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havok_pal

samkung
2009-06-21
2013-01-08
  • samkung

    samkung - 2009-06-21

    If I'm not wrong,
    it seems Havok removed "hkAnimationPhysicsPublicInclude.h" and "hkpMultithreadingUtil.h",
    and thus "havok_pal.h" and "havok_pal.cpp" need to be fixed..

    I replaced havok_pal.h:
    #if 1
    #include <Common/hkAnimationPhysicsPublicInclude.h>
    #else

    to

    #if 0
    #include <Common/hkAnimationPhysicsPublicInclude.h>
    #else

    But have no idea of dealing with hkpMultithreadingUtil..
    Any thought?

     
    • Adrian Boeing

      Adrian Boeing - 2009-07-02

      The havok_pal system is still in an experimental state. I will take a look at it soon to bring it back up to working order.

       

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