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[r691] by SumolX

oops...lol wrong version number for release! Official Release is v2.0691

2007-03-29 05:05:52 Tree
[r690] by SumolX

XBoX is no longer has a hardcoded path and soundmix.c now uses tracemalloc. Makefile now controls version number for releases. Overall a system cleanup for all consoles!

Official Release v2.0670

2007-03-29 05:03:00 Tree
[r689] by darktails

weapons dont cut animation anymore

2007-03-28 19:51:15 Tree
[r688] by SumolX

playshotno and knife can now both be used at the same time.

2007-03-28 17:46:44 Tree
[r687] by utunnels

put facing back in set_weapon.

2007-03-28 15:13:31 Tree
[r686] by utunnels

command palette/setpalette in levels' .txt to change system palette.

2007-03-28 14:38:40 Tree
[r685] by utunnels

remove free command system.

2007-03-28 12:51:31 Tree
[r684] by SumolX

little cleanup/organization

2007-03-28 04:54:23 Tree
[r683] by SumolX

ANI_MAX_FRAME is no more. Dynamic memory management has been implemented by your's truely.... and the results are outstanding.... ! Huge memory savings....

2007-03-28 04:37:15 Tree
[r682] by SumolX

reduced ANI_MAX_FRAMES back 64 for the time being... as i have not seen a mod that even comes close to using all 64 frames!

2007-03-27 19:10:22 Tree
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