[Patchanim-commit] SF.net SVN: patchanim: [91] trunk/patchanim/htdocs/index.html
Brought to you by:
dbrosius
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From: <dbr...@us...> - 2008-02-03 00:56:36
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Revision: 91
http://patchanim.svn.sourceforge.net/patchanim/?rev=91&view=rev
Author: dbrosius
Date: 2008-02-02 16:55:42 -0800 (Sat, 02 Feb 2008)
Log Message:
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better wording
Modified Paths:
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trunk/patchanim/htdocs/index.html
Modified: trunk/patchanim/htdocs/index.html
===================================================================
--- trunk/patchanim/htdocs/index.html 2008-02-03 00:54:01 UTC (rev 90)
+++ trunk/patchanim/htdocs/index.html 2008-02-03 00:55:42 UTC (rev 91)
@@ -32,8 +32,8 @@
<div style="position:relative;left:300px;"/><img src="bezier.jpg"/></div>
<p>Now this tool uses Cubic Bezier <b>patches</b>, not curves. A Bezier patch is a description of a 3D surface
consisting of 16 control points. You can think of a patch as a set of bezier curves running in parallel along the
- x axis, and a cross cutting set of curves running along the y axis. (This is an over-simplification, but is
- good enough to understand what this application is doing). Again, though, the z value in
+ x axis, and a cross cutting set of curves running along the y axis. (This is an over-simplification, and in fact incorrect,
+ but is good enough to understand what this application is doing). Again, though, the z value in
this application is mapped to a color, where values of 0 are mapped to black, and values of 255
are mapped to full color (in this case red). In the color blend samples, then, you can imagine that
you are looking straight down on the patch from above. In this application, you can only move the control points
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