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Commit Date  
[r496] by SumolX

new feature quakeframe added

2007-02-18 08:47:49 Tree
[r495] by utunnels

add command "facing" to entity and level
It forces the entity to facing to a specified direction.

2007-02-18 07:56:52 Tree
[r494] by utunnels

jumpattack/jumpattack2 range bug fixed, now they affect by min range.
game won't crash if there's no jumpattack but jumpattack2

2007-02-17 15:30:43 Tree
[r493] by utunnels
2007-02-17 13:35:13 Tree
[r492] by SumolX

All this time and i never realized the defaults were wrong for memory cleanup to be automatic....;)

2007-02-17 09:06:26 Tree
[r491] by SumolX

Weaponframe compatible now with pickable weapons

2007-02-17 06:09:43 Tree
[r490] by SumolX

Fix for attachchain.

2007-02-17 04:41:03 Tree
[r489] by SumolX

I've dummied down weaponframe so it can be functional.

2007-02-17 01:15:37 Tree
[r488] by utunnels

movea now works on platform/walls

2007-02-16 18:56:52 Tree
[r487] by SumolX

Weaploss 2 death fixes if they die prior to falling to drop items.

2007-02-16 18:30:26 Tree
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