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From: Josef G. <jos...@gm...> - 2006-02-28 11:17:01
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Hi all, I have a model which materials are defined as SimpleTexturedMaterial. I would like to add shaders and textures to those materials but seems not to work simply adding a ShaderChunk/TextureChunk to the ChunkMaterial of the geometry. Do TextureChunk and SimpleTexturedMaterial conflict each other? Do I need to convert each SimpleTexturedMaterial into a TextureChunk and then add them to the ChunkMaterial, parent of SimpleTexturedMaterial? Is there a tricky way to do this? Many Thanks, -- Josef Grunig www.blending-life.org |