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Commit Date  
[r850] by kbandressen

'playerindex' added to variables that getentityproperty() can get

2007-05-05 19:11:44 Tree
[r849] by kbandressen

chargetime changed to an animation variable in preparation for new charge attack system

2007-05-05 03:24:37 Tree
[r848] by SumolX

Slight code cleanup....

2007-05-04 17:26:38 Tree
[r847] by darktails

free global bbox after using to prevent bbox bug

2007-05-04 16:12:19 Tree
[r846] by darktails

Now bbox and attack global values are free to prevent bbox bugs

2007-05-04 16:03:33 Tree
[r845] by kbandressen

new feature:

chargetime {float}
~sets the time in seconds a player must hold down the attack button to use their charge attack

2007-05-03 18:30:31 Tree
[r844] by utunnels

Set fall animation after judge the throw/fall speed in common_takedamage, so flipframe 0 will work normally.

2007-05-03 04:35:58 Tree
[r843] by kbandressen

added 'direction' to the variables that changeentityproperty() can change

2007-05-02 19:06:55 Tree
[r842] by utunnels

Fix a bug that swap alpha 1 and alpha 2. lol

2007-05-02 18:04:31 Tree
[r841] by utunnels

delete dos only part from display_ents.

2007-05-02 17:16:22 Tree
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