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Outsider RPG / News: Recent posts

OEngine 1.50a released!

Nothing has been changed to the actual engine. I added the GPL license, though.

Posted by JSnake 2007-01-14

OEngine 1.50 released!

I am pleased to announce the official release of OEngine 1.50. Many improvements have been made to the engine for this release, and OEngine has made it to the point where it's pretty much completed.

Development on Outsider RPG will commence immediately.

Posted by JSnake 2007-01-04

We're not dead!

You may be wondering "hey, this guy makes a release every two to three days it seems. It's been twelve days since the last release! What's up?!". Well, it's just that as OEngine grows, it becomes harder to maintain.

I'm looking for a way to make this not such a problem by going through my code and removing unnecessary statements. A lot of progress has been made since the last release.

For instance, I've been constantly uploading new builds to CVS which you're free to check out. Note that this builds are WIPs though, and are unstable for practical use.... read more

Posted by JSnake 2006-12-17

OEngine 1.45 released

OEngine is the game engine for Outsider RPG. Version 1.45 adds several new features to the engine such as collision detection, a simple physics engine (will grow with time!), and more.

Enjoy!

Posted by JSnake 2006-12-05

Moving along nicely..

Outsider RPG is moving along very nicely. The engine is already complete, I've just been spending the last few days killing some bugs. I haven't started coding the actual game yet, as I don't have any graphics/music from my workers to work with.

But I assure you, the game is moving along very nicely, and you can expect it to be released during Q1 2007.

Posted by JSnake 2006-12-03
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