths: -------------- trunk/patchanim/htdocs/index.html Modified: trunk/patchanim/htdocs/index.html =================================================================== --- trunk/patchanim/htdocs/index.html 2008-01-28 02:42:44 UTC (rev 49) +++ trunk/patchanim/htdocs/index.html 2008-01-28 02:45:47 UTC (rev 50) @@ -11,6 +11,8 @@ <a href="http://www.sourceforge.net/projects/patchanim">Project Page</a> <img src="vbar.gif" height="12"/> <a href="javadoc/index.html">JavaDoc</a> + <img src="vbar.gif" height="12"/> + <a href="http://patchanim.sourceforge.net/jnlp/patchanim.jnlp">Web Start</a> <hr/> <p>Thanks for your interest in PatchAnim.</p> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <dbr...@us...> - 2008-01-28 07:50:48
|
Revision: 52 http://patchanim.svn.sourceforge.net/patchanim/?rev=52&view=rev Author: dbrosius Date: 2008-01-27 23:50:54 -0800 (Sun, 27 Jan 2008) Log Message: ----------- update progress Modified Paths: -------------- trunk/patchanim/htdocs/index.html Modified: trunk/patchanim/htdocs/index.html =================================================================== --- trunk/patchanim/htdocs/index.html 2008-01-28 07:48:31 UTC (rev 51) +++ trunk/patchanim/htdocs/index.html 2008-01-28 07:50:54 UTC (rev 52) @@ -24,11 +24,11 @@ <p>A Cubic Bezier <b>curve</b> is a curve defined by 4 control points. The curve goes thru both end points, and the curve is influenced by the two middle points. In fact the slope of the curve at the first point is equal to - the slope of the line from the first to the second point. Similarly the slope at the end point is equal to the slope - of the line from the third to the fourth point. Rather than calculating a point on a curve, this application uses the - shape of the curve to determine a color. In the following diagram, the y axis denotes a color from black to a full - primary color (red in this case). By using a curve, we can give a separate color for each section of the curve, as - seen in the color blend below the curve.</p> + the slope of the line from the first to the second point. Similarly the slope of the curve at the end point is + equal to the slope of the line from the third to the fourth point. Rather than calculating a point on a curve, + this application uses the shape of the curve to determine a color. In the following diagram, the y axis denotes + a color from black to a full primary color (red in this case). By using a curve, we can give a separate color for + each section of the curve, as seen in the color blend below the curve.</p> <div style="position:relative;left:300px;"/><img src="bezier.jpg"/></div> <p>Now this tool uses Cubic Bezier <b>patches</b>, not curves. A Bezier patch is a description of a 3D surface consisting of 16 control points. You can think of a patch as bezier curves running in parallel along the @@ -40,11 +40,11 @@ <p>To accomplish creating the desired effect, three such patches are available, one for red, green and blue. Each patch only controls one primary color, and then the values from each patch is put together - to generate one full color blend. Since the description of the blend is very succinct (just 16 points), It is + to generate one full color blend. Since the description of the blend is very succinct (just 3 * 16 points), It is very easy to generate in-between images from two separate blend descriptions.</p> - <p><b>Jan 27, 2008 - This tool is not finished at this time, although the patch animations work</b><br/> + <p><b>Jan 28, 2008 - This tool is not finished at this time, although the patch animations work</b><br/> Still to be done: <ul> <li>Export to GIF, MPEG, etc</li> @@ -52,7 +52,6 @@ <li>Performance Improvements</li> <li>Patch Library</li> <li>Color Swatch for editing values</li> - <li>Bulk editing of control point values</li> <li>Patch Name editing</li> <li>Patch reordering</li> <li>Patch cloneing</li> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <dbr...@us...> - 2008-01-29 05:58:30
|
