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new commands in entity's txt, within animation.

bboxz - specify the entity's z-depth that can be hit. Each bbox can have one. default to 0.
You can also set this value at the end of bbox command.

attackz or hitz - specify the entity's attack depth. Each attack box can have one. default to 0, then grabdistance/3 will be used.
You can also set this value at the end of the attack box command(after hit pause).

utunnels 2007-04-02