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Commit Date  
[r523] by SumolX

quicker quake recover....

2007-02-21 15:30:44 Tree
[r522] by SumolX

when using weaponframe to switch models you must set your weapon model to subtype weapon for attack chain to be applied to current model.

2007-02-21 14:57:56 Tree
[r521] by utunnels

Slight change in npc A.I. section.

2007-02-21 09:46:48 Tree
[r520] by utunnels

function kill fixed.
summon bug fixed, now you can summon another if the previous is dead even if the corpse is not disappeared.

2007-02-21 07:55:38 Tree
[r519] by SumolX

Code cleanup and reorganizing for better reading of code.

2007-02-21 02:15:14 Tree
[r518] by utunnels

Lifespan count down available.
Each entity can have a lifespan value = value * GAME_SPEED, count down when update_ents called.

2007-02-20 21:01:00 Tree
[r517] by utunnels

new command summonkill. 0. dont kill anything 1. kill summoned one if parent entity is killed 2. kill all entity it has spawned if killed.

2007-02-20 20:50:31 Tree
[r516] by utunnels

New type NPC, support A.I. character.

2007-02-20 16:35:15 Tree
[r515] by utunnels

subtype chase now also works on knives/arrows.

2007-02-20 10:14:20 Tree
[r514] by utunnels

Screen scrolling is from 4 pixels from the top again now.

2007-02-20 06:14:05 Tree
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