Investigate how we can support two different views: the old view of version 1.0 which will be part of the release configuration and the isometric view on which new stuff is incrementally added.
Figure out how the building images need to be placed. Certain buildings have their designated location while others may appear anywhere. How to convert the location on a grid (top view) into the coordinates of where the building image needs to be rendered.
Figure out the bes way to scroll.
Figure out how to enable clicking on buildings. The image is larger than the building, so the click event must happen on a shape on top of the image.
Some ideas:
http://clintbellanger.net/articles/isometric_math/
Currently all isometric renderings have the size of the largest possible tile, making file size big. Investigate if it is possible to deduce the tile size for images that are smaller.
Also figure out the largest resolution that we need of the images, currently they are 1920x1920, which results in 9.5GB for all the raw images including the fire animations.
Template for the isometric view would be rectangular, while the layout is more dimond shape. Either rotate the definition to create the rendered layout or define the layout diagonally.