From: Patrick H. <pat...@pr...> - 2009-07-29 20:04:50
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Carsten Neumann wrote: > Hi Gerrit, > > Gerrit Voß wrote: >> before we jump through hoops, let me try somethings first. > > I think I fixed it, please see r2005/2006. With that it successfully > links OSGFileIO and all tests so far (it's still running). The build now gets quite a lot farther for me, but now I run into problems later on. Specifically, GL/glut.h is not being found when trying to compile Source\Contrib\ComplexSceneManager\Passive\OSGCSMPassiveWindow.cpp. It seems that cl.exe is being run with a temporary options file (using the @... command line argument), and I am not sure how to display the contents of that file to know exactly what /I options are being passed to the compiler. I can only assume that the path that I specified to the GLUT headers is not being included in the command line options. -Patrick -- Patrick L. Hartling Senior Software Engineer, Priority 5 http://www.priority5.com/ The information transmitted in this communication is intended only for the person or entity to which it is addressed and contains proprietary material. Any review, retransmission, dissemination or other use of, or taking of any action in reliance upon, this information by persons or entities other than the intended recipient is prohibited. If you received this in error, please destroy any copies, contact the sender and delete the material from any computer. |