[Patchanim-commit] SF.net SVN: patchanim: [47] trunk/patchanim/htdocs/index.html
Brought to you by:
dbrosius
From: <dbr...@us...> - 2008-01-28 02:29:43
|
Revision: 47 http://patchanim.svn.sourceforge.net/patchanim/?rev=47&view=rev Author: dbrosius Date: 2008-01-27 18:29:48 -0800 (Sun, 27 Jan 2008) Log Message: ----------- better doc Modified Paths: -------------- trunk/patchanim/htdocs/index.html Modified: trunk/patchanim/htdocs/index.html =================================================================== --- trunk/patchanim/htdocs/index.html 2008-01-28 02:23:07 UTC (rev 46) +++ trunk/patchanim/htdocs/index.html 2008-01-28 02:29:48 UTC (rev 47) @@ -21,7 +21,7 @@ between them to get a nicely continuous animated blend.</p> <p>A Cubic Bezier <b>curve</b> is a curve defined by 4 control points. The curve goes thru both end points, and - the curve is influenced by the two middle points. In fact that slope of the curve at the first point is equal to + the curve is influenced by the two middle points. In fact the slope of the curve at the first point is equal to the slope of the line from the first to the second point. Similarly the slope at the end point is equal to the slope of the line from the third to the fourth point. Rather than calculating a point on a curve, this application uses the shape of the curve to determine a color. In the following diagram, the y axis denotes a color from black to a full @@ -30,11 +30,11 @@ <div style="position:relative;left:300px;"/><img src="bezier.jpg"/></div> <p>Now this tool uses Cubic Bezier <b>patches</b>, not curves. A Bezier patch is a description of a 3D surface consisting of 16 control points. You can think of a patch as bezier curves running in parallel along the - x axis, and a cross cutting setting of curves running along the y axis. Again, though, the z value, in - this application is mapped to a color, where patch values of 0 are mapped to black, and values of 255 + x axis, and a cross cutting set of curves running along the y axis. Again, though, the z value in + this application is mapped to a color, where values of 0 are mapped to black, and values of 255 are mapped to full color (in this case red). In the color blend samples, then, you can imagine that you are looking straight down on the patch from above. In this application, you can only move the control points - up or down, the x and y positions are fixed.</p> + in the z direction (into the screen or out of the screen), the x and y positions are fixed.</p> <p><b>Jan 27, 2008 - This tool is not finished at this time, although the patch animations work</b><br/> Still to be done: This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |