Re: [Openmortal-discuss] Openmortal and Debian.
Status: Beta
Brought to you by:
upi
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From: Bartosz F. a. f. <fe...@o2...> - 2004-05-14 11:12:41
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On Fri, May 14, 2004 at 12:47:37PM +0200, UPi wrote:
> > openmortal - only binary + related DOCS (changelog, readme, todo).
> > openmortal-data (six characters included in -base release + sounds, gfx,
> > fonts, scripts and so on)
> > openmortal-extra (rest of official characters + 3rd party)
>=20
> I rarely update the binary without changing the sounds/gfx/scripts, so it
> may not be useful to separate them from the openmortal package. Separating
> the character .dat file-s would be a good idea as these seldom change.
> (Someday they will when I add more projectiles.)
Well splitting it is very useful for Debian's archive and mirrors.
scripts+fonts+gfx+sound =3D over 4MB.
Binary "openmortal" is the only architecture dependant file. So it has
to be compiled for every architecture (11 right now).
Just consider what will happen when I include those architecture
independent data in that package. 11 x 4MB =3D 44MB.
That's waste of space.
There is yet another solution. I could make:
openmortal (binary) ~140kB
openmortal-data (sound+scripts+gfx+fonts) ~4MB
openmortal-base (6 default characters) ~ 15MB
openmortal-extra (rest of characters) ~30MB
But we *have* to split binary. I was packaging CannonSmash last days.
There is only 1,6MB of data in that game, and some developers asked me
to split it. So I'm *sure* they ask us to split over 4MB ;)
=20
> > UPi could you tell me if FighterStats.pl will always contain only
> > information about official characters?
> >=20
> > I thought about some script to copy those .icon.png files automatically.
> > Something like:=20
> >=20
> > `cat FighterStats.pl | grep "'CODENAME'" ....`
> >=20
> > But I have to know if there will be always only official characters.
> > If not, then I have to write some more complicated script which will be
> > checking if ID < 100.
>=20
> That's easy. If it is mentioned in FighterStats.pl, it is official. All
> the ID's in that file are <100.
Great. This makes things easier ;)
regards
fEnIo
--=20
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