Dear Developpers, I appreciate Gorandorgue, but I miss a feature copied on real life on a tracker organ: the possibility of simulating better the release "area". I understand that actually Grandorgue computes the time a note was depressed and selects the release according to this factor (managing staccato). The real life (on a PO) gives the possibility to release fast a long-depressed note, giving more possibilities of articulation, specially in baroque music.
I would be very happy to have this possibility on Grandorgue.
Thanks in advance anyway,
Cordially,
Francois
Dear Developpers, I appreciate Gorandorgue, but I miss a feature copied on real life on a tracker organ: the possibility of simulating better the release "area". I understand that actually Grandorgue computes the time a note was depressed and selects the release according to this factor (managing staccato). The real life (on a PO) gives the possibility to release fast a long-depressed note, giving more possibilities of articulation, specially in baroque music.
I would be very happy to have this possibility on Grandorgue.
Thanks in advance anyway,
Cordially,
Francois
An implementation in GO would require either samples to be available (then similar to the functionality for choosing among different attacks, i.e. using Pipe999Attack999AttackVelocity), or there should be a mathematical model of how the release should be modified in function of the release key speed. Is any of these available?