fixes and rush checked in... not done with rush.
slightly change
rename subentity to custentity.
spawnframe/summonframe/unsummonframe
weaploss 3 is now implemented and works great!
Fixed issues with weaponframe and weaploss combinations.
Make run animation optional for typetype chase.
New subtype CHASE. Enemy will try to chase you.
Enemies can use turn animation now if they're walking or idle.