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Commit Date  
[r69] by SumolX

Updated pain animation during block hit and Updated DOS/SDL controller support.

2006-08-16 03:41:27 Tree
[r68] by SumolX

Player Controller Support 8-Way D-Pad and 8 Button support for SDL.

2006-08-16 03:40:16 Tree
[r67] by SumolX

Updated CONTROL_JOY_X to CONTROL_DEFAULT2_FIREX This way DOS/SDL/DC all use the same nameing convention.

2006-08-15 23:32:31 Tree
[r66] by SumolX

Bug I introduced with blocking after i merged Fugue's source code in. Fixed now.

2006-08-11 21:03:40 Tree
[r65] by SumolX

Removed printfs for ptype.

2006-08-11 19:33:27 Tree
[r64] by SumolX

updated playshotno as there could of been potential bugs with old method.

2006-08-11 19:04:11 Tree
[r63] by SumolX

small update to function knife_spawn

2006-08-11 16:22:43 Tree
[r62] by SumolX

new variable to control direction of player in select screen. spdirection[2]

2006-08-11 04:47:47 Tree
[r61] by SumolX

Fixed playshotno to work properly.

2006-08-11 03:48:59 Tree
[r60] by SumolX

fixed function drawmpbar(); and usuable of "mpbarsize" variable

2006-08-09 16:58:29 Tree
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