| Commit | Date | |
|---|---|---|
|
[r556]
by
utunnels
Set advancey to scrollminz if scrollz command is used at very beginning, so panel won't start scrolling down/up if you spawn a scrollz limiter. |
2007-03-07 18:31:37 | Tree |
| 2007-03-07 12:29:00 | Tree | |
| 2007-03-06 20:04:20 | Tree | |
| 2007-03-06 17:53:22 | Tree | |
| 2007-03-06 17:34:07 | Tree | |
| 2007-03-06 17:16:00 | Tree | |
|
[r550]
by
utunnels
Improve npc follow A.I. |
2007-03-06 16:49:50 | Tree |
|
[r549]
by
utunnels
Remove npc and enemy A.I. code. Write new common A.I. code. |
2007-03-05 17:01:08 | Tree |
| 2007-03-05 16:21:14 | Tree | |
|
[r547]
by
CGRemakes
Added player[i].playkeys = 0; to predrawstatus so it doesn't pause when a player joins midlevel. |
2007-03-01 04:47:10 | Tree |