| Commit | Date | |
|---|---|---|
|
[r837]
by
utunnels
Add a sort id to each entity to prevent blink when some sprites are in same z or when some entity is blinking(queue size is changing very fast). |
2007-05-02 08:58:36 | Tree |
| 2007-05-01 17:12:09 | Tree | |
| 2007-05-01 17:08:22 | Tree | |
|
[r834]
by
utunnels
Allow set maxattacktypes(pain/fall/die), maxfollows, maxfreespecials, maxattacks in models.txt. |
2007-05-01 15:11:10 | Tree |
|
[r833]
by
utunnels
Dynamic animation count, not completed, but it'll keep backward compatibility. |
2007-04-30 16:26:17 | Tree |
| 2007-04-29 12:33:51 | Tree | |
| 2007-04-28 20:38:53 | Tree | |
| 2007-04-28 17:04:53 | Tree | |
| 2007-04-28 16:50:12 | Tree | |
|
[r828]
by
utunnels
Change the wall/hole/plat cod a bit, checkwalls, checkholes function to check all walls/holes in that position. |
2007-04-28 14:06:25 | Tree |