[Patchanim-commit] SF.net SVN: patchanim: [91] trunk/patchanim/htdocs/index.html
Brought to you by:
dbrosius
From: <dbr...@us...> - 2008-02-03 00:56:36
|
Revision: 91 http://patchanim.svn.sourceforge.net/patchanim/?rev=91&view=rev Author: dbrosius Date: 2008-02-02 16:55:42 -0800 (Sat, 02 Feb 2008) Log Message: ----------- better wording Modified Paths: -------------- trunk/patchanim/htdocs/index.html Modified: trunk/patchanim/htdocs/index.html =================================================================== --- trunk/patchanim/htdocs/index.html 2008-02-03 00:54:01 UTC (rev 90) +++ trunk/patchanim/htdocs/index.html 2008-02-03 00:55:42 UTC (rev 91) @@ -32,8 +32,8 @@ <div style="position:relative;left:300px;"/><img src="bezier.jpg"/></div> <p>Now this tool uses Cubic Bezier <b>patches</b>, not curves. A Bezier patch is a description of a 3D surface consisting of 16 control points. You can think of a patch as a set of bezier curves running in parallel along the - x axis, and a cross cutting set of curves running along the y axis. (This is an over-simplification, but is - good enough to understand what this application is doing). Again, though, the z value in + x axis, and a cross cutting set of curves running along the y axis. (This is an over-simplification, and in fact incorrect, + but is good enough to understand what this application is doing). Again, though, the z value in this application is mapped to a color, where values of 0 are mapped to black, and values of 255 are mapped to full color (in this case red). In the color blend samples, then, you can imagine that you are looking straight down on the patch from above. In this application, you can only move the control points This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |