hi,im looking for some explanation of the source..what does devIL exactly do ? does it just decode every file-format and then gives the color information to openGL just like the many bitmap-loader tutorials do ?

And another one (this one is urgent) how does devIL determinate the file-type ? does it look at the extension or does it seek trough the file-header ?

And finaly a question to the more experienced coders..how am i supposed to get these informations quickly from the source.. i find it extremly hard to find the right files and understand them..and i couldnt find some "technical FAQ"..

thx a lot.