| Commit | Date | |
|---|---|---|
| 2007-04-25 17:27:08 | Tree | |
| 2007-04-25 15:34:40 | Tree | |
| 2007-04-25 15:13:58 | Tree | |
| 2007-04-25 13:32:28 | Tree | |
|
[r812]
by
utunnels
Fix a bug that allow players use enemy A.I. function common_attack_finish when attack finished. |
2007-04-25 13:18:01 | Tree |
|
[r811]
by
utunnels
Fix a bug that when a script calls another script, the global pcurrentscript is changed. |
2007-04-25 11:56:31 | Tree |
| 2007-04-25 10:24:58 | Tree | |
| 2007-04-24 21:00:00 | Tree | |
|
[r808]
by
utunnels
Adjust position and direction when getting an animal(ride in fact, so you'd use the item's position and direction). Adjust victim's z when the attack has a force_dist value, to simulate a fake grab effect. |
2007-04-24 12:37:36 | Tree |
| 2007-04-23 20:29:47 | Tree |