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From: Gottfried H. <to...@my...> - 2004-09-21 19:44:50
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Weird, most of the current ambient sounds already have cue sheets, but some don't. wind2.wav does not have a cue sheet, but when you enter the map start.bsp you can hear it looping. Is this a hack? Or don't they need cue sheets at all? I added cue sheets to all the ambient sounds, but I suppose I'll wait with updating CVS until someone can tell me why Open Quartz is behaving this way and which sounds need sheets and which don't... Greetz, Toddd PS: Have fun with the new Loki installer for Open Quartz :-) David Costanzo wrote: > Mapes, > > A while ago, you asked me if I could make some of Open Quartz's audio > sounds loop. I assumed this was a flag in a sound entity, but I just > came across some info that makes me think there's an optional looping > flag in the WAVE file, itself. > > Anyway, if you could direct me to a looping wave file, I'll try to > figure out what makes it loop. Hopefully, I'll be able to write a > simple program that translates non-looping wave files into looping > ones. If I can't figure it out from the file, I guess I can look at > the Quake source code. > > If anyone else knows how to make audio files loop in Quake, please > share with the group. > > Best Regards, > > David Costanzo > > > > > _______________________________ > Do you Yahoo!? > Declare Yourself - Register online to vote today! > http://vote.yahoo.com > > > ------------------------------------------------------- > This SF.Net email is sponsored by: YOU BE THE JUDGE. Be one of 170 > Project Admins to receive an Apple iPod Mini FREE for your judgement on > who ports your project to Linux PPC the best. Sponsored by IBM. > Deadline: Sept. 24. Go here: http://sf.net/ppc_contest.php > _______________________________________________ > Openquartz-general mailing list > Ope...@li... > https://lists.sourceforge.net/lists/listinfo/openquartz-general > |