Re: [Osw-users] non-real-time
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From: Amar <am...@pt...> - 2004-05-24 18:29:10
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It isn't a mode per se. It's based on using the Slammer transform as a clock source instead of a TimeMachine. There should be more info available via the Slammer help patch. -Amar ----- Original Message ----- From: "smoerk" <sm...@gm...> To: <osw...@li...> Sent: Monday, May 24, 2004 9:30 AM Subject: [Osw-users] non-real-time > Hello Amar, > > how can I switch into non-realtime mode? I couldn't find anything in the > documentation. > > Amar wrote: > > > > > OSW does run on Linux, but probably not on 98 (requires XP or 2K for > > windows support). > > From the description, this project might be an interesting test of > > OSW's non-real-time processing capabilities. > > > > -Amar > > > > ------------------------------------------------------- > This SF.Net email is sponsored by: Oracle 10g > Get certified on the hottest thing ever to hit the market... Oracle 10g. > Take an Oracle 10g class now, and we'll give you the exam FREE. > http://ads.osdn.com/?ad_id=3149&alloc_id=8166&op=click > _______________________________________________ > Osw-users mailing list > Osw...@li... > https://lists.sourceforge.net/lists/listinfo/osw-users |