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[r502] by utunnels

New subtype CHASE.
Enemy will try to chase you.

2007-02-19 10:11:26 Tree
[r501] by utunnels

Enemies can use turn animation now if they're walking or idle.

2007-02-19 09:32:27 Tree
[r500] by utunnels

New animation ANI_TURN for turning back.

2007-02-19 08:44:34 Tree
[r499] by SumolX

frame offset fix for weaponframe still don't know why we never play last frame though?????

2007-02-18 19:00:02 Tree
[r498] by utunnels

slightly change to fix some animation glitch.

2007-02-18 18:07:44 Tree
[r497] by utunnels

Add respawn animation.

2007-02-18 11:43:14 Tree
[r496] by SumolX

new feature quakeframe added

2007-02-18 08:47:49 Tree
[r495] by utunnels

add command "facing" to entity and level
It forces the entity to facing to a specified direction.

2007-02-18 07:56:52 Tree
[r494] by utunnels

jumpattack/jumpattack2 range bug fixed, now they affect by min range.
game won't crash if there's no jumpattack but jumpattack2

2007-02-17 15:30:43 Tree
[r493] by utunnels
2007-02-17 13:35:13 Tree
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