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Commit Date  
[r793] by SumolX

slight code cleanup off allocating/freeing models/animations again.

2007-04-18 18:24:28 Tree
[r792] by SumolX

slight code cleanup off allocating/freeing models/animations

2007-04-18 17:34:33 Tree
[r791] by utunnels

Enable aimove ignoreholes to let some stupid enemies run into holes and add a hole checking for AI characters so they can jump over a gap.

2007-04-18 16:33:45 Tree
[r790] by SumolX

re-ordered controller layout in options menu.

2007-04-18 15:10:19 Tree
[r789] by utunnels

Fix a bug that set wrong blocker in do_attack.

2007-04-18 14:59:44 Tree
[r788] by utunnels

Optimize jump code, return to normal until tossv <=0.

2007-04-18 13:18:14 Tree
[r787] by utunnels

Put back player's die sound.

2007-04-18 09:41:54 Tree
[r786] by utunnels

Extend weaploss 3 until level end, see if there will be troubles.

2007-04-18 07:44:17 Tree
[r785] by utunnels

Fix knife-fall-to-ground bug.
Put back removed checking of animal in common_takedamage.

2007-04-18 07:31:53 Tree
[r784] by SumolX

3 New buttons for attacks2 - 4

2007-04-18 04:21:30 Tree
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