Looking at the code I could see that the default for player_fall() was using a value of 1 for toss as self->model->jumpheight by default is 4. Therefore, I changed the following from toss(self, self->model->jumpheight/4); to toss(self, 1);
Authored by: SumolX 2007-01-13
Parent: [r458]
Child: [r460]