Revision: 54 http://patchanim.svn.sourceforge.net/patchanim/?rev=54&view=rev Author: dbrosius Date: 2008-01-28 21:58:27 -0800 (Mon, 28 Jan 2008) Log Message: ----------- update docs Modified Paths: -------------- trunk/patchanim/htdocs/index.html Modified: trunk/patchanim/htdocs/index.html =================================================================== --- trunk/patchanim/htdocs/index.html 2008-01-29 05:55:02 UTC (rev 53) +++ trunk/patchanim/htdocs/index.html 2008-01-29 05:58:27 UTC (rev 54) @@ -31,8 +31,9 @@ each section of the curve, as seen in the color blend below the curve.</p> <div style="position:relative;left:300px;"/><img src="bezier.jpg"/></div> <p>Now this tool uses Cubic Bezier <b>patches</b>, not curves. A Bezier patch is a description of a 3D surface - consisting of 16 control points. You can think of a patch as bezier curves running in parallel along the - x axis, and a cross cutting set of curves running along the y axis. Again, though, the z value in + consisting of 16 control points. You can think of a patch as a set of bezier curves running in parallel along the + x axis, and a cross cutting set of curves running along the y axis. (This is an over-simplification, but is + good enough to understand what this application is doing. Again, though, the z value in this application is mapped to a color, where values of 0 are mapped to black, and values of 255 are mapped to full color (in this case red). In the color blend samples, then, you can imagine that you are looking straight down on the patch from above. In this application, you can only move the control points @@ -44,7 +45,7 @@ very easy to generate in-between images from two separate blend descriptions.</p> - <p><b>Jan 28, 2008 - This tool is not finished at this time, although the patch animations work</b><br/> + <p><b>Jan 29, 2008 - This tool is not finished at this time, although the patch animations work</b><br/> Still to be done: <ul> <li>Export to GIF, MPEG, etc</li> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <dbr...@us...> - 2008-01-29 06:07:48
|
Revision: 55 http://patchanim.svn.sourceforge.net/patchanim/?rev=55&view=rev Author: dbrosius Date: 2008-01-28 22:07:53 -0800 (Mon, 28 Jan 2008) Log Message: ----------- grammar Modified Paths: -------------- trunk/patchanim/htdocs/index.html Modified: trunk/patchanim/htdocs/index.html =================================================================== --- trunk/patchanim/htdocs/index.html 2008-01-29 05:58:27 UTC (rev 54) +++ trunk/patchanim/htdocs/index.html 2008-01-29 06:07:53 UTC (rev 55) @@ -33,7 +33,7 @@ <p>Now this tool uses Cubic Bezier <b>patches</b>, not curves. A Bezier patch is a description of a 3D surface consisting of 16 control points. You can think of a patch as a set of bezier curves running in parallel along the x axis, and a cross cutting set of curves running along the y axis. (This is an over-simplification, but is - good enough to understand what this application is doing. Again, though, the z value in + good enough to understand what this application is doing). Again, though, the z value in this application is mapped to a color, where values of 0 are mapped to black, and values of 255 are mapped to full color (in this case red). In the color blend samples, then, you can imagine that you are looking straight down on the patch from above. In this application, you can only move the control points This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <dbr...@us...> - 2008-01-31 06:00:38
|
Revision: 78 http://patchanim.svn.sourceforge.net/patchanim/?rev=78&view=rev Author: dbrosius Date: 2008-01-30 22:00:42 -0800 (Wed, 30 Jan 2008) Log Message: ----------- update todos Modified Paths: -------------- trunk/patchanim/htdocs/index.html Modified: trunk/patchanim/htdocs/index.html =================================================================== --- trunk/patchanim/htdocs/index.html 2008-01-31 05:57:23 UTC (rev 77) +++ trunk/patchanim/htdocs/index.html 2008-01-31 06:00:42 UTC (rev 78) @@ -48,9 +48,7 @@ <p><b>Jan 30, 2008 - This tool is not finished at this time, although the patch animations work</b><br/> Still to be done: <ul> - <li>export to mpeg</li> - <li>redraw glitches - better</li> - <li>Performance Improvements</li> + <li>export to mpeg, apng?</li> <li>Patch Library</li> <li>Color Swatch for editing values</li> <li>Patch Name editing</li> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <dbr...@us...> - 2008-02-03 00:53:57
