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From: David W. <da...@da...> - 2014-02-08 14:52:18
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On (08/02/14 15:50), Ralf Jung <po...@ra...> put forth the proposition: >Hi, > >> Ok. I managed to fix it by running osspd asmy user rather than root. >> >> Problem now is that the sound cuts off 1/2 second or so from the >> end with that gst-launch command. When running Unreal Tournament (1999 >> version) the sound only comes through at intervals and is very choppy. >Do you use the PulseAudio or the Alsa backend of osspd? The latter does >not work properly here, either, but with PA it works great. I'm using alsa at the moment since slackware doesn't come with pulse by default and I didn't fancy learning how to use a new api. Alsa seems to work fine for my needs at the moment. Dave |