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[r553] by SumolX

Cleanup/Organize variable declarations for non-GNU compilers that have issues.

2007-03-06 17:53:22 Tree
[r552] by utunnels

blockade command.
Limit how far you can go back in direction-both levels.

2007-03-06 17:34:07 Tree
[r551] by SumolX

timeicon updated for complete modder control and new bgicon!

2007-03-06 17:16:00 Tree
[r550] by utunnels

Improve npc follow A.I.
Add a check in player_pain when blockpain is true but there's no block animation.

2007-03-06 16:49:50 Tree
[r549] by utunnels

Remove npc and enemy A.I. code. Write new common A.I. code.
Different A.I. patterns available, just write branch code under commen A.I.
Scrollz command in level txt to limit z auto-scroll.

2007-03-05 17:01:08 Tree
[r548] by SumolX

GP2X cleanup!

2007-03-05 16:21:14 Tree
[r547] by CGRemakes

Added player[i].playkeys = 0; to predrawstatus so it doesn't pause when a player joins midlevel.

2007-03-01 04:47:10 Tree
[r546] by CGRemakes

Added player[i].playkeys = 0; to predrawstatus so it doesn't pause when someone joins midlevel

2007-03-01 04:43:26 Tree
[r545] by utunnels

Air special is back.

2007-02-28 07:53:50 Tree
[r544] by SumolX

quakeframe update positive means old style quake. negative value means new style extreme quake.

2007-02-28 04:00:57 Tree
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