|
Revision: 90 http://patchanim.svn.sourceforge.net/patchanim/?rev=90&view=rev Author: dbrosius Date: 2008-02-02 16:54:01 -0800 (Sat, 02 Feb 2008) Log Message: ----------- update progress Modified Paths: -------------- trunk/patchanim/htdocs/index.html Modified: trunk/patchanim/htdocs/index.html =================================================================== --- trunk/patchanim/htdocs/index.html 2008-02-03 00:52:44 UTC (rev 89) +++ trunk/patchanim/htdocs/index.html 2008-02-03 00:54:01 UTC (rev 90) @@ -45,15 +45,13 @@ very easy to generate in-between images from two separate blend descriptions.</p> - <p><b>Jan 30, 2008 - This tool is not finished at this time, although the patch animations work</b><br/> + <p><b>Feb 2, 2008 - This tool is not finished at this time, although the patch animations work</b><br/> Still to be done: <ul> <li>export to mpeg, apng?</li> <li>Patch Library</li> <li>Color Swatch for editing values</li> - <li>Patch Name editing</li> - <li>Patch reordering</li> - <li>Patch cloneing</li> + <li>Patch cloning</li> <li>....and much more</li> </ul> </p> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <dbr...@us...> - 2008-02-03 00:56:36
|
Revision: 91 http://patchanim.svn.sourceforge.net/patchanim/?rev=91&view=rev Author: dbrosius Date: 2008-02-02 16:55:42 -0800 (Sat, 02 Feb 2008) Log Message: ----------- better wording Modified Paths: -------------- trunk/patchanim/htdocs/index.html Modified: trunk/patchanim/htdocs/index.html =================================================================== --- trunk/patchanim/htdocs/index.html 2008-02-03 00:54:01 UTC (rev 90) +++ trunk/patchanim/htdocs/index.html 2008-02-03 00:55:42 UTC (rev 91) @@ -32,8 +32,8 @@ <div style="position:relative;left:300px;"/><img src="bezier.jpg"/></div> <p>Now this tool uses Cubic Bezier <b>patches</b>, not curves. A Bezier patch is a description of a 3D surface consisting of 16 control points. You can think of a patch as a set of bezier curves running in parallel along the - x axis, and a cross cutting set of curves running along the y axis. (This is an over-simplification, but is - good enough to understand what this application is doing). Again, though, the z value in + x axis, and a cross cutting set of curves running along the y axis. (This is an over-simplification, and in fact incorrect, + but is good enough to understand what this application is doing). Again, though, the z value in this application is mapped to a color, where values of 0 are mapped to black, and values of 255 are mapped to full color (in this case red). In the color blend samples, then, you can imagine that you are looking straight down on the patch from above. In this application, you can only move the control points This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <dbr...@us...> - 2008-02-03 01:47:20
|
Revision: 95 http://patchanim.svn.sourceforge.net/patchanim/?rev=95&view=rev Author: dbrosius Date: 2008-02-02 17:47:06 -0800 (Sat, 02 Feb 2008) Log Message: ----------- update status Modified Paths: -------------- trunk/patchanim/htdocs/index.html Modified: trunk/patchanim/htdocs/index.html =================================================================== --- trunk/patchanim/htdocs/index.html 2008-02-03 01:40:24 UTC (rev 94) +++ trunk/patchanim/htdocs/index.html 2008-02-03 01:47:06 UTC (rev 95) @@ -51,7 +51,6 @@ <li>export to mpeg, apng?</li> <li>Patch Library</li> <li>Color Swatch for editing values</li> - <li>Patch cloning</li> <li>....and much more</li> </ul> </p> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <dbr...@us...> - 2008-02-03 04:20:06
