Re: [Paracomp-devel] Crash in pcSystemFinalize
Brought to you by:
shreekumar
|
From: Shree K. <shr...@hp...> - 2008-05-13 11:57:28
|
Hi Stephen, On Tue, 2008-05-13 at 11:34 +0000, Stefan Eilemann wrote: > It seems my bad conscience carried over to you. I just remembered > this, as I am currently integrating a patch for CPU-based assembly > used in our volume renderer. As soon as I have checked this in, I'll > get back to try PC. Sure, do let me know. > Iirc the crash was solved, and I was about to retest the performance > issue. The last time I wanted to test it, sourceforge went down and > then I promptly forgot it. :-/ Is this happening with sourceforge often ? I've been away for more than a week now, so can't help wondering. > I'll send you a link to the alpha-compositing patch. We do things not > quite straight-forward in order to support colored backgrounds in > eVolve. Basically we blend as if using glBlendFuncSeparate( GL_ONE, > GL_SRC_ALPHA, GL_ZERO, GL_SRC_ALPHA ). Do you have the background as a separate image which you composite with the volume rendering in the end ? This is possible. Paracomp implements a back to front alpha blending. Images are assumed to have pre-multiplied alpha. Images contribute (1-alpha_front)*color to the images in front of them. Basically this is the the same as stock OpenGL. Cheers -- Shree |