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Commit Date  
[r81] by SumolX

Updated/Redone for 4-Player Support

2006-08-21 23:45:53 Tree
[r80] by SumolX

NULL in SDL is not the value of Zero. Basically cleaned up warnings.

2006-08-21 17:39:36 Tree
[r79] by SumolX

No need for bor.c as we use openbor.c

2006-08-18 15:31:16 Tree
[r78] by SumolX

Make file now properly cleans when using Dev-C++

2006-08-18 15:26:27 Tree
[r77] by SumolX

PSP Widescreen Mode was not working properly with mods that did not have video.txt Now fixed as well as SDL supporting videomode 0 aka no video.txt file but supporting 480x240 (same method as PSP)

2006-08-18 05:50:53 Tree
[r76] by SumolX

PSP environment Layout for Dev-C++.

2006-08-18 03:12:15 Tree
[r75] by SumolX

Updated to Support Dev-C++ Environment.

2006-08-18 03:10:59 Tree
[r74] by SumolX

Replaced sceCtrlReadBufferPositive with sceCtrlPeekBufferPositive Gave PSP an extra 5~10 fps extra for free!

2006-08-18 00:12:54 Tree
[r73] by SumolX

Gamepad 1 and 2 combination action buttons fixed.

2006-08-17 02:45:37 Tree
[r72] by SumolX

Player 1 and Player 2 GamePad Support. 8-Way Directional and 8 Action Buttons.

2006-08-17 02:31:45 Tree
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