|
Revision: 99 http://patchanim.svn.sourceforge.net/patchanim/?rev=99&view=rev Author: dbrosius Date: 2008-02-02 20:20:10 -0800 (Sat, 02 Feb 2008) Log Message: ----------- show sample animation Modified Paths: -------------- trunk/patchanim/htdocs/index.html Modified: trunk/patchanim/htdocs/index.html =================================================================== --- trunk/patchanim/htdocs/index.html 2008-02-03 03:05:27 UTC (rev 98) +++ trunk/patchanim/htdocs/index.html 2008-02-03 04:20:10 UTC (rev 99) @@ -21,6 +21,9 @@ <a href="http://en.wikipedia.org/wiki/B%C3%A9zier_surface">Bezier Patches</a>. This sequence of blends is tweened and animated giving smooth transitions from one blend to another. Blend animations can be outputted to animated gifs, mpegs or a series of bitmaps.</p> + <div style="position:relative;left:100;"><img src="animation.gif"/></div> + <p>Unfortunately gif files are 256 images, and so you get some grainyness. Eventually MPeg and APng will be supported to + get around this shortcoming</p> <p>A Cubic Bezier <b>curve</b> is a curve defined by 4 control points. The curve goes thru both end points, and the curve is influenced by the two middle points. In fact the slope of the curve at the first point is equal to This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <dbr...@us...> - 2008-02-10 07:02:09
|
Revision: 139 http://patchanim.svn.sourceforge.net/patchanim/?rev=139&view=rev Author: dbrosius Date: 2008-02-09 23:02:15 -0800 (Sat, 09 Feb 2008) Log Message: ----------- update for apng working Modified Paths: -------------- trunk/patchanim/htdocs/index.html Modified: trunk/patchanim/htdocs/index.html =================================================================== --- trunk/patchanim/htdocs/index.html 2008-02-10 06:59:23 UTC (rev 138) +++ trunk/patchanim/htdocs/index.html 2008-02-10 07:02:15 UTC (rev 139) @@ -51,7 +51,7 @@ <p><b>Feb 2, 2008 - This tool is not finished at this time, although the patch animations work</b><br/> Still to be done: <ul> - <li>export to mpeg, apng?</li> + <li>export to mpeg?</li> <li>Patch Library</li> <li>Color Swatch for editing values</li> <li>....and much more</li> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <dbr...@us...> - 2008-02-10 07:16:43
|
Revision: 142 http://patchanim.svn.sourceforge.net/patchanim/?rev=142&view=rev Author: dbrosius Date: 2008-02-09 23:16:48 -0800 (Sat, 09 Feb 2008) Log Message: ----------- fix html Modified Paths: -------------- trunk/patchanim/htdocs/index.html Modified: trunk/patchanim/htdocs/index.html =================================================================== --- trunk/patchanim/htdocs/index.html 2008-02-10 07:15:46 UTC (rev 141) +++ trunk/patchanim/htdocs/index.html 2008-02-10 07:16:48 UTC (rev 142) @@ -23,7 +23,7 @@ or a series of bitmaps.</p> <div style="position:relative;left:100;"><img src="animation.gif"/></div> <p>Unfortunately gif files are 256 images, and so you get some grainyness. If you have - <a href="http://developer.mozilla.org/en/docs/Main_Page">FireFox 3.0</b> with the + <a href="http://developer.mozilla.org/en/docs/Main_Page">FireFox 3.0</a> with the <a href="https://addons.mozilla.org/en-US/firefox/addon/5519">APng Editor</a> plugin, you can see the following Animated Png, which is shown in 24 bits. If you do not, you will just see a still image.</p> <div style="position:relative;left:100;"><img src="animation.png"/></div> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <dbr...@us...> - 2008-02-10 07:18:08
|
