Version 1.2.7 of OSW has just been released for Windows, Linux and Mac OS X.
This is primarily a bug-fix release.
* A bug that prevented patches from being loaded a second time (e.g., load a patch, then try loading it again, with any number of actions in between) under Linux has been fixed.
* SamplePlayer can now read correctly from a Table as well as a SampleBuffer. This is useful for live recording and looping without the need to have a pre-made sample file.
* Corrections/improvements to Mac OS X and Linux installations.
You might have noticed that the list of changes and fixes has been getting shorter and less exciting over the last few versions. That is because we are making 1.2.x "stable." More new features and significant changes will be rolled out in the first 1.3.x release.
As always, users are encouraged to download and try out the new version, and report any issues to the bug/support trackers or the users mailing list.
OSW is a graphical programming environment for real-time music and audio
applications. It is intended for composers, performers, and sound
designers. Please visit the project site at http://www.opensoundworld.com
for more information.