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Commit Date  
[r816] by utunnels

Fix a script bug that can't use stacked function calls.

2007-04-25 17:27:08 Tree
[r815] by utunnels

Support string compare in script.

2007-04-25 15:34:40 Tree
[r814] by utunnels

Support string compare in script.

2007-04-25 15:13:58 Tree
[r813] by utunnels

Add map property to script function changeentityproperty.

2007-04-25 13:32:28 Tree
[r812] by utunnels

Fix a bug that allow players use enemy A.I. function common_attack_finish when attack finished.

2007-04-25 13:18:01 Tree
[r811] by utunnels

Fix a bug that when a script calls another script, the global pcurrentscript is changed.

2007-04-25 11:56:31 Tree
[r810] by utunnels

optimize script variant list's searching speed when the list is short.

2007-04-25 10:24:58 Tree
[r809] by utunnels

Fix level palette using when do a screenshot.

2007-04-24 21:00:00 Tree
[r808] by utunnels

Adjust position and direction when getting an animal(ride in fact, so you'd use the item's position and direction).

Adjust victim's z when the attack has a force_dist value, to simulate a fake grab effect.

2007-04-24 12:37:36 Tree
[r807] by Darktails

Repaired weapons bug whith throwb and repaired a crash bug on running

2007-04-23 20:29:47 Tree
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