Isometric building renders: framing and second perspective
Naval trade simulation in the north and baltic sea during 1250 - 1500
Status: Alpha
Brought to you by:
hotzst
The 36 Isometric_Buildings targets use Camera_2 only, at a fixed 71.5 px/unit. Small buildings fill just 13–33% of the frame; this was accepted as provisional in August 2026. Decide between a fixed scale (consistent across buildings) and per-building fitting. Add Camera_1 as the second perspective. Note: the 10 burning-down stages each bake Mantaflow smoke (≈ 6.7 min and ≈ 12 GB temporary disk per domain).