Revision: 143 http://patchanim.svn.sourceforge.net/patchanim/?rev=143&view=rev Author: dbrosius Date: 2008-02-09 23:18:13 -0800 (Sat, 09 Feb 2008) Log Message: ----------- better doc Modified Paths: -------------- trunk/patchanim/htdocs/index.html Modified: trunk/patchanim/htdocs/index.html =================================================================== --- trunk/patchanim/htdocs/index.html 2008-02-10 07:16:48 UTC (rev 142) +++ trunk/patchanim/htdocs/index.html 2008-02-10 07:18:13 UTC (rev 143) @@ -22,10 +22,10 @@ animated giving smooth transitions from one blend to another. Blend animations can be outputted to animated gifs, mpegs or a series of bitmaps.</p> <div style="position:relative;left:100;"><img src="animation.gif"/></div> - <p>Unfortunately gif files are 256 images, and so you get some grainyness. If you have + <p>Unfortunately gif files are 256 color images, and so you get some grainyness. If you have <a href="http://developer.mozilla.org/en/docs/Main_Page">FireFox 3.0</a> with the <a href="https://addons.mozilla.org/en-US/firefox/addon/5519">APng Editor</a> plugin, you can see the following - Animated Png, which is shown in 24 bits. If you do not, you will just see a still image.</p> + Animated Png, which is shown in 24 bit color. If you do not, you will just see a still image.</p> <div style="position:relative;left:100;"><img src="animation.png"/></div> <p>A Cubic Bezier <b>curve</b> is a curve defined by 4 control points. The curve goes thru both end points, and the curve is influenced by the two middle points. In fact the slope of the curve at the first point is equal to This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <dbr...@us...> - 2008-02-10 07:21:16
|
Revision: 144 http://patchanim.svn.sourceforge.net/patchanim/?rev=144&view=rev Author: dbrosius Date: 2008-02-09 23:21:20 -0800 (Sat, 09 Feb 2008) Log Message: ----------- spell APNG edit correctly Modified Paths: -------------- trunk/patchanim/htdocs/index.html Modified: trunk/patchanim/htdocs/index.html =================================================================== --- trunk/patchanim/htdocs/index.html 2008-02-10 07:18:13 UTC (rev 143) +++ trunk/patchanim/htdocs/index.html 2008-02-10 07:21:20 UTC (rev 144) @@ -24,7 +24,7 @@ <div style="position:relative;left:100;"><img src="animation.gif"/></div> <p>Unfortunately gif files are 256 color images, and so you get some grainyness. If you have <a href="http://developer.mozilla.org/en/docs/Main_Page">FireFox 3.0</a> with the - <a href="https://addons.mozilla.org/en-US/firefox/addon/5519">APng Editor</a> plugin, you can see the following + <a href="https://addons.mozilla.org/en-US/firefox/addon/5519">APNG Edit</a> plugin, you can see the following Animated Png, which is shown in 24 bit color. If you do not, you will just see a still image.</p> <div style="position:relative;left:100;"><img src="animation.png"/></div> <p>A Cubic Bezier <b>curve</b> is a curve defined by 4 control points. The curve goes thru both end points, and This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <dbr...@us...> - 2008-02-10 07:27:54
|
Revision: 145 http://patchanim.svn.sourceforge.net/patchanim/?rev=145&view=rev Author: dbrosius Date: 2008-02-09 23:27:59 -0800 (Sat, 09 Feb 2008) Log Message: ----------- better docs Modified Paths: -------------- trunk/patchanim/htdocs/index.html Modified: trunk/patchanim/htdocs/index.html =================================================================== --- trunk/patchanim/htdocs/index.html 2008-02-10 07:21:20 UTC (rev 144) +++ trunk/patchanim/htdocs/index.html 2008-02-10 07:27:59 UTC (rev 145) @@ -19,8 +19,8 @@ <p>This tool creates a sequence of color blends using <a href="http://en.wikipedia.org/wiki/B%C3%A9zier_surface">Bezier Patches</a>. This sequence of blends is tweened and - animated giving smooth transitions from one blend to another. Blend animations can be outputted to animated gifs, mpegs - or a series of bitmaps.</p> + animated giving smooth transitions from one blend to another. Blend animations can be outputted to animated gifs, animated pngs + or a series of gifs, pngs or jpegs.</p> <div style="position:relative;left:100;"><img src="animation.gif"/></div> <p>Unfortunately gif files are 256 color images, and so you get some grainyness. If you have <a href="http://developer.mozilla.org/en/docs/Main_Page">FireFox 3.0</a> with the This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |