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Commit Date  
[r776] by SumolX

Fixed infinite loop with shutting down/display_credits!

2007-04-17 16:45:27 Tree
[r775] by SumolX

dynamic allocation code rewritten..... and properly initilized!

2007-04-16 16:35:55 Tree
[r774] by CGRemakes

Added newkeys to the predrawstatus so when a new player joins it doesn't pause the game.

2007-04-12 17:24:40 Tree
[r773] by utunnels

slight change.

2007-04-11 17:43:57 Tree
[r772] by utunnels

Fix a bug that allow movea to drag entity below the ground.

2007-04-11 10:21:51 Tree
[r771] by utunnels

Fix a bug that use !handle to test if the packfile is not opened.(should be handle>=0)

2007-04-11 09:49:24 Tree
[r770] by utunnels

Fix a bug that use !handle to test if the packfile is not opened.(should be handle>=0)

2007-04-11 09:48:02 Tree
[r769] by utunnels

Fixed the bug that player get stuck after re-spawn.

2007-04-10 21:49:14 Tree
[r768] by utunnels

Fixed a bug of script engine that modify the value of constant.

2007-04-10 21:48:44 Tree
[r767] by SumolX

enhancement and bugfix to makefile!

2007-04-10 17:42:59 Tree
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