| Commit | Date | |
|---|---|---|
| 2007-06-07 14:46:18 | Tree | |
| 2007-06-07 14:39:26 | Tree | |
| 2007-06-06 17:33:21 | Tree | |
|
[r920]
by
kbandressen
added equalpausetime feature, allowing for both original air pausetime behavior and equal pausetime for players and enemies |
2007-06-06 05:19:49 | Tree |
| 2007-06-06 01:59:28 | Tree | |
| 2007-06-05 21:36:13 | Tree | |
|
[r917]
by
SumolX
v2.0917 |
2007-06-05 05:16:06 | Tree |
| 2007-06-02 04:11:08 | Tree | |
| 2007-06-02 03:10:35 | Tree | |
|
[r914]
by
SumolX
// Default Attack1 in chain must be referenced if not used. else if(stricmp(value, "player")==0){ |
2007-06-01 21:06:00 | Tree |