From: SourceForge.net <no...@so...> - 2005-06-20 21:14:35
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Bugs item #1188581, was opened at 2005-04-23 15:52 Message generated for change (Comment added) made by manuelbi You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421861&aid=1188581&group_id=38274 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: General/misc Group: None >Status: Closed >Resolution: Fixed Priority: 5 Submitted By: Manuel Bilderbeek (manuelbi) Assigned to: Wouter Vermaelen (m9710797) Summary: Debian 305991: write SRAM files synchronously (no buffering) Initial Comment: See this bug report: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=305991 Additionally: the same goes for the printerlogger. If it is output directly to the file, it is much more usable (e.g. when exporting MSX Basic programs to the host OS via LLIST). ---------------------------------------------------------------------- >Comment By: Manuel Bilderbeek (manuelbi) Date: 2005-06-20 23:14 Message: Logged In: YES user_id=78178 This is implemented now. Thanks Wouter! ---------------------------------------------------------------------- Comment By: Manuel Bilderbeek (manuelbi) Date: 2005-06-19 17:11 Message: Logged In: YES user_id=78178 SRAM syncing is implemented by Wouter. It syncs after maximum 5 seconds after the last write. The printer logger does not sync yet. I'm leaving it open for that. ---------------------------------------------------------------------- Comment By: Patrick van Arkel (vampier) Date: 2005-05-07 22:55 Message: Logged In: YES user_id=887021 Write S-RAM to disk proc save_game_master2_sram {filename} { set chan [open $filename w] set mem [debug read_block Konami's\ Game\ Master\ 2\ SRAM 0 0x1000] puts $chan $mem close $chan } I guess i could use the debugable too to put it back into the s- ram. Even an [after time X [event]] could be used to output it every second or so. The best solution would be save states ;) ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421861&aid=1188581&group_id=38274 |